|
|
| PictureBase (const string &name, int pRenderCategory, const RefPtr< VCreationPreferences > &VP) |
| |
| RefPtr< GridAnemone::AnemoneExplorer > | getAnemoneExplorer (VRenderContext &Context) const override |
| |
|
virtual bool | doDraw3D (const RefPtr< ValuePool > &Context) const |
| |
| RefPtr< BoundingBall > | getBoundingBall (const RefPtr< ValuePool > &Context) const override |
| |
| RefPtr< BoundingBall > | getTouchableBoundingBall (const RefPtr< ValuePool > &Context) const override |
| | Get the bounding box of the entire object's geometry beyond the visible part such to allow proper camera navigation.
|
| |
| RefPtr< BoundingBox > | getModifiedBBox (const RefPtr< ValuePool > &Context, Fiber::CreativeArrayBase &CoordinateFragment, const RefPtr< Fiber::FragmentID > &theFragmentID, const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, bool AllowAsynchLoading) const override |
| | Get a bounding box as modified by a certain object's special setup, for instance using another field than the coordinates to obtain some geometry.
|
| |
|
ImageDataResult_t | retrieveImageData (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const |
| |
| bool | isValidAnemone (const Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const override |
| | Checks if a given Anemone is valid for rendering.
|
| |
| bool | updateAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const |
| | Update a certain Anemone with variables and values that do not require re-creation or loading of any data.
|
| |
| glsl | vertex_shader (VRenderContext &Context) const override |
| |
|
int | getTextureUnit (const string &Name) const |
| |
|
void | setNamedTextures (const Anemone &, const RefPtr< RenderBasin::Program > &) const |
| |
|
| FieldAnemone (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) |
| |
| virtual string | getShaderAttributeName (const TypedSlot< Fiber::Field > &MyField) const |
| | Get the name of this field as it should be called in the shader program.
|
| |
|
virtual glsl | getShaderPrefix (const FieldAnemone::AnemoneCreationContext &ARC, const FieldAnemone::AnemoneExplorer &AE) const |
| |
| bool | validateInput (VRequest &R, Fiber::Info< Fiber::Grid > &, const RefPtr< GridAnemoneState > &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const override |
| | calls validateFields()
|
| |
|
virtual bool | validateFields (VRequest &Context, Fiber::Info< Fiber::Grid > &iG, FieldAnemoneState &FAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const |
| |
| bool | addSupplementaryData (VRequest &Context, Fiber::Info< Fiber::Grid > &, RenderFields &RF, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &InfoString) override |
| | Implementation of the GridAnemone's data preparation.
|
| |
| void | requestSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const override |
| | Asynchroneous mode: Request creation of fields fragments.
|
| |
| bool | isCreatingSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const override |
| | Asynchroneous mode: Check whether supplementary field fragments are currently under creation.
|
| |
| virtual bool | addFields (VRequest &, Fiber::Info< Fiber::Grid > &, RenderFields &RF, const RefPtr< Fiber::Skeleton > &, const RefPtr< Fiber::Chart > &, string &) |
| |
|
bool | requireNewFieldComputation (const RefPtr< Fiber::Field > &Output, const RefPtr< ValuePool > &Context, const RefPtr< Fiber::Field > &Input) const |
| | Check if the output field needs to be re-computed from the input field, relative to the Context.
|
| |
|
virtual MemCore::RefPtr< RenderBasin::Painter > | createPainter (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &, const RefPtr< RenderBasin::VertexAttribute > &Vertices) const |
| |
| GridAnemone::AnemoneRenderStatus | initializeAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &) const override |
| |
| virtual bool | validateAnemoneData (VRenderContext &theContext, map< string, RefPtr< MemBase > > &AnemoneData, const RefPtr< Fiber::FragmentID > &theFragmentID, const Fiber::SkeletonID &theSkeletonID) const |
| |
|
| FieldAnemoneBase (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) |
| |
|
double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| |
| GridSelector | getGridFieldSelector (const RefPtr< ValuePool > &Context) const override |
| |
|
Ageable | AgeOfRoI (const RefPtr< ValuePool > &Context) const |
| |
|
pRegionOfInterest | getRegionOfInterest (const RefPtr< ValuePool > &Context) const |
| |
|
RefPtr< Fiber::Chart > | getCartesianChart (const RefPtr< Fiber::Grid > &G, const RefPtr< ValuePool > &Context) const |
| | Get a chart object for the given Grid given the current selection of a chart from VRenderObject's VChartDependent base class.
