FiberVISH 0.2
Fish - The Fiber Bundle API for the Vish Visualization Shell
Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
VectorViz::VectorSpeckle Class Reference

Render a vector field as points with normal vector according to the vector values, simple and fast. More...

#include <VectorSpeckles.hpp>

Inheritance diagram for VectorViz::VectorSpeckle:
Wizt::SplatRenderObject Wizt::Colorizer Wizt::VertexRenderObject Wizt::Iris Wizt::VGLRenderObject Wizt::Fish< Fiber::Slice > Wizt::Fish< Fiber::Skeleton > Wizt::Fish< Fiber::FragmentCluster > Wizt::FragmentPainter Wizt::VConnectable Wizt::VStateCreatorBase Wizt::VSlotContainer< int ExpertLevel > Wizt::FloatOrigin Wizt::VertexFieldCollection Wizt::VStateCreatorBase Wizt::TimeDependent Wizt::VConnectable Wizt::VRenderObject

Classes

struct  LocalState
 

Public Types

using InputTypes = LIST< Eagle::tvector3 >
 
- Public Types inherited from Wizt::VertexRenderObject
typedef Fiber::GridInspector< BundleProperty::Anything > GridInspector
 
typedef ClusterState VertexRenderState
 
typedef ClusterState State
 
- Public Types inherited from Wizt::VEnvironmentRenderObject
typedef ::Eagle::PhysicalSpace::point point
 
- Public Types inherited from Wizt::VObject
enum  HelpType
 
typedef void AcceptableInputTypes
 
typedef VConnectable::Empty< IEmpty
 
typedef std::function< bool(const RefPtr< VObject > &vobj, const VSlot &ChildConnection)> VObjectIterator_f
 
- Public Types inherited from MemCore::ReferenceBase< VManagedObjectBase >
typedef Object reference_domain_t
 
typedef WeakPtr< Object, Object > SelfPtr_t
 
- Public Types inherited from Wizt::VSlotContainer< int ExpertLevel >
enum  AttachErrorCode
 
typedef void AcceptableInputTypes
 
typedef VSlotSet CreationSlots_t
 
typedef VSlot::Empty< IEmpty
 
- Public Types inherited from Wizt::VSaveable
typedef std::function< bool(const string &s, VishSaver &VS)> save_iterator
 
- Public Types inherited from Wizt::VManagedDomainObject< VObject >
typedef What Domain_t
 
- Public Types inherited from Wizt::RenderNamespace
enum  GeometryInputType
 
enum  GeometryOutputType
 
enum  Primitive
 
enum  TextureFormat
 
enum  VertexAttributeTypes
 
typedef std::variant< int, float, double, unsigned, Eagle::FixedArray< int, 2 >, Eagle::FixedArray< float, 2 >, Eagle::FixedArray< double, 2 >, Eagle::FixedArray< int, 3 >, crd3f, Eagle::FixedArray< float, 3 >, crd3d, Eagle::FixedArray< double, 3 >, Eagle::FixedArray< int, 4 >, Eagle::FixedArray< float, 4 >, Eagle::FixedArray< double, 4 >, Eagle::Quadratic< 2, float >, Eagle::Quadratic< 3, float >, Eagle::Quadratic< 4, float >, vec3f_vector, crd3f_vectorAnyUniform
 
typedef std::string glsl
 
- Public Types inherited from Wizt::VertexFieldCollection
enum  { NumberOfInputFields = 1 }
 

Public Member Functions

RefPtr< VObject::State > newState () const override
 
 VectorSpeckle (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
void setup (const CreationSlots_t &CreationSlots) override
 
string GLCacheField (const RefPtr< ValuePool > &Context) const override
 
glsl splat_vertex_shader (VGLRenderContext &Context) const override
 
glsl splat_fragment_shader (VGLRenderContext &Context) const override
 
void setShaderVariables (VGLRenderContext &Context, const RefPtr< GLProgram > &ShaderProgram) const override
 
- Public Member Functions inherited from Wizt::SplatRenderObject
 SplatRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP, double SizeScale=150.0, int AnimationVisibility=5)
 Constructor.
 
 ~SplatRenderObject ()
 Destructor.
 
virtual void setShaderVariables (VGLRenderContext &Context, const RefPtr< GLProgram > &ShaderProgram) const
 Virtual function to set variables in the shader program, such as parameters from the Vish inputs.
 
RefPtr< VBO::RenderercreateRenderer (VGLRenderContext &Context, const RefPtr< MemBase > &FieldCoordinates, const RefPtr< FragmentSelector > &FS) const override
 Render function: create a renderer object.
 
void setRendererParameters (VGLRenderContext &Context, const RefPtr< VBO::Renderer > &theRenderer, const RefPtr< CreativeArrayBase > &VertexCoordinates, const RefPtr< GLProgram > &theShaderProgram) const override
 Update a renderer object, in case the fragment selector is newer.
 
bool must_update (const VRequest &, double precision) const override
 
bool renderGL (VGLRenderContext &Context) const override
 Creates an OpenGL Shader, and finally calls renderFragments().
 
string help (HelpType=HTMLText) const override
 
virtual string FragmentShaderPrefix (VRenderContext &) const
 Predefined way to set the name of a render object.
 
