FiberVISH 0.2
Fish - The Fiber Bundle API for the Vish Visualization Shell
Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
Wizt::GridAnemone Class Referenceabstract

Base class for objects that render information given on a Grid. More...

#include <GridAnemone.hpp>

Inheritance diagram for Wizt::GridAnemone:
Wizt::GridAnemoneRenderObject Wizt::VRenderObject Wizt::VEnvironmentRenderObject Wizt::VChartDependent Wizt::VTransformable Wizt::StatusIndicator Wizt::RenderAble Wizt::VSkale Wizt::VObject Wizt::RenderNamespace Wizt::VConnectable Wizt::VSlotContainer< int ExpertLevel > Wizt::VTraceRequestID Wizt::VInputClassRecognition Wizt::VScriptable Wizt::VManagedDomainObject< VObject > Wizt::VSaveable Wizt::VStateCreatorBase Wizt::VConnectable Wizt::VManagedObjectBase Wizt::FieldAnemoneBase Wizt::FieldAnemone Wizt::TypedFieldAnemone< DisplayShader::FieldType > Wizt::FieldSlice Wizt::PictureBase Wizt::ShadedFieldAnemone Wizt::TypedFieldAnemone< FieldType > Wizt::VertexFieldShader< DisplayShader, RenderCategory > Wizt::ColorizedFloatSliceRenderer Wizt::OrthoSlice::FieldState Wizt::VectorFieldSlice Wizt::PictureInjectorBase Wizt::HeightDots Wizt::HeightDotsMultiView Wizt::WhiteDots

Classes

struct  AnemoneExplorer
 The Anemone Explorer is an object that lives throughout rendering of a set of Anemones. More...
 
struct  CoordinateShift
 An optional interface that is stored by the FloatingAnemoneExplorer on each AnemoneCreator to specify the location of the origin relativ to which vertices are uploaded. More...
 
struct  FieldInfo
 

Public Types

enum class  SortMethod { None , BackToFront , FrontToBack , MostVisible }
 
using AnemoneParameters = ::Wizt::AnemoneParameters
 
using AnemoneCreationContext = ::Wizt::GridAnemoneCreationContext
 
using GridAnemoneState = ::Wizt::GridAnemoneState
 
using SkeletonID = Fiber::SkeletonID
 
using FieldHierarchy = map< SkeletonID, FieldInfo >
 
using SkeletonSet = map< SkeletonID, WeakPtr< Fiber::Skeleton > >
 
using AnemoneRenderStatus = AnemoneRenderFields::AnemoneRenderStatus
 
using initializeAnemoneParameters = std::tuple< Anemone &, const AnemoneCreationContext &, const RefPtr< AnemoneExplorer > &, AnemoneCreatorDependency & >
 
- Public Types inherited from Wizt::VEnvironmentRenderObject
typedef ::Eagle::PhysicalSpace::point point
 
- Public Types inherited from Wizt::VObject
enum  HelpType
 
typedef void AcceptableInputTypes
 
typedef VConnectable::Empty< IEmpty
 
typedef std::function< bool(const RefPtr< VObject > &vobj, const VSlot &ChildConnection)> VObjectIterator_f
 
- Public Types inherited from MemCore::ReferenceBase< VManagedObjectBase >
typedef Object reference_domain_t
 
typedef WeakPtr< Object, Object > SelfPtr_t
 
- Public Types inherited from Wizt::VSlotContainer< int ExpertLevel >
enum  AttachErrorCode
 
typedef void AcceptableInputTypes
 
typedef VSlotSet CreationSlots_t
 
typedef VSlot::Empty< IEmpty
 
- Public Types inherited from Wizt::VSaveable
typedef std::function< bool(const string &s, VishSaver &VS)> save_iterator
 
- Public Types inherited from Wizt::VManagedDomainObject< VObject >
typedef What Domain_t
 
- Public Types inherited from Wizt::RenderNamespace
enum  GeometryInputType
 
enum  GeometryOutputType
 
enum  Primitive
 
enum  TextureFormat
 
enum  VertexAttributeTypes
 
typedef std::variant< int, float, double, unsigned, Eagle::FixedArray< int, 2 >, Eagle::FixedArray< float, 2 >, Eagle::FixedArray< double, 2 >, Eagle::FixedArray< int, 3 >, crd3f, Eagle::FixedArray< float, 3 >, crd3d, Eagle::FixedArray< double, 3 >, Eagle::FixedArray< int, 4 >, Eagle::FixedArray< float, 4 >, Eagle::FixedArray< double, 4 >, Eagle::Quadratic< 2, float >, Eagle::Quadratic< 3, float >, Eagle::Quadratic< 4, float >, vec3f_vector, crd3f_vectorAnyUniform
 
typedef std::string glsl
 

Public Member Functions

virtual GridSelector getGridFieldSelector (const RefPtr< ValuePool > &Context) const =0
 
Ageable AgeOfRoI (const RefPtr< ValuePool > &Context) const
 
pRegionOfInterest getRegionOfInterest (const RefPtr< ValuePool > &Context) const
 
RefPtr< Fiber::ChartgetCartesianChart (const RefPtr< Fiber::Grid > &G, const RefPtr< ValuePool > &Context) const
 Get a chart object for the given Grid given the current selection of a chart from VRenderObject's VChartDependent base class.
 