|
| |
| RefPtr< State > | newState () const override |
| |
|
| GridAnemone (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) |
| | Constructor.
|
| |
| RenderTime | getLastRenderTime (VRenderContext &Context) const override |
| |
| virtual FieldHierarchy | getRenderFields (VRenderContext &Context) const |
| | Get the primary field that will be used for rendering.
|
| |
| virtual RefPtr< AnemoneCreatorBase > | newAnemoneCreator (const Seagrass &theSeaggrass) const |
| | If some parameters of a Render Anemone need to be modified upon change of some input, for instance some uniform shader variables, then re-creation of the entire Anemone is overkill.
|
| |
|
AnemoneRenderStatus | renderAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE, size_t current_fragment, size_t max_fragment_number, const RefPtr< BoundingBox > &theFragmentBoundingBox) const |
| | Render a RenderAnemone with the given context, checking if it's valid first, and if so update it, otherwise it needs to be initialized.
|
| |
| AnemoneRenderStatus | raiseAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const |
| | Function to pack all kinds of information into a baby Anemone to let it grow into an adult functional one.
|
| |
|
virtual bool | disabledFragment (VRenderContext &theContext, const AnemoneExplorer &theAnemoneExplorer, const Fiber::CreativeArrayBase &CAB, const RefPtr< Fiber::FragmentID > &fID, const RefPtr< BoundingBox > &theFragmentBoundingBox, const RefPtr< Fiber::Representation > &R) const |
| | Virtual function to allow intervening rendering just before a Render Anemone is being created.
|
| |
| virtual bool | validateInput (VRequest &Context, Fiber::Info< Fiber::Grid > &, const RefPtrGridAnemoneState &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const |
| | Virtual call to check if the information retrieved from the inputs is valid, and if further information as required by the child class as been added correctly.
|
| |
| bool | update (VRequest &R, double precision) override |
| | The update function retrieves data from the input Grid and prepares them in the State object for rendering.
|
| |
| bool | environment_render (VRenderContext &Context) const override |
| |
| TouchIndex_t | do_feedback_render (VRenderContext &Context, TouchIndex_t StartIndex) const |
| | Support for feedback rendering, in case a child object is derived from a Touchable.
|
| |
|
virtual TouchIndex_t | getTouchIndexFragmentIndexMultiplicator (VRenderContext &Context, const Fiber::Field &) const |
| | For feedback rendering: The emitted start index will be the numerical fragment ID of the render field multiplied by this multiplicator.
|
| |
|
| GridAnemoneRenderObject (const string &name, int Cat, const RefPtr< VCreationPreferences > &VP) |
| |
|
void | closeBBox (const RefPtr< ValuePool > &VP) const |
| |
|
void | embrace (const RefPtr< ValuePool > &VP, const point &crd) const |
| |
| RefPtr< BoundingBall > | getBoundingBall (const RefPtr< ValuePool > &VP) const override |
| |
|
bool | resetBBox (const RefPtr< ValuePool > &S) const |
| |
| bool | safe_render (VRenderContext &Context, double Z=0, double dZ=-1) const override |
| |
|
void | setBoundingBall (const RefPtr< ValuePool > &VP, const RefPtr< BoundingBall > &BS) const |
| |
|
| VRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) |
| |
|
void | announce (const string &name, const VCamera &ViewpointProperties, const RefPtr< ValuePool > &Context) const |
| |
|
void | getRenderPrecision (VRenderContext &Context, double &OverallPrecision, double &ThisContribution) const |
| |
|
| VEnvironmentRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) |
| |
| virtual string | getSensorInfo (const RefPtr< ValuePool > &Context, const SensorView &theSensorView) |
| |
|
bool | isVisible (const RefPtr< ValuePool > &Context) const |
| |
|
string | CreatorName () const |
| |
|
const WeakPtrVCreatorBase & | getCreator () const |
