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Fish - FiberLib for VISH 0.3
Fish - The Fiber Bundle API for the Vish Visualization Shell
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Base class for a common properties of render objects rendering a 2D slice of a 3D scalar field. More...
#include <ColorizedFloatSliceRenderer.hpp>
Public Types | |
| typedef LIST< float, LIST< double > > | InputTypes |
| Public Types inherited from Wizt::FieldSlice | |
| typedef Fiber::GridInspector< Fiber::isFragmentedUniformCartesianGrid > | GridInspector |
| Public Types inherited from Wizt::FieldAnemone | |
| using | FieldAnemoneState = GridAnemoneState |
| Public Types inherited from Wizt::GridAnemone | |
| enum class | SortMethod { None , BackToFront , FrontToBack , MostVisible } |
| using | AnemoneParameters = ::Wizt::AnemoneParameters |
| using | AnemoneCreationContext = ::Wizt::GridAnemoneCreationContext |
| using | GridAnemoneState = ::Wizt::GridAnemoneState |
| using | SkeletonID = Fiber::SkeletonID |
| using | FieldHierarchy = map<SkeletonID, FieldInfo> |
| using | SkeletonSet = map<SkeletonID, WeakPtr<Fiber::Skeleton>> |
| using | AnemoneRenderStatus = AnemoneRenderFields::AnemoneRenderStatus |
| using | initializeAnemoneParameters |
| Public Types inherited from Wizt::VSlotContainer | |
| enum | AttachErrorCode |
| typedef void | AcceptableInputTypes |
| typedef VSlotSet | CreationSlots_t |
| typedef VSlot::Empty< I > | Empty |
| Public Types inherited from MemCore::ReferenceBase< VManagedObjectBase > | |
| typedef Object | reference_domain_t |
| typedef WeakPtr< Object, Object > | SelfPtr_t |
| Public Types inherited from Wizt::VEnvironmentRenderObject | |
| typedef ::Eagle::PhysicalSpace::point | point |
| Public Types inherited from Wizt::VObject | |
| enum | HelpType |
| typedef void | AcceptableInputTypes |
| typedef VConnectable::Empty< I > | Empty |
| typedef std::function< bool(const RefPtr< VObject > &vobj, const VSlot &ChildConnection)> | VObjectIterator_f |
| Public Types inherited from Wizt::VSaveable | |
| typedef std::function< bool(const string &s, VishSaver &VS)> | save_iterator |
| Public Types inherited from Wizt::VManagedDomainObject< VObject > | |
| typedef What | Domain_t |
| Public Types inherited from Wizt::RenderNamespace | |
| enum | GeometryInputType |
| enum | GeometryOutputType |
| enum | Primitive |
| enum | TextureFormat |
| enum | VertexAttributeTypes |
| typedef std::variant< int, float, double, unsigned, Eagle::FixedArray< int, 2 >, Eagle::FixedArray< float, 2 >, Eagle::FixedArray< double, 2 >, Eagle::FixedArray< int, 3 >, crd3f, Eagle::FixedArray< float, 3 >, crd3d, Eagle::FixedArray< double, 3 >, Eagle::FixedArray< int, 4 >, Eagle::FixedArray< float, 4 >, Eagle::FixedArray< double, 4 >, Eagle::Quadratic< 2, float >, Eagle::Quadratic< 3, float >, Eagle::Quadratic< 4, float >, vec3f_vector, crd3f_vector > | AnyUniform |
| typedef std::string | glsl |
| Public Types inherited from Wizt::Fish< Fiber::Field > | |
| enum | { NumberOfInputFields = 1 } |
| Public Types inherited from Wizt::ShaderFields | |
| using | ShaderFields_t = map<string, TypedSlot<Fiber::FieldSelector> > |
| Mapping from shader attribute names to input field selectors. | |
| using | string_set = std::unordered_set<string> |
| using | getSkeletonFieldsResults_t = map<string, RefPtr<Fiber::Field> >::value_type |
| using | FieldValidator_t |
| Public Types inherited from Wizt::Programmable | |
| typedef RenderBasin::Program | Program |
Public Member Functions | |
| ColorizedFloatSliceRenderer (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) | |
| string | getShaderAttributeName (const TypedSlot< Fiber::Field > &) const override |
| Use the DataTextureName to represent the primary input field in the shader. | |
| void | setTextureMode (VRenderContext &Context, const RefPtr< RenderBasin::TextureTentacle > &Colormap, const RefPtr< RenderBasin::TextureTentacle > &TA) const |
| Set interpolation and smoothness. | |
| bool | updateColormap (VRenderContext &Context, Anemone &RenderAnemone, AnemoneCreator<> &theAnemoneCreator) const |
| Update the colormap texture. | |