RefPtr< State > newState () const override
 
 GridAnemone (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP)
 Constructor.
 
RenderTime getLastRenderTime (VRenderContext &Context) const override
 
virtual FieldHierarchy getRenderFields (VRenderContext &Context) const
 Get the primary field that will be used for rendering.
 
virtual RefPtr< AnemoneExplorergetAnemoneExplorer (VRenderContext &Context) const
 
virtual RefPtr< AnemoneCreatorBasenewAnemoneCreator (const Seagrass &theSeaggrass) const
 If some parameters of a Render Anemone need to be modified upon change of some input, for instance some uniform shader variables, then re-creation of the entire Anemone is overkill.
 
AnemoneRenderStatus renderAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE, size_t current_fragment, size_t max_fragment_number, const RefPtr< BoundingBox > &theFragmentBoundingBox) const
 Render a RenderAnemone with the given context, checking if it's valid first, and if so update it, otherwise it needs to be initialized.
 
AnemoneRenderStatus raiseAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const
 Function to pack all kinds of information into a baby Anemone to let it grow into an adult functional one.
 
virtual AnemoneRenderStatus initializeAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const =0
 
virtual bool isValidAnemone (const Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const
 Checks if a given Anemone is valid for rendering.
 
virtual bool disabledFragment (VRenderContext &theContext, const AnemoneExplorer &theAnemoneExplorer, const Fiber::CreativeArrayBase &CAB, const RefPtr< Fiber::FragmentID > &fID, const RefPtr< BoundingBox > &theFragmentBoundingBox, const RefPtr< Fiber::Representation > &R) const
 Virtual function to allow intervening rendering just before a Render Anemone is being created.
 
virtual bool updateAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const
 Update a certain Anemone with variables and values that do not require re-creation or loading of any data.
 
RefPtr< BoundingBallgetTouchableBoundingBall (const RefPtr< ValuePool > &VP) const override
 Get the bounding box of the entire object's geometry beyond the visible part such to allow proper camera navigation.
 
virtual bool validateInput (VRequest &Context, Fiber::Info< Fiber::Grid > &, const RefPtrGridAnemoneState &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const
 Virtual call to check if the information retrieved from the inputs is valid, and if further information as required by the child class as been added correctly.
 
virtual bool addSupplementaryData (VRequest &Context, Fiber::Info< Fiber::Grid > &, RenderFields &RF, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &InfoString)
 Virtual call to add additional data in child classes.
 
virtual void requestSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const
 Asynchroneous mode: Request creation of supplementary data.
 
virtual bool isCreatingSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const
 Asynchroneous mode: Check whether supplementary data are currently under creation.
 
bool update (VRequest &R, double precision) override
 The update function retrieves data from the input Grid and prepares them in the State object for rendering.
 
bool environment_render (VRenderContext &Context) const override
 
TouchIndex_t do_feedback_render (VRenderContext &Context, TouchIndex_t StartIndex) const
 Support for feedback rendering, in case a child object is derived from a Touchable.
 
virtual TouchIndex_t getTouchIndexFragmentIndexMultiplicator (VRenderContext &Context, const Fiber::Field &) const
 For feedback rendering: The emitted start index will be the numerical fragment ID of the render field multiplied by this multiplicator.
 
- Public Member Functions inherited from Wizt::GridAnemoneRenderObject
 GridAnemoneRenderObject (const string &name, int Cat, const RefPtr< VCreationPreferences > &VP)
 
virtual RefPtr< BoundingBoxgetModifiedBBox (const RefPtr< ValuePool > &Context, Fiber::CreativeArrayBase &CoordinateFragment, const RefPtr< Fiber::FragmentID > &theFragmentID, const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, bool AllowAsynchLoading) const
 Get a bounding box as modified by a certain object's special setup, for instance using another field than the coordinates to obtain some geometry.
 
- Public Member Functions inherited from Wizt::VRenderObject
void closeBBox (const RefPtr< ValuePool > &VP) const
 
void embrace (const RefPtr< ValuePool > &VP, const point &crd) const
 
RefPtr< BoundingBallgetBoundingBall (const RefPtr< ValuePool > &VP) const override
 
bool resetBBox (const RefPtr< ValuePool > &S) const
 
bool safe_render (VRenderContext &Context, double Z=0, double dZ=-1) const override
 
void setBoundingBall (const RefPtr< ValuePool > &VP, const RefPtr< BoundingBall > &BS) const
 
 VRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Public Member Functions inherited from Wizt::VEnvironmentRenderObject
void announce (const string &name, const VCamera &ViewpointProperties, const RefPtr< ValuePool > &Context) const
 
void getRenderPrecision (VRenderContext &Context, double &OverallPrecision, double &ThisContribution) const
 
 VEnvironmentRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Public Member Functions inherited from Wizt::RenderAble
virtual string getSensorInfo (const RefPtr< ValuePool > &Context, const SensorView &theSensorView)
 
bool isVisible (const RefPtr< ValuePool > &Context) const
 
- Public Member Functions inherited from Wizt::VObject
string CreatorName () const
 
const WeakPtrVCreatorBasegetCreator () const
 
virtual bool request (VRequest &, double precision, const WeakVObjectPtr &ImmediateRequestor, const WeakVObjectPtr &RootRequestor)
 
bool schedule (double precision, const RefPtr< ValuePool > &Context=nullptr)
 
void enableRequestProcessing ()
 
void disableRequestProcessing ()
 
bool acceptsRequests () const
 
const MemCore::CounterUpdateCount () const
 
const MemCore::CounterRequestCount () const
 
 VObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
virtual const GimpIcongimp_icon () const
 
virtual const char *constxpm_icon () const
 
virtual string qt_icon () const
 
virtual string help (HelpType=HTMLText) const
 
bool setObjectAsChild (const VObjectPtr &childVObject, const string &DependencySlotName)
 
double requestTime () const
 
void remove ()
 
const RefPtr< VCreationPreferences > & CreationPreferences () const
 
virtual std::string type_key () const
 
void iterateParents (VObjectIterator &VOI, int EL=0) const
 
int iterateParents (const VObjectIterator_f &VOI, int EL=0) const
 
virtual string CreateParameterName (const ParameterID &name) const
 
int iterateChildren (ChildIterator &) const
 
int findChildren (const Lambda &theLambda) const
 
std::list< std::vector< std::string > > getProvenance () const
 
AttachErrorCode attachNewObject (const RefPtr< VSlot > &slot, const string &name, const Intercube &CreationContext, const RefPtr< VCreationPreferences > &VCP=nullptr)
 
AttachErrorCode attachNewObject (const RefPtr< VSlot > &slot, const string &name, const RefPtr< VCreationPreferences > &VCP=nullptr)
 
AttachErrorCode attachInputObject (const RefPtr< VSlot > &slot, const string &name={}, const RefPtr< VCreationPreferences > &VCP=nullptr, bool ReallyUnique=true)
 
CreateConnectionResult_t createChild (const VAcception &VA, const Intercube &CreationContext)
 
CreateConnectionResult_t connectChild (const VObjectPtr &ChildObject, const RefPtr< VAcceptInfo > &VA)
 
CreateConnectionResult_t connectAsChild (const VObjectPtr &ChildObject, const VAcception &VA)
 
virtual void InputCreation (const RefPtr< VParameter > &CurrentObjectsInput, const VObjectPtr &NewlyCreatedObject, const RefPtr< VParameter > &TheNewObjectsOutputParameter)
 
VObjectPtr createInput (const WeakPtrVCreatorBase &VCrec, const RefPtr< VSlot > &what, const string &name, Intercube &CreationContext)
 
VObjectPtr extractSlot (const RefPtr< VSlot > &theSlot, const string &theNewName=string()) const
 
- Public Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase >
auto getObjectCountID () const noexcept
 
bool isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept
 
void mkAutoDestructive ()
 
refcount_t refcount () const noexcept
 
 ReferenceBase (Object *that) noexcept
 
const auto & self () const
 
refcount_t wrefcount () const noexcept
 
- Public Member Functions inherited from Wizt::VConnectable
virtual void adjustConnections (const RefPtr< VSlot > &ChangedSlot, const RefPtr< VParameter > &par)
 
VSlotContainer::AttachErrorCode attach (const ParameterID &whichone, VSlotContainer &sourceObject, const ParameterID &sourceName)
 
AttachErrorCode attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={})
 
AttachErrorCode attachUniqueObject (const RefPtr< VParameter > &param, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true)
 
AttachErrorCode attachUniqueObject (const RefPtr< VSlot > &slot, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true)
 
RefPtr< VSlotConnect (const RefPtr< VParameter > &SourceParam)
 
RefPtr< VSlotConnectInterface (const RefPtr< VSlotContainer > &Provider, const RefPtr< InterfaceBase > &IB)
 
virtual bool CreatedFilteredConnection (const RefPtr< VParameter > &SourceParam)
 
- Public Member Functions inherited from Wizt::VSlotContainer< int ExpertLevel >
Ageableage (const RefPtr< ValuePool > &VP)
 
const Ageableage (const RefPtr< ValuePool > &VP) const
 
const AgeableConnectionAge () const
 
bool ConnectionsHaveChanged (const RefPtr< ValuePool > &VP) const
 
bool HasYoungerInput (const RefPtr< ValuePool > &Context, int RecursionLevel=0) const
 
Ageable YoungestInput (const RefPtr< ValuePool > &Context) const
 
Ageable YoungestOutput (const RefPtr< ValuePool > &Context) const
 
Ageable YoungestUncachedInput (const RefPtr< ValuePool > &Context) const
 
bool CheckIfThereExistNewerOutputs (const VRequest &request, bool AdjustObjectAge) const
 
RefPtr< VSlotaddParameter (const ParameterID &name, int EL, const RefPtr< VParameter > &param, bool overwriteExistingSlot)
 
virtual bool allowParameterReplacement (const RefPtr< VParameter > &NewParam, const RefPtr< VParameter > &OldParam, const string &localName, int ExpertLevel)
 
virtual int connectSlots (const VSlotContainerPtr &vobj)
 
bool removeParameter (const ParameterID &s)
 