| |
| virtual bool | request (VRequest &, double precision, const WeakVObjectPtr &ImmediateRequestor, const WeakVObjectPtr &RootRequestor) |
| |
|
bool | schedule (double precision, const RefPtr< ValuePool > &Context=nullptr) |
| |
|
void | enableRequestProcessing () |
| |
|
void | disableRequestProcessing () |
| |
|
bool | acceptsRequests () const |
| |
|
const MemCore::Counter & | UpdateCount () const |
| |
|
const MemCore::Counter & | RequestCount () const |
| |
|
| VObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) |
| |
|
virtual const GimpIcon * | gimp_icon () const |
| |
| virtual const char *const * | xpm_icon () const |
| |
|
virtual string | qt_icon () const |
| |
| virtual string | help (HelpType=HTMLText) const |
| |
|
bool | setObjectAsChild (const VObjectPtr &childVObject, const string &DependencySlotName) |
| |
|
double | requestTime () const |
| |
|
void | remove () |
| |
|
const RefPtr< VCreationPreferences > & | CreationPreferences () const |
| |
|
virtual std::string | type_key () const |
| |
|
void | iterateParents (VObjectIterator &VOI, int EL=0) const |
| |
|
int | iterateParents (const VObjectIterator_f &VOI, int EL=0) const |
| |
|
virtual string | CreateParameterName (const ParameterID &name) const |
| |
|
int | iterateChildren (ChildIterator &) const |
| |
|
int | findChildren (const Lambda &theLambda) const |
| |
|
std::list< std::vector< std::string > > | getProvenance () const |
| |
|
AttachErrorCode | attachNewObject (const RefPtr< VSlot > &slot, const string &name, const Intercube &CreationContext, const RefPtr< VCreationPreferences > &VCP=nullptr) |
| |
|
AttachErrorCode | attachNewObject (const RefPtr< VSlot > &slot, const string &name, const RefPtr< VCreationPreferences > &VCP=nullptr) |
| |
|
AttachErrorCode | attachInputObject (const RefPtr< VSlot > &slot, const string &name={}, const RefPtr< VCreationPreferences > &VCP=nullptr, bool ReallyUnique=true) |
| |
|
CreateConnectionResult_t | createChild (const VAcception &VA, const Intercube &CreationContext) |
| |
|
CreateConnectionResult_t | connectChild (const VObjectPtr &ChildObject, const RefPtr< VAcceptInfo > &VA) |
| |
|
CreateConnectionResult_t | connectAsChild (const VObjectPtr &ChildObject, const VAcception &VA) |
| |
|
virtual void | InputCreation (const RefPtr< VParameter > &CurrentObjectsInput, const VObjectPtr &NewlyCreatedObject, const RefPtr< VParameter > &TheNewObjectsOutputParameter) |
| |
|
VObjectPtr | createInput (const WeakPtrVCreatorBase &VCrec, const RefPtr< VSlot > &what, const string &name, Intercube &CreationContext) |
| |
|
VObjectPtr | extractSlot (const RefPtr< VSlot > &theSlot, const string &theNewName=string()) const |
| |
|
auto | getObjectCountID () const noexcept |
| |
|
bool | isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept |
| |
|
void | mkAutoDestructive () |
| |
|
refcount_t | refcount () const noexcept |
| |
|
| ReferenceBase (Object *that) noexcept |
| |
|
const auto & | self () const |
| |
|
refcount_t | wrefcount () const noexcept |
| |
|
virtual void | adjustConnections (const RefPtr< VSlot > &ChangedSlot, const RefPtr< VParameter > &par) |
| |
|
VSlotContainer::AttachErrorCode | attach (const ParameterID &whichone, VSlotContainer &sourceObject, const ParameterID &sourceName) |
| |
|
AttachErrorCode | attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={}) |
| |
|
AttachErrorCode | attachUniqueObject (const RefPtr< VParameter > ¶m, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true) |
| |
|
AttachErrorCode | attachUniqueObject (const RefPtr< VSlot > &slot, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true) |
| |
|
RefPtr< VSlot > | Connect (const RefPtr< VParameter > &SourceParam) |
| |
|
RefPtr< VSlot > | ConnectInterface (const RefPtr< VSlotContainer > &Provider, const RefPtr< InterfaceBase > &IB) |
| |
|
virtual bool | CreatedFilteredConnection (const RefPtr< VParameter > &SourceParam) |
