|
FiberVISH 0.2
Fish - The Fiber Bundle API for the Vish Visualization Shell
|
An Anemone explorer that takes care of a floating origin. More...
#include <FloatingAnemoneExplorer.hpp>
Public Member Functions | |
| FloatingAnemoneExplorer (const WeakPtr< GridAnemone > &theGridAnemone, VRenderContext &Context, const pRegionOfInterest &theRegionOfInterest, const FloatOrigin *theFloatOrigin) | |
| bool | hasChangedAbsoluteTranslationVector () const |
| RefPtr< RenderBasin::VertexAttribute > | computeCenterShift (const RefPtr< TypedChunk< Eagle::PhysicalSpace::point > > &Points, const Eagle::PhysicalSpace::tvector &myVertexOffset, const GridAnemone::AnemoneCreationContext &ARC) const |
| RefPtr< RenderBasin::VertexAttribute > | computeCenterShift (const RefPtr< TypedChunk< Eagle::PhysicalSpace::point > > &Points, const BoundingBox &BBox, const GridAnemone::AnemoneCreationContext &ARC) const |
| Compute a vertex attribute for an Anemone based on double-precision point coordinates converted into floating precision by shifting them to the center of the given bounding box. | |
| RefPtr< RenderBasin::VertexAttribute > | computeCenterShift (const RefPtr< Fiber::MemBase > &Coordinates, const BoundingBox &BBox, const GridAnemone::AnemoneCreationContext &ARC, const MemCore::Attributes &Attribs) const |
Public Member Functions inherited from Wizt::GridAnemone::AnemoneExplorer | |
| AnemoneExplorer (const WeakPtr< GridAnemone > &theGridAnemone, const RefPtrGridAnemoneState &theGridAnemoneState, const pRegionOfInterest &theRegionOfInterest) | |
| RefPtr< Fiber::Chart > | getCurrentChart () const |
| Convenience function to get the chart currently used for rendering. | |
| RefPtr< Fiber::Grid > | getCurrentGrid () const |
| Convenience function to get the Grid currently used for rendering. | |
| RefPtr< Fiber::Representation > | getChartRepresentation (const SkeletonID &SID) const |
| Get a representation in the currently selected coordinate system for the given Skeleton ID. | |
| RefPtr< Fiber::Skeleton > | getSkeleton (const SkeletonID &SID) const |
| RenderNamespace::glsl | setupRegionOfInterest (VRenderContext &Context, const FloatingAnemone &) |
Public Member Functions inherited from MemCore::ReferenceBase< AnemoneExplorer > | |
| auto | getObjectCountID () const noexcept |
| bool | isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept |
| void | mkAutoDestructive () |
| refcount_t | refcount () const noexcept |
| ReferenceBase (Object *that) noexcept | |
| const auto & | self () const |
| refcount_t | wrefcount () const noexcept |
Static Public Member Functions | |
| static bool | initializeTranslation (Anemone &RenderAnemone, const GridAnemone::AnemoneCreationContext &ARC, const RefPtr< GridAnemone::AnemoneExplorer > &AE) |
| Setup uniform variables in the RenderAnemone containing the parameters of the Floating Origin. | |
| static bool | updateTranslation (Anemone &RenderAnemone, const GridAnemone::AnemoneCreationContext &ARC, const RefPtr< GridAnemone::AnemoneExplorer > &AE) |
Public Attributes | |
| Eagle::tvector3 | myVertexOffset |
| Eagle::tvector3 | oldVertexOffset |
| VRenderContext::ModelViewState | myModelViewState |
Public Attributes inherited from Wizt::GridAnemone::AnemoneExplorer | |
| Timer | Duration |
| WeakPtr< GridAnemone > | myExplorersGridAnemone |
| RefPtrGridAnemoneState | myGridAnemoneState |
| pRegionOfInterest | myRegionOfInterest |
| double | CoordinateCreationTime = 0.0 |
Additional Inherited Members | |
Public Types inherited from MemCore::ReferenceBase< AnemoneExplorer > | |
| typedef Object | reference_domain_t |
| typedef WeakPtr< Object, Object > | SelfPtr_t |
Protected Member Functions inherited from MemCore::ReferenceBase< AnemoneExplorer > | |
| virtual void | extremeUnction () |
| ReferenceBase & | operator= (const ReferenceBase &R) |
| void | suicide () |
An Anemone explorer that takes care of a floating origin.
Going via an Anemone Explorer will move all anemones into the same origin.
The AnemoneExplorer is a temporary object that exists while rendering all fragments of a surface. It is created with the first fragment and destroyed with the last fragment. As such, it defines the scope of a FloatOrigin operation and stores the ModelView matrix which is locally modified during rendering.
|
static |
Setup uniform variables in the RenderAnemone containing the parameters of the Floating Origin.
Must be called after computeCenterShift() such that the shift parameter is known.
References Wizt::Anemone::insert(), and MemCore::to_string().
Referenced by Wizt::FloatingAnemone::initializeTranslation().