RefPtr< VParametergetParameter (const ParameterID &s) const
 
RefPtr< VSlotgetSlot (const ParameterID &s, int &EL) const
 
bool setSlotValueFromText (const ParameterID &s, const string &ValueText, const RefPtr< ValuePool > &VP, const string &theMember={})
 
RefPtr< VSlotfindSlot (const RefPtr< VParameter > &param) const
 
string getSlotName (const RefPtr< VParameter > &param) const
 
bool AddAction (const ParameterID &s, const RefPtr< ValueActionBase > &VAB)
 
bool AddAction (const RefPtr< VSlot > &ActionSlot, bool(DerivedObject::*Action)(const RefPtr< VValueBase > &value))
 
RefPtr< VParametermkUniqueParameterInput (const ParameterID &s, const string &ContainerName)
 
int getExpertLevel (const ParameterID &s) const
 
int setExpertLevel (const ParameterID &s, int EL)
 
int getExpertLevel (const RefPtr< VParameter > &) const
 
int getExpertLevel (const RefPtr< VSlot > &S) const
 
int setExpertLevel (const RefPtr< VSlot > &S, int EL)
 
int setExpertLevel (const RefPtr< VParameter > &s, int EL)
 
bool hasChanged (const ParameterID &s, const RefPtr< ValuePool > &Context) const
 
bool hasChanged (const RefPtr< VSlot > &, const RefPtr< ValuePool > &Context) const
 
bool hasChanged (const RefPtr< ValuePool > &Context, int n,...) const
 
bool hasChanged (RefPtr< ValuePool > Context,...) const
 
virtual bool ignoreInput (const RefPtr< VSlot > &theSlot) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const VContext &C) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const VRequest &R) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP, bool autoCreateLocalValue) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, VContext &C, bool autoCreateLocalValue) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, VRequest &R, bool autoCreateLocalValue=false) const
 
RefPtr< VSlotaddParam (const ParameterID &name, const Type &init, const RefPtr< VCreationPreferences > &VP=NullPtr(), int expertLevel=0, bool overwriteExistingSlot=true)
 
bool setParameterProperty (const ParameterID &param, const string &Properties, const RefPtr< VValueBase > &Value=NullPtr())
 
RefPtr< VSlotaddFloatParam (double init, const ParameterID &param, double min, double max, const RefPtr< VCreationPreferences > &IP=NullPtr(), int expertLevel=0)
 
AttachErrorCode attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={})
 
int iterateParameters (int expertLevel, VSlotIterator &VIIt) const
 
int iterateInputSlots (int expertLevel, VSlotIterator &VIIt) const
 
int iterateInputs (VSlotIterator &VIIt, int expertLevel=0)
 
int iterate_inputs (const std::function< bool(VSlot &what, int ExpertLevel)>) const
 
RefPtr< VSlotgetUniqueInputSlot (const type_info &what)
 
int getNumberOfParameters (int expertLevel) const
 
virtual bool implements (const type_info &what) const
 
virtual RefPtr< VParametergetImplementation (const type_info &what, const string &name={}, const string &member={}) const
 
RefPtr< VSlotgetImplementationSlot (const type_info &what, const string &Name={}, const string &Member={}) const
 
VAcceptInfoList_t getAcceptInfoList (const std::type_info &request_type) const
 
bool provides (const RefPtr< VSlot > &OutputSlot) const
 
RefPtr< VSlotfindOutputSlot (const RefPtr< VParameter > &Who) const
 
bool isYounger (const RefPtr< VParameter > &OutputParam, const RefPtr< ValuePool > &VP) const
 
bool isNewlyConnected (const RefPtr< VParameter > &Who, const RefPtr< ValuePool > &VP) const
 
bool hasNewlyConnectedOutputs (const RefPtr< ValuePool > &VP) const
 
void findNewlyConnectedOutputs (const RefPtr< ValuePool > &VP, VSlotSet &WhichOnes) const
 
RefPtr< VSlotgetOutput (const string &Name) const
 
RefPtr< MemCore::StringListgetOutputs (const type_info &what=typeid(void)) const
 
virtual int iterateOutputs (VOutputIterator &VOut, const type_info &just_these=typeid(void)) const
 
bool registerOutput (const RefPtr< VParameter > &P, const string &AsName={})
 
bool registerOutput (const RefPtr< VParameter > &P, const string &AsName, const type_info &MemberType, const string &UseMember)
 
bool registerOutput (const RefPtr< VParameter > &P, const type_info &MemberType, const string &UseMember)
 
int getNumberOfInputs () const
 
int getNumberOfOutputs () const
 
bool hasChangedSlots (const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context) const
 
auto include_self (const std::tuple< SlotList... > &t) const -> decltype(std::tuple_cat(std::make_tuple(this), t))
 
 in (VSlotContainer *that, const string &name, int expertLevel=0)
 
 in (VSlotContainer *that, const string &name, const GridSelector &GS=GridSelector(), int expertLevel=0)
 
 out (VConnectable *Source, const string &initial_name, const Fiber::GridSelector &InitValue=GridSelector(), const RefPtr< VCreationPreferences > &CP=NullPtr())
 