- Public Member Functions inherited from Wizt::VertexRenderObject
RefPtr< VObject::State > newState () const override
 
bool update (VRequest &Context, double precision)
 virtual callback
 
 VertexRenderObject (const string &name, int Q, const RefPtr< VCreationPreferences > &VP, int SelectionEL=5)
 Constructor.
 
 ~VertexRenderObject ()
 destructor
 
int iterate (const RefPtr< ValuePool > &VP, FragmentCluster::Iterator &RFI) const
 Execute an arbitary fragment cluster iterator over the fragments that are stored here.
 
RefPtr< RenderBasin::ProgramnewProgram (VRenderContext &Context) const
 Optionally provide a shader program here.
 
RefPtr< ValueSetCacheableVariables (const RefPtr< ValuePool > &Context) const
 Return a set of variables for which the results shall be cached, i.e.
 
bool renderGL (VGLRenderContext &Context) const override
 Implements the render() function and defers it to the FragmentPainter::renderFragments() function.
 
- Public Member Functions inherited from Wizt::VGLRenderObject
bool environment_render (VRenderContext &Context) const override
 
void useVBO (VGLRenderContext &Context, const WeakPtr< VBO > &theVBO) const
 
 VGLRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Public Member Functions inherited from Wizt::VRenderObject
void closeBBox (const RefPtr< ValuePool > &VP) const
 
void embrace (const RefPtr< ValuePool > &VP, const point &crd) const
 
RefPtr< BoundingBallgetBoundingBall (const RefPtr< ValuePool > &VP) const override
 
bool resetBBox (const RefPtr< ValuePool > &S) const
 
bool safe_render (VRenderContext &Context, double Z=0, double dZ=-1) const override
 
void setBoundingBall (const RefPtr< ValuePool > &VP, const RefPtr< BoundingBall > &BS) const
 
 VRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Public Member Functions inherited from Wizt::VEnvironmentRenderObject
void announce (const string &name, const VCamera &ViewpointProperties, const RefPtr< ValuePool > &Context) const
 
void getRenderPrecision (VRenderContext &Context, double &OverallPrecision, double &ThisContribution) const
 
 VEnvironmentRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Public Member Functions inherited from Wizt::RenderAble
virtual struct RenderTime getLastRenderTime (VRenderContext &Context) const
 
virtual string getSensorInfo (const RefPtr< ValuePool > &Context, const SensorView &theSensorView)
 
virtual RefPtr< BoundingBallgetTouchableBoundingBall (const RefPtr< ValuePool > &VP) const
 
bool isVisible (const RefPtr< ValuePool > &Context) const
 
- Public Member Functions inherited from Wizt::VObject
string CreatorName () const
 
const WeakPtrVCreatorBasegetCreator () const
 
virtual bool request (VRequest &, double precision, const WeakVObjectPtr &ImmediateRequestor, const WeakVObjectPtr &RootRequestor)
 
bool schedule (double precision, const RefPtr< ValuePool > &Context=nullptr)
 
void enableRequestProcessing ()
 
void disableRequestProcessing ()
 
bool acceptsRequests () const
 
const MemCore::CounterUpdateCount () const
 
const MemCore::CounterRequestCount () const
 
 VObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
virtual const GimpIcongimp_icon () const
 
virtual const char *constxpm_icon () const
 
virtual string qt_icon () const
 
bool setObjectAsChild (const VObjectPtr &childVObject, const string &DependencySlotName)
 
double requestTime () const
 
void remove ()
 
const RefPtr< VCreationPreferences > & CreationPreferences () const
 
virtual std::string type_key () const
 
void iterateParents (VObjectIterator &VOI, int EL=0) const
 
int iterateParents (const VObjectIterator_f &VOI, int EL=0) const
 
virtual string CreateParameterName (const ParameterID &name) const
 
int iterateChildren (ChildIterator &) const
 
int findChildren (const Lambda &theLambda) const
 
std::list< std::vector< std::string > > getProvenance () const
 
AttachErrorCode attachNewObject (const RefPtr< VSlot > &slot, const string &name, const Intercube &CreationContext, const RefPtr< VCreationPreferences > &VCP=nullptr)
 
AttachErrorCode attachNewObject (const RefPtr< VSlot > &slot, const string &name, const RefPtr< VCreationPreferences > &VCP=nullptr)
 
AttachErrorCode attachInputObject (const RefPtr< VSlot > &slot, const string &name={}, const RefPtr< VCreationPreferences > &VCP=nullptr, bool ReallyUnique=true)
 
CreateConnectionResult_t createChild (const VAcception &VA, const Intercube &CreationContext)
 
CreateConnectionResult_t connectChild (const VObjectPtr &ChildObject, const RefPtr< VAcceptInfo > &VA)
 
CreateConnectionResult_t connectAsChild (const VObjectPtr &ChildObject, const VAcception &VA)
 
virtual void InputCreation (const RefPtr< VParameter > &CurrentObjectsInput, const VObjectPtr &NewlyCreatedObject, const RefPtr< VParameter > &TheNewObjectsOutputParameter)
 
VObjectPtr createInput (const WeakPtrVCreatorBase &VCrec, const RefPtr< VSlot > &what, const string &name, Intercube &CreationContext)
 
VObjectPtr extractSlot (const RefPtr< VSlot > &theSlot, const string &theNewName=string()) const
 