| |
|
Ageable & | age (const RefPtr< ValuePool > &VP) |
| |
|
const Ageable & | age (const RefPtr< ValuePool > &VP) const |
| |
|
const Ageable & | ConnectionAge () const |
| |
|
bool | ConnectionsHaveChanged (const RefPtr< ValuePool > &VP) const |
| |
|
bool | HasYoungerInput (const RefPtr< ValuePool > &Context, int RecursionLevel=0) const |
| |
|
Ageable | YoungestInput (const RefPtr< ValuePool > &Context) const |
| |
|
Ageable | YoungestOutput (const RefPtr< ValuePool > &Context) const |
| |
|
Ageable | YoungestUncachedInput (const RefPtr< ValuePool > &Context) const |
| |
|
bool | CheckIfThereExistNewerOutputs (const VRequest &request, bool AdjustObjectAge) const |
| |
|
RefPtr< VSlot > | addParameter (const ParameterID &name, int EL, const RefPtr< VParameter > ¶m, bool overwriteExistingSlot) |
| |
|
virtual bool | allowParameterReplacement (const RefPtr< VParameter > &NewParam, const RefPtr< VParameter > &OldParam, const string &localName, int ExpertLevel) |
| |
|
virtual int | connectSlots (const VSlotContainerPtr &vobj) |
| |
|
bool | removeParameter (const ParameterID &s) |
| |
|
RefPtr< VParameter > | getParameter (const ParameterID &s) const |
| |
|
RefPtr< VSlot > | getSlot (const ParameterID &s, int &EL) const |
| |
|
bool | setSlotValueFromText (const ParameterID &s, const string &ValueText, const RefPtr< ValuePool > &VP, const string &theMember={}) |
| |
|
RefPtr< VSlot > | findSlot (const RefPtr< VParameter > ¶m) const |
| |
|
string | getSlotName (const RefPtr< VParameter > ¶m) const |
| |
|
bool | AddAction (const ParameterID &s, const RefPtr< ValueActionBase > &VAB) |
| |
|
bool | AddAction (const RefPtr< VSlot > &ActionSlot, bool(DerivedObject::*Action)(const RefPtr< VValueBase > &value)) |
| |
|
RefPtr< VParameter > | mkUniqueParameterInput (const ParameterID &s, const string &ContainerName) |
| |
|
int | getExpertLevel (const ParameterID &s) const |
| |
|
int | setExpertLevel (const ParameterID &s, int EL) |
| |
|
int | getExpertLevel (const RefPtr< VParameter > &) const |
| |
|
int | getExpertLevel (const RefPtr< VSlot > &S) const |
| |
|
int | setExpertLevel (const RefPtr< VSlot > &S, int EL) |
| |
|
int | setExpertLevel (const RefPtr< VParameter > &s, int EL) |
| |
|
bool | hasChanged (const ParameterID &s, const RefPtr< ValuePool > &Context) const |
| |
|
bool | hasChanged (const RefPtr< VSlot > &, const RefPtr< ValuePool > &Context) const |
| |
|
bool | hasChanged (const RefPtr< ValuePool > &Context, int n,...) const |
| |
|
bool | hasChanged (RefPtr< ValuePool > Context,...) const |
| |
|
virtual bool | ignoreInput (const RefPtr< VSlot > &theSlot) const |
| |
|
bool | getParameterValue (Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP) const |
| |
|
bool | getParameterValue (Type &Variable, const ParameterID &s, const VContext &C) const |
| |
|
bool | getParameterValue (Type &Variable, const ParameterID &s, const VRequest &R) const |
| |
|
bool | setParameterValue (const Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP, bool autoCreateLocalValue) const |
| |
|
bool | setParameterValue (const Type &Variable, const ParameterID &s, VContext &C, bool autoCreateLocalValue) const |
| |
|
bool | setParameterValue (const Type &Variable, const ParameterID &s, VRequest &R, bool autoCreateLocalValue=false) const |
| |
|
RefPtr< VSlot > | addParam (const ParameterID &name, const Type &init, const RefPtr< VCreationPreferences > &VP=NullPtr(), int expertLevel=0, bool overwriteExistingSlot=true) |
| |
|
bool | setParameterProperty (const ParameterID ¶m, const string &Properties, const RefPtr< VValueBase > &Value=NullPtr()) |
| |
|
RefPtr< VSlot > | addFloatParam (double init, const ParameterID ¶m, double min, double max, const RefPtr< VCreationPreferences > &IP=NullPtr(), int expertLevel=0) |
| |
|
AttachErrorCode | attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={}) |
| |