- Public Member Functions inherited from Wizt::VStateCreatorBase
RefPtr< State > & getState (const WeakPtr< ValuePool > &VP) const
 
RefPtr< InterfaceBasehasLocalInterface (const type_info &InterfaceType) const
 
RefPtr< State > myState (const WeakPtr< ValuePool > &Context) const
 
void setState (const WeakPtr< ValuePool > &, const RefPtr< State > &st) const
 
- Public Member Functions inherited from Wizt::VSaveable
void addSaver (const string &, const RefPtr< VishSaver > &)
 
void addSavers (AppClass &A)
 
bool autosave () const
 
RefPtr< VishSavergetMostRecentSaver () const
 
size_t getNumberOfSavers () const
 
RefPtr< VishSavergetSaver (const string &) const
 
RefPtr< VishSavergetSaverByExt (const string &ext) const
 
int iterate_savers (const save_iterator &si) const
 
- Public Member Functions inherited from Wizt::VManagedDomainObject< VObject >
const type_infogetDomainType () const override
 
void remove ()
 
 VManagedDomainObject (const string &name, int priority=DEFAULT_PRIORITY)
 
- Public Member Functions inherited from Wizt::VManagedObject
string getLoadModule () const
 
void insert (const string &s, int priority=DEFAULT_PRIORITY)
 
void remove ()
 
void setPriority (int priority)
 
 VManagedObject (const string &name, int priority=DEFAULT_PRIORITY)
 
- Public Member Functions inherited from MemCore::Intercube
void addInterface (const RefPtr< InterfaceBase > &I) const
 
void addInterfaceData (const Data &D)
 
void addInterfaceData (const Data &D)
 
void clearInterfaces ()
 
bool const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const
 
virtual RefPtr< InterfaceBasecreateInterface (const type_info &) const
 
RefPtr< InterfaceBasefindInterface (const type_info &t) const
 
RefPtr< InterfaceBasegetInterface (const type_info &t)
 
std::string getInterfaceNames (const char delim=';') const
 
bool gotNewInterfaceData (const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D, const Selector &S)
 
bool gotNewInterfaceData (mutex &M, const Data &D, const Selector *S)
 
bool hasChangedInterfaceData (const Data &D) const
 
bool hasChangedInterfaceData (const Data &D) const
 
bool hasChangedInterfaceData (const Data &D, const Selector &) const
 
bool hasChangedInterfaceData (const Data &D, const Selector *) const
 
bool hasInterface (const type_info &t) const
 
bool iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP)
 
void printInterfaces () const
 
void registerInterface (const type_info &t)
 
void removeInterface ()
 
void removeInterfaceBase (const type_info &InterfaceBaseID)
 
- Public Member Functions inherited from MemCore::MutableName
void addNameChangeNotifier (const WeakPtr< Notifier > &)
 
std::string BaseName (const char Separator) const
 
const std::string & getName () const
 
 MutableName (const std::string &theName)
 
const std::string & Name () const
 
void rename (const std::string &newName)
 
void setName (const std::string &newName)
 
- Public Member Functions inherited from Wizt::VScriptable
RefPtr< VScriptFunctorfindFunctor (const string &name) const
 
RefPtr< VScriptFunctorinsertFunctor (const string &name, const RefPtr< VScriptFunctor > &)
 
bool iterate (iterator &it)
 
int nFunctors () const
 
void removeFunctor (const string &name)
 
- Public Member Functions inherited from Wizt::VTraceRequestID
bool addRequest (const VRequest &request)
 
bool hasRequest (const VRequest &request) const
 
- Public Member Functions inherited from Wizt::VTransformable
RenderBasin::glsl getTransformationShaderFunctions (VRenderContext &Context) const
 
bool initializeAnemoneTransformation (Anemone &RenderAnemone, VRenderContext &Context) const
 
RefPtr< BoundingBoxshadedVolume (const RefPtr< ValuePool > &Context, const RefPtr< BoundingBox > &VerticesBBox) const
 
- Public Member Functions inherited from Wizt::StatusIndicator
bool setStatusCritical (const RefPtr< ValuePool > &Context, const string &what) const
 
bool setStatusError (const RefPtr< ValuePool > &Context, const string &what, bool AnnouncePublic=false) const
 
bool setStatusInfo (const RefPtr< ValuePool > &Context, const string &what) const
 
bool setStatusWarning (const RefPtr< ValuePool > &Context, const string &what) const
 
 StatusIndicator (VObject *what, const string &initialtext="", int EL=0, const string &statusslotname=Slotname)
 

Static Public Member Functions

static RefPtr< RenderBasin::VertexAttributecreateVertexCoordinates (VRenderContext &Context, const RefPtr< Fiber::MemBase > &Coordinates, bool AllowProceduralCoordinates)
 
static const chargetAnemoneRenderStatusDescription (AnemoneRenderStatus)
 
static void destroyAnemone (RefPtr< Anemone > &Anemone, const AnemoneCreationContext &ARC)
 
- Static Public Member Functions inherited from Wizt::RenderAble
static const charVisibilitySlotName ()
 