- Public Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase >
auto getObjectCountID () const noexcept
 
bool isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept
 
void mkAutoDestructive ()
 
refcount_t refcount () const noexcept
 
 ReferenceBase (Object *that) noexcept
 
const auto & self () const
 
refcount_t wrefcount () const noexcept
 
- Public Member Functions inherited from Wizt::VConnectable
virtual void adjustConnections (const RefPtr< VSlot > &ChangedSlot, const RefPtr< VParameter > &par)
 
VSlotContainer::AttachErrorCode attach (const ParameterID &whichone, VSlotContainer &sourceObject, const ParameterID &sourceName)
 
AttachErrorCode attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={})
 
AttachErrorCode attachUniqueObject (const RefPtr< VParameter > &param, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true)
 
AttachErrorCode attachUniqueObject (const RefPtr< VSlot > &slot, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true)
 
RefPtr< VSlotConnect (const RefPtr< VParameter > &SourceParam)
 
RefPtr< VSlotConnectInterface (const RefPtr< VSlotContainer > &Provider, const RefPtr< InterfaceBase > &IB)
 
virtual bool CreatedFilteredConnection (const RefPtr< VParameter > &SourceParam)
 
- Public Member Functions inherited from Wizt::VSlotContainer< int ExpertLevel >
Ageableage (const RefPtr< ValuePool > &VP)
 
const Ageableage (const RefPtr< ValuePool > &VP) const
 
const AgeableConnectionAge () const
 
bool ConnectionsHaveChanged (const RefPtr< ValuePool > &VP) const
 
bool HasYoungerInput (const RefPtr< ValuePool > &Context, int RecursionLevel=0) const
 
Ageable YoungestInput (const RefPtr< ValuePool > &Context) const
 
Ageable YoungestOutput (const RefPtr< ValuePool > &Context) const
 
Ageable YoungestUncachedInput (const RefPtr< ValuePool > &Context) const
 
bool CheckIfThereExistNewerOutputs (const VRequest &request, bool AdjustObjectAge) const
 
RefPtr< VSlotaddParameter (const ParameterID &name, int EL, const RefPtr< VParameter > &param, bool overwriteExistingSlot)
 
virtual bool allowParameterReplacement (const RefPtr< VParameter > &NewParam, const RefPtr< VParameter > &OldParam, const string &localName, int ExpertLevel)
 
virtual int connectSlots (const VSlotContainerPtr &vobj)
 
bool removeParameter (const ParameterID &s)
 
RefPtr< VParametergetParameter (const ParameterID &s) const
 
RefPtr< VSlotgetSlot (const ParameterID &s, int &EL) const
 
bool setSlotValueFromText (const ParameterID &s, const string &ValueText, const RefPtr< ValuePool > &VP, const string &theMember={})
 
RefPtr< VSlotfindSlot (const RefPtr< VParameter > &param) const
 
string getSlotName (const RefPtr< VParameter > &param) const
 
bool AddAction (const ParameterID &s, const RefPtr< ValueActionBase > &VAB)
 
bool AddAction (const RefPtr< VSlot > &ActionSlot, bool(DerivedObject::*Action)(const RefPtr< VValueBase > &value))
 
RefPtr< VParametermkUniqueParameterInput (const ParameterID &s, const string &ContainerName)
 
int getExpertLevel (const ParameterID &s) const
 
int setExpertLevel (const ParameterID &s, int EL)
 
int getExpertLevel (const RefPtr< VParameter > &) const
 
int getExpertLevel (const RefPtr< VSlot > &S) const
 
int setExpertLevel (const RefPtr< VSlot > &S, int EL)
 
int setExpertLevel (const RefPtr< VParameter > &s, int EL)
 
bool hasChanged (const ParameterID &s, const RefPtr< ValuePool > &Context) const
 
bool hasChanged (const RefPtr< VSlot > &, const RefPtr< ValuePool > &Context) const
 
bool hasChanged (const RefPtr< ValuePool > &Context, int n,...) const
 
bool hasChanged (RefPtr< ValuePool > Context,...) const
 
virtual bool ignoreInput (const RefPtr< VSlot > &theSlot) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const VContext &C) const
 
bool getParameterValue (Type &Variable, const ParameterID &s, const VRequest &R) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP, bool autoCreateLocalValue) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, VContext &C, bool autoCreateLocalValue) const
 
bool setParameterValue (const Type &Variable, const ParameterID &s, VRequest &R, bool autoCreateLocalValue=false) const
 
RefPtr< VSlotaddParam (const ParameterID &name, const Type &init, const RefPtr< VCreationPreferences > &VP=NullPtr(), int expertLevel=0, bool overwriteExistingSlot=true)
 
bool setParameterProperty (const ParameterID &param, const string &Properties, const RefPtr< VValueBase > &Value=NullPtr())
 
RefPtr< VSlotaddFloatParam (double init, const ParameterID &param, double min, double max, const RefPtr< VCreationPreferences > &IP=NullPtr(), int expertLevel=0)
 
AttachErrorCode attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={})
 
int iterateParameters (int expertLevel, VSlotIterator &VIIt) const
 
int iterateInputSlots (int expertLevel, VSlotIterator &VIIt) const
 
int iterateInputs (VSlotIterator &VIIt, int expertLevel=0)
 
int iterate_inputs (const std::function< bool(VSlot &what, int ExpertLevel)>) const
 