|
int | iterateParameters (int expertLevel, VSlotIterator &VIIt) const |
| |
|
int | iterateInputSlots (int expertLevel, VSlotIterator &VIIt) const |
| |
|
int | iterateInputs (VSlotIterator &VIIt, int expertLevel=0) |
| |
|
int | iterate_inputs (const std::function< bool(VSlot &what, int ExpertLevel)>) const |
| |
|
RefPtr< VSlot > | getUniqueInputSlot (const type_info &what) |
| |
|
int | getNumberOfParameters (int expertLevel) const |
| |
|
virtual bool | implements (const type_info &what) const |
| |
|
virtual RefPtr< VParameter > | getImplementation (const type_info &what, const string &name={}, const string &member={}) const |
| |
|
RefPtr< VSlot > | getImplementationSlot (const type_info &what, const string &Name={}, const string &Member={}) const |
| |
|
VAcceptInfoList_t | getAcceptInfoList (const std::type_info &request_type) const |
| |
|
bool | provides (const RefPtr< VSlot > &OutputSlot) const |
| |
|
RefPtr< VSlot > | findOutputSlot (const RefPtr< VParameter > &Who) const |
| |
|
bool | isYounger (const RefPtr< VParameter > &OutputParam, const RefPtr< ValuePool > &VP) const |
| |
|
bool | isNewlyConnected (const RefPtr< VParameter > &Who, const RefPtr< ValuePool > &VP) const |
| |
|
bool | hasNewlyConnectedOutputs (const RefPtr< ValuePool > &VP) const |
| |
|
void | findNewlyConnectedOutputs (const RefPtr< ValuePool > &VP, VSlotSet &WhichOnes) const |
| |
|
RefPtr< VSlot > | getOutput (const string &Name) const |
| |
|
RefPtr< MemCore::StringList > | getOutputs (const type_info &what=typeid(void)) const |
| |
|
virtual int | iterateOutputs (VOutputIterator &VOut, const type_info &just_these=typeid(void)) const |
| |
|
bool | registerOutput (const RefPtr< VParameter > &P, const string &AsName={}) |
| |
|
bool | registerOutput (const RefPtr< VParameter > &P, const string &AsName, const type_info &MemberType, const string &UseMember) |
| |
|
bool | registerOutput (const RefPtr< VParameter > &P, const type_info &MemberType, const string &UseMember) |
| |
|
int | getNumberOfInputs () const |
| |
|
int | getNumberOfOutputs () const |
| |
|
bool | hasChangedSlots (const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context) const |
| |
|
auto | include_self (const std::tuple< SlotList... > &t) const -> decltype(std::tuple_cat(std::make_tuple(this), t)) |
| |
|
| in (VSlotContainer *that, const string &name, int expertLevel=0) |
| |
|
| in (VSlotContainer *that, const string &name, const GridSelector &GS=GridSelector(), int expertLevel=0) |
| |
|
| out (VConnectable *Source, const string &initial_name, const Fiber::GridSelector &InitValue=GridSelector(), const RefPtr< VCreationPreferences > &CP=NullPtr()) |
| |
|
RefPtr< State > & | getState (const WeakPtr< ValuePool > &VP) const |
| |
|
RefPtr< InterfaceBase > | hasLocalInterface (const type_info &InterfaceType) const |
| |
|
RefPtr< State > | myState (const WeakPtr< ValuePool > &Context) const |
| |
|
void | setState (const WeakPtr< ValuePool > &, const RefPtr< State > &st) const |
| |
|
void | addSaver (const string &, const RefPtr< VishSaver > &) |
| |
|
void | addSavers (AppClass &A) |
| |
|
bool | autosave () const |
| |
|
RefPtr< VishSaver > | getMostRecentSaver () const |
| |
|
size_t | getNumberOfSavers () const |
| |
|
RefPtr< VishSaver > | getSaver (const string &) const |
| |
|
RefPtr< VishSaver > | getSaverByExt (const string &ext) const |
| |
|
int | iterate_savers (const save_iterator &si) const |
| |
Public Member Functions inherited from Wizt::VManagedDomainObject< VObject > |
| const type_info & | getDomainType () const override |
| |
|
void | remove () |
| |
|
| VManagedDomainObject (const string &name, int priority=DEFAULT_PRIORITY) |
| |
|
string | getLoadModule () const |
| |
|
void | insert (const string &s, int priority=DEFAULT_PRIORITY) |
| |
|
void | remove () |
| |
|
void | setPriority (int priority) |
| |
|
| VManagedObject (const string &name, int priority=DEFAULT_PRIORITY) |