- Static Public Member Functions inherited from Wizt::VObject
static bool remove (const string &s)
 
static int findOutputObjects (const type_info &Type, OutputObjectIterator &GOutputs)
 
static string createChildname (const string &parent_name)
 
static VAcceptInfoList_t accept (const VObjectPtr &vobj)
 
static RefPtr< VParameterfindUniqueOutputObject (const type_info &Type, const RefPtr< VCreationPreferences > &VCP, bool ReallyUnique, const VObject *NotThisOne)
 
- Static Public Member Functions inherited from Wizt::VConnectable
static bool attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VParameter > &ProvidedParam, const string &Member={})
 
static bool attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VSlot > &SourceSlot, const string &Member={})
 
static bool detachSlot (const RefPtr< VSlot > &SourceSlot)
 
- Static Public Member Functions inherited from Wizt::VSlotContainer< int ExpertLevel >
static const charAttachErrorCodeMessage (AttachErrorCode)
 
static bool attachParameter (const RefPtr< VParameter > &theProvidedParam, const WeakPtr< VSlot > &theDestSlot, const string &theMember={})
 
- Static Public Member Functions inherited from Wizt::ValueCacheable
static ValueCacheconsider (MemCore::Intercube &IC, const WeakPtr< VSlot > &VS, const RefPtr< ValuePool > &Context)
 
static ValueCachegetValueCache (MemCore::Intercube &IC)
 
static bool hasChangedSlots (const WeakPtrToVSlotContainer &theSlotOwner, const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context)
 
- Static Public Member Functions inherited from Wizt::VSaveable
static VSaveableGlobalState ()
 
- Static Public Member Functions inherited from Wizt::VManagedDomainObject< VObject >
static bool remove (const std::string &s)
 
static RefPtr< VManagedObjectfind (const string &s)
 
static int iterate (VManagedObjectIterator_t VIt, int p_start=INT_MIN, int p_end=INT_MAX)
 
static int size ()
 
static int traverse (VManagedObjectIterator &VIt, int p_start=INT_MIN, int p_end=INT_MAX)
 
- Static Public Member Functions inherited from Wizt::VManagedObject
static int count ()
 
static VManagedObjectPtr find (const type_info &, const std::string &s)
 
static bool InitDomain (const type_info &)
 
static int iterateModules (ModuleIterator &VIM)
 
static int size (const type_info &)
 
static int traverse (const type_info &, VManagedObjectIterator &VIt, int p_start, int p_end)
 
static void UnloadVModule (const string &what, VRemoveItem &RI)
 
- Static Public Member Functions inherited from MemCore::MutableName
static std::string BaseName (const std::string &theName, const char Separator)
 

Public Attributes

inout< doubleinLevelThreshold
 
in< doubleinRenderTimeFactor
 
inout< RefPtr< CellTensorFunctor > > inCellTensorFunctor
 
in< boolinFreeze
 
in< boolinShowTerminalOnly
 
inout< intinMinLevel
 
inout< intinNumberOfLevels
 
inout< intinMaxNumberOfRenderFragments
 
inout< intinMinNumberOfElementsPerFragments
 
inout< intinMaxNumberOfElementsPerFragments
 
out< VBoundingBoxoutVisibleBBox
 
out< Fiber::GridoutVisibleGrid
 
SortMethod CurrentSortMethod = SortMethod::None
 
- Public Attributes inherited from Wizt::VEnvironmentRenderObject
VOutput< VCameraSetPtrmyCameraSet
 
- Public Attributes inherited from Wizt::RenderAble
out< doubleoutRenderTimeContribution
 
in< boolVisibility
 
- Public Attributes inherited from Wizt::VObject
 HelpURL
 
 HTMLText
 
 PlainText
 
 ShortHTMLText
 
 ShortText
 
string UserInfo
 
- Public Attributes inherited from Wizt::VSlotContainer< int ExpertLevel >
 AllLevels
 
 DestParameterNotFound
 
 InvalidDestParameter
 
- Public Attributes inherited from Wizt::RenderNamespace
 COLORS
 
 COORDINATES
 
 LINE_LOOP
 
 LINE_STRIP
 
 LINES
 
 NORMALS
 
 POINTS
 
 POLYGON
 
 TRIANGLE_STRIP
 
 TRIANGLE_FAN
 
 TRIANGLES
 
 QUAD_STRIP
 
 QUADS
 
 SECONDARY_COLORS
 
 TEXTURE0
 
 TEXTURE1
 
 USER_DEFINED
 
- Public Attributes inherited from Wizt::StatusIndicator
VOutput< VObjectStatusStatusInfo
 

Additional Inherited Members

- Static Public Attributes inherited from Wizt::VObject
static constexpr char NameSeparator
 
static constexpr char SlotNameSeparator
 
- Static Public Attributes inherited from Wizt::VManagedObject
static string CurrentLoadModule
 
- Static Public Attributes inherited from Wizt::StatusIndicator
static const char Slotname []
 
- Protected Types inherited from Wizt::VObject
typedef bool(* UpdateFunction) (VObject *, VRequest &, double precision)
 
- Protected Member Functions inherited from Wizt::RenderAble
 RenderAble (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Protected Member Functions inherited from Wizt::VObject
virtual bool unsychronized_update (VRequest &VR, double precision)
 
- Protected Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase >
virtual void extremeUnction ()
 
ReferenceBaseoperator= (const ReferenceBase &R)
 
void suicide ()
 
- Protected Member Functions inherited from Wizt::VSlotContainer< int ExpertLevel >
virtual void setup (const CreationSlots_t &CreationSlots)
 
- Protected Attributes inherited from Wizt::VObject
MemCore::Counter UpdateCounter
 
MemCore::Counter RequestCounter
 

Detailed Description

Base class for objects that render information given on a Grid.