RefPtr< VSlotgetUniqueInputSlot (const type_info &what)
 
int getNumberOfParameters (int expertLevel) const
 
virtual bool implements (const type_info &what) const
 
virtual RefPtr< VParametergetImplementation (const type_info &what, const string &name={}, const string &member={}) const
 
RefPtr< VSlotgetImplementationSlot (const type_info &what, const string &Name={}, const string &Member={}) const
 
VAcceptInfoList_t getAcceptInfoList (const std::type_info &request_type) const
 
bool provides (const RefPtr< VSlot > &OutputSlot) const
 
RefPtr< VSlotfindOutputSlot (const RefPtr< VParameter > &Who) const
 
bool isYounger (const RefPtr< VParameter > &OutputParam, const RefPtr< ValuePool > &VP) const
 
bool isNewlyConnected (const RefPtr< VParameter > &Who, const RefPtr< ValuePool > &VP) const
 
bool hasNewlyConnectedOutputs (const RefPtr< ValuePool > &VP) const
 
void findNewlyConnectedOutputs (const RefPtr< ValuePool > &VP, VSlotSet &WhichOnes) const
 
RefPtr< VSlotgetOutput (const string &Name) const
 
RefPtr< MemCore::StringListgetOutputs (const type_info &what=typeid(void)) const
 
virtual int iterateOutputs (VOutputIterator &VOut, const type_info &just_these=typeid(void)) const
 
bool registerOutput (const RefPtr< VParameter > &P, const string &AsName={})
 
bool registerOutput (const RefPtr< VParameter > &P, const string &AsName, const type_info &MemberType, const string &UseMember)
 
bool registerOutput (const RefPtr< VParameter > &P, const type_info &MemberType, const string &UseMember)
 
int getNumberOfInputs () const
 
int getNumberOfOutputs () const
 
bool hasChangedSlots (const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context) const
 
auto include_self (const std::tuple< SlotList... > &t) const -> decltype(std::tuple_cat(std::make_tuple(this), t))
 
 in (VSlotContainer *that, const string &name, int expertLevel=0)
 
 in (VSlotContainer *that, const string &name, const GridSelector &GS=GridSelector(), int expertLevel=0)
 
 out (VConnectable *Source, const string &initial_name, const Fiber::GridSelector &InitValue=GridSelector(), const RefPtr< VCreationPreferences > &CP=NullPtr())
 
- Public Member Functions inherited from Wizt::VStateCreatorBase
RefPtr< State > & getState (const WeakPtr< ValuePool > &VP) const
 
RefPtr< InterfaceBasehasLocalInterface (const type_info &InterfaceType) const
 
RefPtr< State > myState (const WeakPtr< ValuePool > &Context) const
 
void setState (const WeakPtr< ValuePool > &, const RefPtr< State > &st) const
 
- Public Member Functions inherited from Wizt::VSaveable
void addSaver (const string &, const RefPtr< VishSaver > &)
 
void addSavers (AppClass &A)
 
bool autosave () const
 
RefPtr< VishSavergetMostRecentSaver () const
 
size_t getNumberOfSavers () const
 
RefPtr< VishSavergetSaver (const string &) const
 
RefPtr< VishSavergetSaverByExt (const string &ext) const
 
int iterate_savers (const save_iterator &si) const
 
- Public Member Functions inherited from Wizt::VManagedDomainObject< VObject >
const type_infogetDomainType () const override
 
void remove ()
 
 VManagedDomainObject (const string &name, int priority=DEFAULT_PRIORITY)
 
- Public Member Functions inherited from Wizt::VManagedObject
string getLoadModule () const
 
void insert (const string &s, int priority=DEFAULT_PRIORITY)
 
void remove ()
 
void setPriority (int priority)
 
 VManagedObject (const string &name, int priority=DEFAULT_PRIORITY)
 
- Public Member Functions inherited from MemCore::Intercube
void addInterface (const RefPtr< InterfaceBase > &I) const
 
void addInterfaceData (const Data &D)
 
void addInterfaceData (const Data &D)
 
void clearInterfaces ()
 
bool const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const
 
virtual RefPtr< InterfaceBasecreateInterface (const type_info &) const
 
RefPtr< InterfaceBasefindInterface (const type_info &t) const
 
RefPtr< InterfaceBasegetInterface (const type_info &t)
 
std::string getInterfaceNames (const char delim=';') const
 
bool gotNewInterfaceData (const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D)
 
bool gotNewInterfaceData (mutex &M, const Data &D, const Selector &S)
 
bool gotNewInterfaceData (mutex &M, const Data &D, const Selector *S)
 
bool hasChangedInterfaceData (const Data &D) const
 
bool hasChangedInterfaceData (const Data &D) const
 
bool hasChangedInterfaceData (const Data &D, const Selector &) const
 
bool hasChangedInterfaceData (const Data &D, const Selector *) const
 
bool hasInterface (const type_info &t) const
 
bool iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP)
 
void printInterfaces () const
 
void registerInterface (const type_info &t)
 
void removeInterface ()
 
void removeInterfaceBase (const type_info &InterfaceBaseID)
 
- Public Member Functions inherited from MemCore::MutableName
void addNameChangeNotifier (const WeakPtr< Notifier > &)
 
std::string BaseName (const char Separator) const
 
const std::string & getName () const
 
 MutableName (const std::string &theName)
 
const std::string & Name () const
 
void rename (const std::string &newName)
 
void setName (const std::string &newName)
 