| |
|
void | addInterface (const RefPtr< InterfaceBase > &I) const |
| |
|
void | addInterfaceData (const Data &D) |
| |
|
void | addInterfaceData (const Data &D) |
| |
|
void | clearInterfaces () |
| |
|
bool | const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const |
| |
|
virtual RefPtr< InterfaceBase > | createInterface (const type_info &) const |
| |
|
RefPtr< InterfaceBase > | findInterface (const type_info &t) const |
| |
|
RefPtr< InterfaceBase > | getInterface (const type_info &t) |
| |
|
std::string | getInterfaceNames (const char delim=';') const |
| |
|
bool | gotNewInterfaceData (const Data &D) |
| |
|
bool | gotNewInterfaceData (mutex &M, const Data &D) |
| |
|
bool | gotNewInterfaceData (mutex &M, const Data &D) |
| |
|
bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector &S) |
| |
|
bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector *S) |
| |
|
bool | hasChangedInterfaceData (const Data &D) const |
| |
|
bool | hasChangedInterfaceData (const Data &D) const |
| |
|
bool | hasChangedInterfaceData (const Data &D, const Selector &) const |
| |
|
bool | hasChangedInterfaceData (const Data &D, const Selector *) const |
| |
|
bool | hasInterface (const type_info &t) const |
| |
|
bool | iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) |
| |
|
void | printInterfaces () const |
| |
|
void | registerInterface (const type_info &t) |
| |
|
void | removeInterface () |
| |
|
void | removeInterfaceBase (const type_info &InterfaceBaseID) |
| |
|
void | addNameChangeNotifier (const WeakPtr< Notifier > &) |
| |
|
std::string | BaseName (const char Separator) const |
| |
|
const std::string & | getName () const |
| |
|
| MutableName (const std::string &theName) |
| |
|
const std::string & | Name () const |
| |
|
void | rename (const std::string &newName) |
| |
|
void | setName (const std::string &newName) |
| |
|
RefPtr< VScriptFunctor > | findFunctor (const string &name) const |
| |
|
RefPtr< VScriptFunctor > | insertFunctor (const string &name, const RefPtr< VScriptFunctor > &) |
| |
|
bool | iterate (iterator &it) |
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int | nFunctors () const |
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void | removeFunctor (const string &name) |
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bool | addRequest (const VRequest &request) |
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bool | hasRequest (const VRequest &request) const |
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RenderBasin::glsl | getTransformationShaderFunctions (VRenderContext &Context) const |
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bool | initializeAnemoneTransformation (Anemone &RenderAnemone, VRenderContext &Context) const |
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RefPtr< BoundingBox > | shadedVolume (const RefPtr< ValuePool > &Context, const RefPtr< BoundingBox > &VerticesBBox) const |
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bool | setStatusCritical (const RefPtr< ValuePool > &Context, const string &what) const |
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bool | setStatusError (const RefPtr< ValuePool > &Context, const string &what, bool AnnouncePublic=false) const |
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bool | setStatusInfo (const RefPtr< ValuePool > &Context, const string &what) const |
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bool | setStatusWarning (const RefPtr< ValuePool > &Context, const string &what) const |
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| StatusIndicator (VObject *what, const string &initialtext="", int EL=0, const string &statusslotname=Slotname) |
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| Fish (const string &time="time", const string ×cale="timescale") |
| | Constructor, uses the VObject from the virtual base class.