| bool | updateFieldSliceAnemone (VRenderContext &Context, Anemone &RenderAnemone, AnemoneCreator<> &theAnemoneCreator, const LevelData &theLevelData, const RefPtr< Fiber::CreativeArrayBase > &RenderDataCreator, const RefPtr< Fiber::FragmentID > &Fid) const override |
| Render Caching: Determine when the render anemone can be updated or needs to be re-created. | |
| bool | addRenderFragment (VRenderContext &Context, Anemone &RenderAnemone, AnemoneCreator<> &theAnemoneCreator, const RefPtr< Fiber::CreativeArrayBase > &RenderDataCreator, const RefPtr< Fiber::FragmentID > &Fid, const RefPtr< Fiber::Field > &CoordinateField, const LevelData::FieldList_t &theOutputFields) const override |
| Add data from this field's fragment to the render anemone: | |
| std::string | vertex_shader (VRenderContext &Context) const override |
| Vertexshader GLSL code, sets up texture coordinates and transform vertices. | |
| std::string | fragment_shader (VRenderContext &Context) const override |
| Fragmentshader GLSL code, looks up a data value in the data texture for the given texture coordinate and looks up its color via the colormap texture. | |
| Public Member Functions inherited from Wizt::FieldSlice | |
| RefPtr< State > | newState () const override |
| FieldSlice (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) | |
| double | getSliceCoordinate (const RefPtr< ValuePool > &Context) const |
| RefPtr< BoundingBox > | transformBBox (const RefPtr< ValuePool > &Context, const RefPtr< BoundingBox > &DataBBox) const override |
| A function to allow modification of the visible/touchable bounding box of the data used. | |
| bool | validateInput (VRequest &Context, Fiber::Info< Fiber::Grid > &iG, const RefPtr< GridAnemoneState > &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const override |
| virtual RefPtr< Fiber::SlicerBase > | getSlicer (const string &FieldIDName, VRequest &Context, int o, double theCoordinateValue) const =0 |
| Implement the actual data slicing operation. | |
| virtual bool | requireNewSlicing (VRequest &Context, const LevelData &myLevelData) const |
| virtual void | postSlicing (VRequest &Context, const LevelData &myLevelData) const |
| RefPtr< RenderBasin::TextureTentacle > | create2DTexture (VRenderContext &Context, const RefPtr< Fiber::CreativeArrayBase > &RenderDataCreator, RenderBasin::TextureFormat TF, int TextureUnit, RenderBasin::TextureStorageFormat TSF=RenderBasin::AutomaticTexture()) const |
| bool | validateFields (VRequest &Context, Fiber::Info< Fiber::Grid > &iG, FieldAnemoneState &FAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const override |
| bool | addFields (VRequest &Context, Fiber::Info< Fiber::Grid > &iG, RenderFields &RF, const RefPtr< Fiber::Skeleton > &, const RefPtr< Fiber::Chart > &, string &ValidateInputInfoString) override |
| bool | environment_render (VRenderContext &Context) const override |
| virtual bool | addRenderVertices (VRenderContext &Context, Anemone &RenderAnemone, AnemoneCreator<> &theAnemoneCreator, const RefPtr< Fiber::Field > &Positions, const RefPtr< Fiber::FragmentID > &Fid, const Eagle::tvector3 &TranslationVector) const |
| virtual bool | addRenderFragment (VRenderContext &Context, Anemone &RenderAnemone, AnemoneCreator<> &theAnemoneCreator, const RefPtr< Fiber::CreativeArrayBase > &RenderDataCreator, const RefPtr< Fiber::FragmentID > &Fid, const RefPtr< Fiber::Field > &CoordinateField, const LevelData::FieldList_t &theOutputFields) const =0 |
| bool | renderFragment (VRenderContext &Context, const LevelData &theLevelData, const RefPtr< Fiber::CreativeArrayBase > &RenderDataCreator, const RefPtr< Fiber::FragmentID > &Fid) const |
| memsize_t | computeGPUMemsize (VRenderContext &Context) const |
| Public Member Functions inherited from Wizt::FieldAnemone | |
| int | getTextureUnit (const string &Name) const |
| void | setNamedTextures (const Anemone &, const RefPtr< RenderBasin::Program > &) const |
| FieldAnemone (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) | |
| virtual glsl | getShaderPrefix (const FieldAnemone::AnemoneCreationContext &ARC, const FieldAnemone::AnemoneExplorer &AE) const |
| bool | validateInput (VRequest &R, Fiber::Info< Fiber::Grid > &, const RefPtr< GridAnemoneState > &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const override |