- Public Member Functions inherited from Wizt::VScriptable
RefPtr< VScriptFunctorfindFunctor (const string &name) const
 
RefPtr< VScriptFunctorinsertFunctor (const string &name, const RefPtr< VScriptFunctor > &)
 
bool iterate (iterator &it)
 
int nFunctors () const
 
void removeFunctor (const string &name)
 
- Public Member Functions inherited from Wizt::VTraceRequestID
bool addRequest (const VRequest &request)
 
bool hasRequest (const VRequest &request) const
 
- Public Member Functions inherited from Wizt::VTransformable
RenderBasin::glsl getTransformationShaderFunctions (VRenderContext &Context) const
 
bool initializeAnemoneTransformation (Anemone &RenderAnemone, VRenderContext &Context) const
 
RefPtr< BoundingBoxshadedVolume (const RefPtr< ValuePool > &Context, const RefPtr< BoundingBox > &VerticesBBox) const
 
- Public Member Functions inherited from Wizt::StatusIndicator
bool setStatusCritical (const RefPtr< ValuePool > &Context, const string &what) const
 
bool setStatusError (const RefPtr< ValuePool > &Context, const string &what, bool AnnouncePublic=false) const
 
bool setStatusInfo (const RefPtr< ValuePool > &Context, const string &what) const
 
bool setStatusWarning (const RefPtr< ValuePool > &Context, const string &what) const
 
 StatusIndicator (VObject *what, const string &initialtext="", int EL=0, const string &statusslotname=Slotname)
 
- Public Member Functions inherited from Wizt::Fish< Fiber::Slice >
 Fish (const string &time="time", const string &timescale="timescale")
 Constructor, uses the VObject from the virtual base class.
 
 ~Fish ()
 Destructor.
 
double getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override
 Get the time value for the current selection from the value pool.
 
Fiber::Bundle::GridInfo_t findRecentGrid (Fiber::GridSelector &GS, const RefPtr< ValuePool > &VP) const
 
- Public Member Functions inherited from Wizt::TimeDependent
double getTime (const RefPtr< ValuePool > &VP, double DefaultTime=0.0, const Range &DefaultRange=Range(0.0, 1.0)) const
 
const TypedSlot< VTime > & getTimeSlot () const
 
void setupTime (const VConnectable::CreationSlots_t &CreationSlots, bool CreateNewTimeObjectIfNoneExistent=true)
 
 TimeDependent (const char *timename="time", const char *timescalename="timescale", const RefPtr< VCreationPreferences > &VP=NullPtr(), const VTime &VT=VTime(0.0, 0.0, 0.0))
 
- Public Member Functions inherited from Wizt::Fish< Fiber::Skeleton >
 Fish (const string &max="AMRmaxlevel", const string &min="AMRminlevel", int ExpertLevel=3)
 
 Fish (int ExpertLevel, const string &max="AMRmaxlevel", const string &min="AMRminlevel")
 
int getMinRefinementLevel (const RefPtr< ValuePool > &VP) const override
 The minimal refinement level.
 
int getMaxRefinementLevel (const RefPtr< ValuePool > &VP) const override
 The maximal refinement level.
 
- Public Member Functions inherited from Wizt::FragmentPainter
 FragmentPainter (VObject *that, const string &fragmentselectorname="selection", int EL=5)
 Constructor, needs a VObject to initialize the slot driving the fragment selector.
 
virtual string FragmentSelectionField () const
 Return the name of the field that will be responsible for the coordinates of the fields.
 
virtual string GLCacheField (const RefPtr< ValuePool > &Context) const
 The name of the field that will be used for caching opengl VBO's at each of this fragments.
 
virtual string VBOCacheKey (const RefPtr< ValuePool > &Context) const
 A child-class defined arbitrary string used to extend the cache modifier.
 
virtual void updateRenderer (VGLRenderContext &Context, const RefPtr< VBO::Renderer > &R, const RefPtr< MemBase > &FieldCoordinates, const RefPtr< FragmentSelector > &FS) const
 Update a renderer object, in case the fragment selector is newer.
 
virtual Ageable YoungestDependency (const RefPtr< ValuePool > &Context, const WeakPtr< Representation > &RefinementRep) const
 Optional child class for specifying dependencies that may have changed and require re-creation of a cached VBO.
 
virtual bool appendOnDemandFragments (VGLRenderContext &Context, const RefPtr< VBO > &myVBO, int RefinementLevel, const WeakPtr< Representation > &RefinementRep, const RefPtr< FragmentID > &fragment_identifier, const Fiber::Fragment &FragmentData, const RefPtr< GLProgram > &Shader) const
 Virtual function to allow derived classes to create data on demand, i.e.
 
virtual void setRendererParameters (VGLRenderContext &Context, const RefPtr< VBO::Renderer > &theRenderer, const RefPtr< CreativeArrayBase > &VertexCoordinates, const RefPtr< GLProgram > &theShaderProgram) const =0
 Given a Renderer, which usually is has been created by the createRenderer() virtual function, modify its parameters, depending on the context.
 
virtual bool FunctorsAreOlderThan (const Ageable &A, const RefPtr< ValuePool > &Context) const
 
virtual void updateFromFunctorsAge (Ageable &A, const RefPtr< ValuePool > &Context) const
 
void renderFragments (Fiber::FragmentCluster &FC, VGLRenderContext &Context, VGLRenderObject::UsedVBO_t &UsedVBO, const RefPtr< GLProgram > &myProgram) const
 Render all the field fragments that are stored and available here.
 