The grid that is used for rendering might stem from a Field selection or a Grid selection.

Child classes need to implement the virtual function

virtual GridSelector getGridSelector(const RefPtr<ValuePool>&Context);
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
Context information to select a grid from within a bundle.
Definition GridSelector.hpp:26

to specify the source of the grid.

Recipe for implementing child classes:

  1. Implement validateInput() to check for additional constraints on the input parameters, and possibly extract some more information.
  2. Anything computationally intensive needs to be done in the update() function, from which validateInput() is called as well. It has to provide its results and pass it to the render() function via the local state object. Child classes need to derive from GridAnemoneState to extent it by additional information and implement the newState() function to return such derived state objects.
  3. Let isValidAnemone() return false for the development stage such that no caching occurs and full concentration can be given on creating an appropriate rendering object.
  4. Implement updateAnemone() such to read the required data ONLY from the state object and to appropriately extend the provided Anemone object for rendering. This includes in particular inserting a Painter Tentacle. At this point, the coordinates of the Grid object for a given fragment will already be available.
  5. Deal with caching issues by properly implementing the updateAnemone() and isValidAnemone() functions.
Author
werner

Member Function Documentation

◆ addSupplementaryData()

bool Wizt::GridAnemone::addSupplementaryData ( VRequest Context,
Fiber::Info< Fiber::Grid > &  ,
RenderFields RF,
const RefPtr< Fiber::Skeleton > &  myVertexSkeleton,
const RefPtr< Fiber::Chart > &  chart,
string &  InfoString 
)
virtual

Virtual call to add additional data in child classes.

Note that the vertex skeleton and the chart are contained in the GridAnemoneState at this point.

Parameters
InfoStringThe status info string that can optionally be modified.

Reimplemented in Wizt::FieldAnemone.

Referenced by update().

◆ do_feedback_render()

TouchIndex_t Wizt::GridAnemone::do_feedback_render ( VRenderContext Context,
TouchIndex_t  StartIndex 
) const

Support for feedback rendering, in case a child object is derived from a Touchable.

The child object still needs to implement VTouchable::feedback_render(), which will trivially call this function.

◆ environment_render()

bool Wizt::GridAnemone::environment_render ( VRenderContext Context) const
overridevirtual

Implements Wizt::RenderAble.

◆ getLastRenderTime()

RenderAble::RenderTime Wizt::GridAnemone::getLastRenderTime ( VRenderContext Context) const
overridevirtual

Reimplemented from Wizt::RenderAble.

◆ getRenderFields()

GridAnemone::FieldHierarchy Wizt::GridAnemone::getRenderFields ( VRenderContext Context) const
virtual

Get the primary field that will be used for rendering.

This field will in general be a Positions field, in many cases of the vertices of a grid in cartesian coordinates. It may also stem from a higher order topology of a grid, for instance the triangle cells of a mesh.

The render Anemones will be cached at each fragment of this field relative to this object and relative to the given Context.

References Wizt::VStateCreatorBase::getState().

◆ getTouchableBoundingBall()

RefPtr< BoundingBall > Wizt::GridAnemone::getTouchableBoundingBall ( const RefPtr< ValuePool > &  VP) const
overridevirtual

Get the bounding box of the entire object's geometry beyond the visible part such to allow proper camera navigation.

Reimplemented from Wizt::RenderAble.

Reimplemented in Wizt::PictureBase.

References Fiber::GridSelector::findMostRecentGrid(), Wizt::VRenderObject::getBoundingBall(), Fiber::GridSelector::getBundle(), and getCartesianChart().

◆ initializeAnemone()

virtual AnemoneRenderStatus Wizt::GridAnemone::initializeAnemone ( Anemone RenderAnemone,
const AnemoneCreationContext ARC,
const RefPtr< AnemoneExplorer > &  AE 
) const
pure virtual
       Initialize a virgin Render Anemone, i.e. equip it with all its properties as
       required for rendering (aka waving).

       Note: Must always clear the anemone before calling initialize() since all operations here will APPEND.

       Render parameters (uniform shader variables) can be connected to be updated automatically
       from an input slot.
       Given the name of an uniform variable and the input slot

then the this slot can be bound to the shader's uniform variable via

RenderAnemone << ARC << "MonochromeColor" << inColor;

Implemented in Wizt::FieldAnemone.

Referenced by raiseAnemone().

◆ isCreatingSupplementaryData()

bool Wizt::GridAnemone::isCreatingSupplementaryData ( VRenderContext theContext,
const RefPtr< Fiber::FragmentID > &  myFragmentID 
) const
virtual

Asynchroneous mode: Check whether supplementary data are currently under creation.

Asynchrone mode: Check whether supplementary data are currently under creation.

Reimplemented in Wizt::FieldAnemone.