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| ~Fish () |
| | Destructor.
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double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| | Get the time value for the current selection from the value pool.
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Fiber::Bundle::GridInfo_t | findRecentGrid (Fiber::GridSelector &GS, const RefPtr< ValuePool > &VP) const |
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double | getTime (const RefPtr< ValuePool > &VP, double DefaultTime=0.0, const Range &DefaultRange=Range(0.0, 1.0)) const |
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const TypedSlot< VTime > & | getTimeSlot () const |
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void | setupTime (const VConnectable::CreationSlots_t &CreationSlots, bool CreateNewTimeObjectIfNoneExistent=true) |
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| TimeDependent (const char *timename="time", const char *timescalename="timescale", const RefPtr< VCreationPreferences > &VP=NullPtr(), const VTime &VT=VTime(0.0, 0.0, 0.0)) |
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| Fish (const string &field, int ExpertLevel=0) |
| | Constructor, specify slot name for this field.
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| template<class ... T> |
| bool | acceptType () |
| | Tell this field to accept certain types.
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void | setFieldExpertLevel (int EL) |
| | Set the expert level of this slot.
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| ~Fish () |
| | Destructor, cleaning up.
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void | registerFieldAsOutput () |
| | Make field visible as output.
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string | Fieldname (const RefPtr< ValuePool > &VP) const |
| | Get the name of the selected field.
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string | getFieldname (const RefPtr< ValuePool > &VP) const |
| | Get the name of the selected field.
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RefPtr< Fiber::Field > | getField (const RefPtr< ValuePool > &VP) const |
| | Get a vertex field from the root level from the current selection.
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| RefPtr< Fiber::Field > | getField (const RefPtr< ValuePool > &VP, const string &theFieldName) const |
| | Get another field from the same Grid.
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RefPtr< Fiber::Field > | getFieldRepresentation (const RefPtr< Fiber::Representation > &LevelRep, const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Skeleton > &DestVertices, Fiber::Grid &SourceGrid, Fiber::Slice &DestGridSlice, const string &HelperDestGridName, bool StoreResult=true) |
| | Get Field from a possibly different Grid.
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RefPtr< Fiber::Field > | getCoordinates (const RefPtr< ValuePool > &VP) const |
| | Get the coordinates on this Grid.
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FieldSelector | getFieldSelector (const RefPtr< ValuePool > &VP) const |
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double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| | Get the time from the current field selector.
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| TypedSlot< VTime > | getTimeSlot () const |
| | Return the associated time slot from the source object.
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RefPtr< VManagedObject > | getSource () const |
| | Get the source object of this field slot, can be used to check if the field is connected to a source at all.
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| bool | IterateLevels (LevelIterator &LI, const RefPtr< ValuePool > &Context, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const |
| | Get a field from an arbitrary representation from the current selection.
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| ShaderFields (VObject *that, const string &AllowImplicitFieldsSlotName="AllowImplicitFields", int AllowImplicitFieldsSlotEL=9) |
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string_set | getShaderDefaultFields (const string &Shaderfield) const |
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bool | isNewerThan (const Ageable &A) const |
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getSkeletonFieldsResults_t | getSkeletonField (const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, const string &ShaderfieldName, const RefPtr< ValuePool > &Context, const FieldSelector &FS) const |
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virtual bool | validateFragment (const RefPtr< ValuePool > &Context, const RenderNamespace::glsl &FieldID, const RefPtr< Fiber::FragmentID > &FID, const WeakPtr< Fiber::FiberTypeBase > &FTB, int ElementTextureLength) const |
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bool | validateFields (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, const FieldValidator_t &FV, string &ValidateInputInfoString) const |
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| bool | isMandatoryShaderAttribute (const string &AttributeName) const |
| | Check whether a given shader attribute must be provided.