- Public Member Functions inherited from Wizt::VertexFieldCollection
 VertexFieldCollection (VObject *that)
 Construct a collection of fields on the vertices of a Grid.
 
 ~VertexFieldCollection ()
 Destructor.
 
TypedSlot< Fiber::Field > & insertVertexField (const string &s, const RefPtr< VertexField > &)
 Add a vertex field under the given name.
 
RefPtr< VertexField > & operator[] (const string &s)
 Retrieve a VertexField for the given name, create one, if required.
 
RefPtr< VertexFieldoperator() (const string &s) const
 Search for a VertexField under the given name.
 
Fiber::Info< Fiber::SkeletongetRefinementLevel (int Level, const RefPtr< ValuePool > &VP, int IndexDepth=0, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const override
 Implementation of the virtual callback function that will load data sets from a grid into a collection of VertexFields, as specified earlier.
 
virtual GridSelector myGridSelector (const RefPtr< ValuePool > &VP) const
 Virtual function that allows child classes to specify the Grid that shall be used.
 
GridSelector getGridSelector (const RefPtr< ValuePool > &VP) const override
 Get the Grid that will be used here.
 
void retrieveFields (Fiber::FieldCollection &FieldMap, const RefPtr< Fiber::Representation > &MyRepresentation, const RefPtr< ValuePool > &Context, const RefPtr< Fiber::Skeleton > &DestVertices, Fiber::Grid &DestGrid, Fiber::Slice &DestGridSlice, const string &HelperDestGridName, bool StoreResult=true)
 From the given Representation, retrieve all fields as required here into the provided Fieldmap.
 
int append (const RefPtr< VBO > &myVBO, const VertexFragment &VertexFragments, const RefPtr< GLProgram > &Shader) const
 Append all the fields stored in these vertex fragments to the given vertex buffer object.
 
bool isOlderThan (const Ageable &A, const RefPtr< ValuePool > &Context) const
 Check if all parameters in this collection of fields is older than the given age.
 
void updateAge (Ageable &A, const RefPtr< ValuePool > &Context) const
 
RefPtr< StringListgetCurrentFieldnames (const RefPtr< ValuePool > &Context) const
 Get a list of all currently selected fields.
 
int iterate (Iterator &It) const
 Iterate through all available vertex fields.
 
- Public Member Functions inherited from Wizt::Fish< Fiber::Grid >
 Fish (const string &s="grid", int prior=2)
 Constructor, optionally pass a parameter of this grid's name (ie.
 
virtual ~Fish ()
 Destructor.
 
void registerGridAsOutput ()
 Make grid visible as output.
 
Fiber::Bundle::GridInfo_t findMostRecentGrid (GridSelector &GS, const RefPtr< ValuePool > &VP, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const
 This is a convenience function to find the most recent grid for the current time ( Fish<Slice>() or virtual function getTime() ).
 
Fiber::Bundle::GridInfo_t findMostRecentGrid (const RefPtr< ValuePool > &VP, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const
 Find the most recent grid for the current time ( Fish<Slice>() or virtual function getTime() ).
 
Fiber::Info< Fiber::SkeletongetRefinementLevel (int Level, const RefPtr< ValuePool > &VP, int IndexDepth=0, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const override
 Get an refinement level for the given spacetime based on the GridSelector as returned by getGridSelector().
 
bool IterateLevelsOnMostRecentGrid (LevelIterator &LI, const RefPtr< ValuePool > &Context, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const
 Iterate over all the selected levels of a Grid via an instance of the LevelIterator.
 
RefPtr< Fiber::FieldgetField (const Fiber::FieldSelector &FS, const RefPtr< ValuePool > &VP, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr()))
 Retrieve a field for the given FieldSelector on the currently selected Grid.
 
- Public Member Functions inherited from Wizt::FloatOrigin
RefPtr< Chunk< Eagle::point3 > > computeShiftedCoordinates (const RefPtr< Chunk< Eagle::point3 > > &RawCoordinates, const Eagle::tvector3 &TranslationVector) const
 
VRenderContext::ModelViewState getCoordinateTranslation (const VRenderContext &Context, Eagle::tvector3 &TranslationVector) const
 
VRenderContext::ModelViewState getCoordinateTranslation (const VRenderContext &Context, Intercube &IC, Eagle::tvector3 &TranslationVector) const
 
- Public Member Functions inherited from Wizt::Iris
RefPtr< PointShapeSetupPointTexture (TextureCreator &TC, double S, double Imax, double Spikes, int TextureUnit, int TextureSize=32) const
 
RefPtr< PointShapegetIris (VGLRenderContext &Context, int TextureUnit) const
 
virtual FixedArray< float, 4 > PSF (double x, double y, double S, double Imax, double Spikes) const
 Compute the actual shape of the intensity distribution per splat.
 
