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| PointShape (int TextureUnit=0) |
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void | activate () |
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| GLTexture2D (const MemCore::WeakPtr< MemCore::Creature > &C, int TextureUnit=0) |
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| GLTexture2D (int TextureUnit=0) |
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void | load (const DataType *Data, GLsizei width, GLsizei height, GLenum format, const glFormatType &, GLint level=0) |
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void | load (const Type *Data, GLsizei width, GLsizei height, GLenum format) |
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void | loadTexture (const Type *Data, GLsizei width, GLsizei height, GLenum format, const glMemSize< internalformat > &MS, GLint level, GLint border) |
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void | reserve (GLsizei width, GLsizei height, GLenum format, const glMemSize< internalformat > &MS, GLenum type, GLint level=0, GLint border=0) |
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| GLTexture2DBase (int TextureTarget, const MemCore::WeakPtr< MemCore::Creature > &C, int TextureUnit=0) |
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| GLTexture2DBase (int TextureTarget, int TextureUnit=0) |
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GLuint | height () const |
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GLuint | width () const |
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| void | bind (int i=0) const override |
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int | BitsPerTexel () const |
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| GLTexture (int TextureTarget, const MemCore::WeakPtr< MemCore::Creature > &C, int textureUnit=0) |
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GLuint | nElements (int n=0) const |
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| void | setTexParameters (int i=0) override |
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const GLuint * | SizeAt (int i=0) const |
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| void | unbind () const override |
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void | create_and_bind (int i=0) |
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GLuint | createID (int i=0) |
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bool | isValid () const |
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| memsize_t | memsize () const override |
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| operator bool () const |
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GLuint | operator() (int i=0) const |
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| TextureID (int TextureTarget, const MemCore::WeakPtr< MemCore::Creature > &C, GLenum textureUnit=0) |
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void | getTexLevelParameter (GLenum pname, GLint *params, int i=0, GLint level=0) const |
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| GLTextureBase (int TextureTarget, const MemCore::WeakPtr< MemCore::Creature > &C, int textureID=0) |
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void | TexParameterf (GLenum pname, GLfloat param, int i=0) |
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int | getTextureUnit () const |
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bool | setActiveTexture (int textureID) |
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| TextureBase (const MemCore::WeakPtr< MemCore::Creature > &C, int textureID=0) |
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| Cacheable (const WeakPtr< Creature > &C) |
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| virtual void | DeferredConstructor () |
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bool | isCached () const |
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bool | isUncached () const |
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bool | markAsUsed () |
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WeakPtr< CacheBase > | myCache () const |
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const WeakPtr< Creature > & | myCreator () const |
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int | NumberOfListEntries () const |
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void | PreDestructor () |
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void | push_back (CacheQueue &Q) |
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void | push_front (CacheQueue &Q) |
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void | setCreator (const WeakPtr< Creature > &C) |
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auto | getObjectCountID () const noexcept |
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bool | isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept |
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void | mkAutoDestructive () |
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refcount_t | refcount () const noexcept |
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| ReferenceBase (Object *that) noexcept |
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const auto & | self () const |
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refcount_t | wrefcount () const noexcept |
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constexpr | Ageable (age_t t) noexcept |
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constexpr | Ageable (const Ageable &A) noexcept |
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| Ageable (const volatile Ageable &A) noexcept |
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constexpr const Ageable & | getAge () const |
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bool | isNewerThan (const Ageable &a) const noexcept |
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bool | isOlderThan (const Ageable &a) const noexcept |
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bool | isYoungerThan (const Ageable &a) const noexcept |
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bool | operator!= (const Ageable &a) const noexcept |
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bool | operator< (const Ageable &a) const noexcept |
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bool | operator<= (const Ageable &a) const noexcept |
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bool | operator<= (const volatile Ageable &a) const volatile noexcept |
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bool | operator== (const Ageable &a) const noexcept |
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bool | operator> (const Ageable &a) const noexcept |
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bool | operator> (const volatile Ageable &a) const volatile |
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bool | operator>= (const Ageable &a) const noexcept |
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bool | operator>= (const volatile Ageable &a) const volatile noexcept |
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constexpr void | resetAge () noexcept |
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void | setInfinitelyNew () noexcept |
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age_t | time_value () const noexcept |
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age_t | time_value () const volatile noexcept |
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Ageable & | touch () noexcept |
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age_t | update (age_t age) noexcept |
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age_t | update (const Ageable &Other) noexcept |
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age_t | update (const volatile Ageable &Other) volatile noexcept |
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void | addInterface (const RefPtr< InterfaceBase > &I) const |
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void | addInterfaceData (const Data &D) |
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void | addInterfaceData (const Data &D) |
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void | clearInterfaces () |
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bool | const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const |
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virtual RefPtr< InterfaceBase > | createInterface (const type_info &) const |
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RefPtr< InterfaceBase > | findInterface (const type_info &t) const |
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RefPtr< InterfaceBase > | getInterface (const type_info &t) |
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std::string | getInterfaceNames (const char delim=';') const |
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bool | gotNewInterfaceData (const Data &D) |
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bool | gotNewInterfaceData (mutex &M, const Data &D) |
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bool | gotNewInterfaceData (mutex &M, const Data &D) |
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bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector &S) |
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bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector *S) |
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bool | hasChangedInterfaceData (const Data &D) const |
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bool | hasChangedInterfaceData (const Data &D) const |
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bool | hasChangedInterfaceData (const Data &D, const Selector &) const |
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bool | hasChangedInterfaceData (const Data &D, const Selector *) const |
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bool | hasInterface (const type_info &t) const |
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bool | iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) |
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void | printInterfaces () const |
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void | registerInterface (const type_info &t) |
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void | removeInterface () |
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void | removeInterfaceBase (const type_info &InterfaceBaseID) |
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void | disable () const |
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void | enable (int i=0) |
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Control structure of shapes imposed on a point sprite.