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bool | addField (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, const TypedSlot< Fiber::FieldSelector > &theFieldSelector, const RenderNamespace::glsl &AttributeName, RenderFields &Result, string &InfoString) |
| | Add a field to the provided FieldList.
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| bool | addFields (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, RenderFields &Result, string &InfoString) |
| | Add all stored fields to the provided FieldList.
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| RenderNamespace::glsl | getShaderDefinitions (const RefPtr< ValuePool > &Context, const RenderNamespace::glsl &FieldID, const Fiber::Field &F, const RefPtr< Fiber::FragmentID > &FID, const RefPtr< Fiber::SizeInterface > &PrimaryDataFragmentSize) const |
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RenderNamespace::glsl | getFieldsShaderDefinitions (const RefPtr< ValuePool > &Context, const RenderFields::RefinementIndex &SkeletonID, const RefPtr< Fiber::FragmentID > &FID, const RefPtr< Fiber::SizeInterface > &PrimaryDataFragmentSize, const RenderFields &RF) const |
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RenderNamespace::glsl | getFieldsShaderPrefix (const RefPtr< ValuePool > &Context, const RenderFields::RefinementIndex &SkeletonID, const RefPtr< Fiber::FragmentID > &FID, Fiber::CreativeArrayBase &myPrimaryDataFragment, const RenderFields &RF) const |
| |
| string | WorldToScreen () const override |
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string | getShaderPrefix (const GridAnemone::AnemoneCreationContext &ARC, const GridAnemone::AnemoneExplorer &AE) const |
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| bool | initializeTranslation (Anemone &RenderAnemone, const GridAnemone::AnemoneCreationContext &ARC, const RefPtr< GridAnemone::AnemoneExplorer > &AE) const |
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bool | updateTranslation (Anemone &RenderAnemone, const GridAnemone::AnemoneCreationContext &ARC, const RefPtr< GridAnemone::AnemoneExplorer > &AE) const |
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| RefPtr< GridAnemone::AnemoneExplorer > | getAnemoneExplorer (const WeakPtr< GridAnemone > &theGridAnemone, VRenderContext &Context) const |
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| RefPtr< GridAnemone::AnemoneExplorer > | getAnemoneExplorer (const WeakPtr< GridAnemone > &theGridAnemone, VRenderContext &Context) const |
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bool | hasChangedAbsoluteTranslationVector (const RefPtr< GridAnemone::AnemoneExplorer > &AE) const |
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RefPtr< Chunk< Eagle::point3 > > | computeShiftedCoordinates (const RefPtr< Chunk< Eagle::point3 > > &RawCoordinates, const Eagle::tvector3 &TranslationVector) const |
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VRenderContext::ModelViewState | getCoordinateTranslation (const VRenderContext &Context, Eagle::tvector3 &TranslationVector) const |
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VRenderContext::ModelViewState | getCoordinateTranslation (const VRenderContext &Context, Intercube &IC, Eagle::tvector3 &TranslationVector) const |
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RefPtr< RenderBasin::Program > | CompileShader (VRenderContext &Context, const std::string &Name, const RenderBasin::Program::Setup &SetupFunction=nullptr, const RefPtr< RenderBasin::Program > &ExistingProgram=NullPtr(), const glsl &LocalVertexShaderPrefixCode="", const glsl &LocalGeometryShaderPrefixCode="", const glsl &LocalFragmentShaderPrefixCode="") const |
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void | enableViewportArray (bool EnableFragmentLayerViewport=true) |
| |
| virtual glsl | fragment_shader (VRenderContext &Context) const=0 |
| |
| virtual glsl | geometry_shader (VRenderContext &Context) const |
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virtual glsl | GeometryShaderPrefix (VRenderContext &Context) const |
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std::pair< glsl, string > | getCode (VRenderContext &Context, const std::string &Name, const std::string &Ext, std::string(Programmable::*shader)(VRenderContext &Context) const, const string &PrefixCode) const |
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void | setGLSLVersion (const string &v_version, const string &g_version, const string &f_version) |
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void | setGLSLVersion (const string &version) |
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RenderNamespace::glsl | getShaderDefines (const RefPtr< ValuePool > &Context) const |
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bool | hasValidShaderDefines (const AnemoneCreatorContext &ACC) const |
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