- Public Member Functions inherited from Wizt::Colorizer
 Colorizer (VObject *that, const string &slotname="colormap", int EL=0)
 
MemCore::RefPtr< RenderBasin::TextureTentaclecreateColormapTexture (VRenderContext &Context, int TextureUnit, const MemCore::RefPtr< RenderBasin::TextureTentacle > &OldTT=NullPtr(), bool IntegerTexture=false) const
 
bool haveNewerColormap (VRenderContext &Context, const Ageable &) const
 
MemCore::RefPtr< RenderBasin::TextureTentaclemakeColormapTexture (VRenderContext &Context, const RefPtr< RenderBasin::Program > &ShaderProgram, int TextureUnit, const string &ShaderTexturename="", bool IntegerTexture=false) const
 

Static Public Member Functions

static string createChildname (const string &parent_name)
 
- Static Public Member Functions inherited from Wizt::SplatRenderObject
static string setPointAttenuation (const string &ModifySizeFunction=DefaultModifySizeFunction)
 A vertex shader fragment defining a function that will set the gl_PointSize to some value suitable for splats that get smaller in distance.
 
- Static Public Member Functions inherited from Wizt::RenderAble
static const charVisibilitySlotName ()
 
- Static Public Member Functions inherited from Wizt::VObject
static bool remove (const string &s)
 
static int findOutputObjects (const type_info &Type, OutputObjectIterator &GOutputs)
 
static string createChildname (const string &parent_name)
 
static VAcceptInfoList_t accept (const VObjectPtr &vobj)
 
static RefPtr< VParameterfindUniqueOutputObject (const type_info &Type, const RefPtr< VCreationPreferences > &VCP, bool ReallyUnique, const VObject *NotThisOne)
 
- Static Public Member Functions inherited from Wizt::VConnectable
static bool attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VParameter > &ProvidedParam, const string &Member={})
 
static bool attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VSlot > &SourceSlot, const string &Member={})
 
static bool detachSlot (const RefPtr< VSlot > &SourceSlot)
 
- Static Public Member Functions inherited from Wizt::VSlotContainer< int ExpertLevel >
static const charAttachErrorCodeMessage (AttachErrorCode)
 
static bool attachParameter (const RefPtr< VParameter > &theProvidedParam, const WeakPtr< VSlot > &theDestSlot, const string &theMember={})
 
- Static Public Member Functions inherited from Wizt::ValueCacheable
static ValueCacheconsider (MemCore::Intercube &IC, const WeakPtr< VSlot > &VS, const RefPtr< ValuePool > &Context)
 
static ValueCachegetValueCache (MemCore::Intercube &IC)
 
static bool hasChangedSlots (const WeakPtrToVSlotContainer &theSlotOwner, const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context)
 
- Static Public Member Functions inherited from Wizt::VSaveable
static VSaveableGlobalState ()
 
- Static Public Member Functions inherited from Wizt::VManagedDomainObject< VObject >
static bool remove (const std::string &s)
 
static RefPtr< VManagedObjectfind (const string &s)
 
static int iterate (VManagedObjectIterator_t VIt, int p_start=INT_MIN, int p_end=INT_MAX)
 
static int size ()
 
static int traverse (VManagedObjectIterator &VIt, int p_start=INT_MIN, int p_end=INT_MAX)
 
- Static Public Member Functions inherited from Wizt::VManagedObject
static int count ()
 
static VManagedObjectPtr find (const type_info &, const std::string &s)
 
static bool InitDomain (const type_info &)
 
static int iterateModules (ModuleIterator &VIM)
 
static int size (const type_info &)
 
static int traverse (const type_info &, VManagedObjectIterator &VIt, int p_start, int p_end)
 
static void UnloadVModule (const string &what, VRemoveItem &RI)
 
- Static Public Member Functions inherited from MemCore::MutableName
static std::string BaseName (const std::string &theName, const char Separator)
 
- Static Public Member Functions inherited from Wizt::FloatOrigin
static VRenderContext::ModelViewState getTranslationVector (const VRenderContext &Context, Intercube &IC, Eagle::tvector3 &TranslationVector, double CameraShiftThreshold)
 
static Eagle::tvector3 getTranslationVector (Intercube &IC)
 
- Static Public Member Functions inherited from Wizt::Colorizer
static RefPtr< RenderBasin::TextureTentaclecreateColormapTexture (Colormap &Cmap, VRenderContext &Context, int TextureUnit, const MemCore::RefPtr< RenderBasin::TextureTentacle > &OldTT=nullptr, bool IntegerTexture=false)
 
static const chargetColormapFunctionDefinitions ()
 
static bool setSmoothColormap (const MemCore::RefPtr< RenderBasin::TextureTentacle > &TT, bool yes=true)
 

Public Attributes

TypedSlot< doublescaleFactor
 
TypedSlot< doublevelocityFactor
 
TypedSlot< doublezeroness
 
TypedSlot< RangetsScalarFieldColorizationRange
 
- Public Attributes inherited from Wizt::SplatRenderObject
TypedSlot< doublesizeFactor
 The exponential scaling factor for the size of the splats.
 
TypedSlot< doublesizeOffset
 
TypedSlot< doubleAnimationSpeed
 Animation control.
 
TypedSlot< doubleMaxSize
 The maximal pixel diameter value.
 