◆ isValidAnemone()

bool Wizt::GridAnemone::isValidAnemone ( const Anemone RenderAnemone,
const AnemoneCreationContext ARC,
const RefPtr< AnemoneExplorer > &  AE 
) const
virtual

Checks if a given Anemone is valid for rendering.

Consider the case that some anemone may be reused, but unfortunately is invalid for whatever reason. This may happen if it was created incomplete previously, but nothing has changed since then, so it's still invalid, even though it could be reused...

Any code derive from Programmable may just call

return hasValidShaderPrograms(RenderAnemone, ARC.myContext);

to check for validity of the attached shader programs.

Reimplemented in Wizt::FieldAnemone, and Wizt::PictureBase.

Referenced by renderAnemone().

◆ newAnemoneCreator()

RefPtr< AnemoneCreatorBase > Wizt::GridAnemone::newAnemoneCreator ( const Seagrass theSeaggrass) const
virtual

If some parameters of a Render Anemone need to be modified upon change of some input, for instance some uniform shader variables, then re-creation of the entire Anemone is overkill.

References to those parameters can then be stored at its AnemoneCreator, which will be destroyed as soon as the data generating the Render Anemone are destroyed as well.

struct MyAnenomeCreator : AnemoneCreator<>
{
MyAnenomeCreator(const Seagrass&theSeagrass)
{}
};
RefPtr<AnemoneCreatorBase> newAnemoneCreator(const Seagrass&theSeagrass) const
{
return new MyAnenomeCreator(theSeagrass);
}
virtual RefPtr< AnemoneCreatorBase > newAnemoneCreator(const Seagrass &theSeaggrass) const
If some parameters of a Render Anemone need to be modified upon change of some input,...
Definition GridAnemone.cpp:624

A derived class may then implement modifying the rendering parameters:

bool updateAnemone (const Anemone&RenderAnemone,
const RefPtr<AnemoneExplorer>&AE) const override
{
RefPtr<MyAnenomeCreator> S = ARC.myAnemoneCreator;
if (!S)
return false;
rgba_float_t color(0.6, 0.7, 0.9, 1.0);
if (S->ColorParameter)
S->ColorParameter->modify(color);
return true;
}
virtual bool updateAnemone(Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const
Update a certain Anemone with variables and values that do not require re-creation or loading of any ...
Definition GridAnemone.cpp:735
The context of creating a RenderAnemone.
Definition AnemoneCreationContext.hpp:58

Note that this code example examplifies "manual" updating of a render parameter (i.e., a uniform shader variable). The more convenient way, if possible, is to set a connection from an input slot to a render parameter, see initializeAnemone().

◆ newState()

RefPtr< GridAnemone::State > Wizt::GridAnemone::newState ( ) const
overridevirtual

Reimplemented from Wizt::VStateCreatorBase.

◆ raiseAnemone()

GridAnemone::AnemoneRenderStatus Wizt::GridAnemone::raiseAnemone ( Anemone RenderAnemone,
const AnemoneCreationContext ARC,
const RefPtr< AnemoneExplorer > &  AE 
) const

Function to pack all kinds of information into a baby Anemone to let it grow into an adult functional one.

Calls the virtual initializeAnemone() function at some point.

References MemCore::MutableName::BaseName(), initializeAnemone(), Wizt::VTransformable::initializeAnemoneTransformation(), Wizt::Anemone::insert(), MemCore::MutableName::Name(), std::basic_string< char >::npos, and Wizt::Anemone::NumberOfVertices().

Referenced by renderAnemone().

◆ requestSupplementaryData()

void Wizt::GridAnemone::requestSupplementaryData ( VRenderContext theContext,
const RefPtr< Fiber::FragmentID > &  myFragmentID 
) const
virtual

Asynchroneous mode: Request creation of supplementary data.

Reimplemented in Wizt::FieldAnemone.

◆ update()

bool Wizt::GridAnemone::update ( VRequest R,
double  precision 
)
overridevirtual

◆ updateAnemone()

bool Wizt::GridAnemone::updateAnemone ( Anemone RenderAnemone,
const AnemoneCreationContext ARC,
const RefPtr< AnemoneExplorer > &  AE 
) const
virtual

Update a certain Anemone with variables and values that do not require re-creation or loading of any data.

If this function returns false, then this Anemone will not be rendered but destroyed. If this function returns true, but the Anemone is empty(), then it will be re-initialized.

Reimplemented in Wizt::PictureBase.

Referenced by renderAnemone().

◆ validateInput()

bool Wizt::GridAnemone::validateInput ( VRequest Context,
Fiber::Info< Fiber::Grid > &  ,
const RefPtrGridAnemoneState GAS,
const RefPtr< Fiber::Skeleton > &  myVertexSkeleton,
const RefPtr< Fiber::Chart > &  chart,
string &  ValidateInputInfoString 
) const
virtual

Virtual call to check if the information retrieved from the inputs is valid, and if further information as required by the child class as been added correctly.

This function needs to set the object status message if returning false, for instance:

{
setStatusError(Context, "Something bad happened");
return false;
}
bool setStatusError(const RefPtr< ValuePool > &Context, const string &what, bool AnnouncePublic=false) const

Referenced by update().