TypedSlot< doublem_ref_factor
 
TypedSlot< VEnumrenderMode
 
TypedSlot< inttsStartPoint
 
TypedSlot< inttsHowManyPoints
 
- Public Attributes inherited from Wizt::VEnvironmentRenderObject
VOutput< VCameraSetPtrmyCameraSet
 
- Public Attributes inherited from Wizt::RenderAble
out< doubleoutRenderTimeContribution
 
in< boolVisibility
 
- Public Attributes inherited from Wizt::VObject
 HelpURL
 
 HTMLText
 
 PlainText
 
 ShortHTMLText
 
 ShortText
 
string UserInfo
 
- Public Attributes inherited from Wizt::VSlotContainer< int ExpertLevel >
 AllLevels
 
 DestParameterNotFound
 
 InvalidDestParameter
 
- Public Attributes inherited from Wizt::RenderNamespace
 COLORS
 
 COORDINATES
 
 LINE_LOOP
 
 LINE_STRIP
 
 LINES
 
 NORMALS
 
 POINTS
 
 POLYGON
 
 TRIANGLE_STRIP
 
 TRIANGLE_FAN
 
 TRIANGLES
 
 QUAD_STRIP
 
 QUADS
 
 SECONDARY_COLORS
 
 TEXTURE0
 
 TEXTURE1
 
 USER_DEFINED
 
- Public Attributes inherited from Wizt::StatusIndicator
VOutput< VObjectStatusStatusInfo
 
- Public Attributes inherited from Wizt::Fish< Fiber::Skeleton >
TypedSlot< intMinRefinementLevel
 
TypedSlot< intMaxRefinementLevel
 
- Public Attributes inherited from Wizt::FragmentPainter
TypedSlot< FragmentSelectorMyFragmentSelector
 The input slot for selecting fragments out of a collection of fragments.
 
TypedSlot< intMyNumOfRefFragments
 
TypedSlot< OptionsMyOptions
 
TypedSlot< doubletsFloatOriginThreshold
 
- Public Attributes inherited from Wizt::VertexFieldCollection
RefPtr< VertexFieldPositions
 The coordinates are a field that will always be available here.
 
- Public Attributes inherited from Wizt::Fish< Fiber::Grid >
TypedSlot< Fiber::GridMyGrid
 
- Public Attributes inherited from Wizt::Iris
TypedSlot< doublePointWidth
 
TypedSlot< doublePointIntensity
 
TypedSlot< doublePointSpikes
 

Additional Inherited Members

- Static Public Attributes inherited from Wizt::SplatRenderObject
static const charDefaultModifySizeFunction = "float modifySize(float size) { return size; }\n"
 
static const char default_vertex_shader []
 
static const char default_fragment_shader []
 Default fragment shader code, must derive from to get this 2D texture.
 
- Static Public Attributes inherited from Wizt::VObject
static constexpr char NameSeparator
 
static constexpr char SlotNameSeparator
 
- Static Public Attributes inherited from Wizt::VManagedObject
static string CurrentLoadModule
 
- Static Public Attributes inherited from Wizt::StatusIndicator
static const char Slotname []
 
- Static Public Attributes inherited from Wizt::TimeDependent
static const charGlobalTimePreference
 
- Protected Types inherited from Wizt::VObject
typedef bool(* UpdateFunction) (VObject *, VRequest &, double precision)
 
- Protected Member Functions inherited from Wizt::RenderAble
 RenderAble (const string &name, int p, const RefPtr< VCreationPreferences > &VP)
 
- Protected Member Functions inherited from Wizt::VObject
virtual bool unsychronized_update (VRequest &VR, double precision)
 
- Protected Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase >
virtual void extremeUnction ()
 
ReferenceBaseoperator= (const ReferenceBase &R)
 
void suicide ()
 
- Protected Member Functions inherited from Wizt::TimeDependent
void TimeSetup (const VConnectable::CreationSlots_t &CreationSlots)
 
- Protected Attributes inherited from Wizt::VObject
MemCore::Counter UpdateCounter
 
MemCore::Counter RequestCounter
 

Detailed Description

Render a vector field as points with normal vector according to the vector values, simple and fast.

See also
This visualization is similar to the work Enhancing Spot Noise Visualizations of 2D and 3D Vector Fields by Markus Sabadello, Institute of Computer Graphics, Vienna University of Technology, Vienna / Austria, http://www.cescg.org/CESCG-2002/MSabadello/index.html , though it is an independent development as published in
@inproceedings{CGVR09,
title={Doppler Speckles - A Multi-Purpose Vectorfield Visualization Technique for Arbitrary Meshes},
author={Werner Benger and Georg Ritter and Simon Su and Dimitris E. Nikitopoulos and
Eamonn Walker and Sumanta Acharya and Somnath Roy and Farid Harhad and Wolfgang Kapferer},
booktitle={CGVR'09 - The 2009 International Conference on Computer Graphics and Virtual Reality},
location={Las Vegas, Nevada, USA (July 13-16)},
year=2009,
url={http://sciviz.cct.lsu.edu/papers/2009/CGVR09.pdf}
}

Member Function Documentation

◆ newState()

RefPtr< VObject::State > VectorViz::VectorSpeckle::newState ( ) const
inlineoverridevirtual

Reimplemented from Wizt::VStateCreatorBase.

◆ setup()

void VectorViz::VectorSpeckle::setup ( const CreationSlots_t CreationSlots)
overridevirtual

◆ splat_fragment_shader()

RenderNamespace::glsl VectorViz::VectorSpeckle::splat_fragment_shader ( VGLRenderContext Context) const
overridevirtual

◆ splat_vertex_shader()

string VectorViz::VectorSpeckle::splat_vertex_shader ( VGLRenderContext Context) const
overridevirtual