| calls validateFields() | |
| bool | addSupplementaryData (VRequest &Context, Fiber::Info< Fiber::Grid > &, RenderFields &RF, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &InfoString) override |
| Implementation of the GridAnemone's data preparation. | |
| void | requestSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const override |
| Asynchroneous mode: Request creation of fields fragments. | |
| bool | isCreatingSupplementaryData (VRenderContext &theContext, const RefPtr< Fiber::FragmentID > &myFragmentID) const override |
| Asynchroneous mode: Check whether supplementary field fragments are currently under creation. | |
| bool | requireNewFieldComputation (const RefPtr< Fiber::Field > &Output, const RefPtr< ValuePool > &Context, const RefPtr< Fiber::Field > &Input) const |
| Check if the output field needs to be re-computed from the input field, relative to the Context. | |
| virtual MemCore::RefPtr< RenderBasin::Painter > | createPainter (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &, const RefPtr< RenderBasin::VertexAttribute > &Vertices) const |
| GridAnemone::AnemoneRenderStatus | initializeAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &) const override |
| Initialize a virgin Render Anemone, i.e. | |
| bool | isValidAnemone (const Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &) const override |
| Checks if a given Anemone is valid for rendering. | |
| virtual bool | validateAnemoneData (VRenderContext &theContext, map< string, RefPtr< MemBase > > &AnemoneData, const RefPtr< Fiber::FragmentID > &theFragmentID, const Fiber::SkeletonID &theSkeletonID) const |
| Public Member Functions inherited from Wizt::FieldAnemoneBase | |
| FieldAnemoneBase (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) | |
| double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| Most virtual time retrieval function. | |
| GridSelector | getGridFieldSelector (const RefPtr< ValuePool > &Context) const override |
| Public Member Functions inherited from Wizt::GridAnemone | |
| Ageable | AgeOfRoI (const RefPtr< ValuePool > &Context) const |
| pRegionOfInterest | getRegionOfInterest (const RefPtr< ValuePool > &Context) const |
| RefPtr< Fiber::Chart > | getCartesianChart (const RefPtr< Fiber::Grid > &G, const RefPtr< ValuePool > &Context) const |
| Get a chart object for the given Grid given the current selection of a chart from VRenderObject's VChartDependent base class. | |
| RefPtr< State > | newState () const override |
| GridAnemone (const string &name, int RenderCategory, const RefPtr< VCreationPreferences > &VP) | |
| Constructor. | |
| RenderTime | getLastRenderTime (VRenderContext &Context) const override |
| virtual FieldHierarchy | getRenderFields (VRenderContext &Context) const |
| Get the primary field that will be used for rendering. | |
| virtual RefPtr< AnemoneExplorer > | getAnemoneExplorer (VRenderContext &Context) const |
| virtual RefPtr< AnemoneCreatorBase > | newAnemoneCreator (const Seagrass &theSeaggrass) const |
| If some parameters of a Render Anemone need to be modified upon change of some input, for instance some uniform shader variables, then re-creation of the entire Anemone is overkill. | |
| AnemoneRenderStatus | renderAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE, size_t current_fragment, size_t max_fragment_number, const RefPtr< BoundingBox > &theFragmentBoundingBox) const |
| Render a RenderAnemone with the given context, checking if it's valid first, and if so update it, otherwise it needs to be initialized. | |
| AnemoneRenderStatus | raiseAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const |
| Function to pack all kinds of information into a baby Anemone to let it grow into an adult functional one. | |
| virtual bool | disabledFragment (VRenderContext &theContext, const AnemoneExplorer &theAnemoneExplorer, const Fiber::CreativeArrayBase &CAB, const RefPtr< Fiber::FragmentID > &fID, const RefPtr< BoundingBox > &theFragmentBoundingBox, const RefPtr< Fiber::Representation > &R) const |
| Virtual function to allow intervening rendering just before a Render Anemone is being created. | |
| virtual bool | updateAnemone (Anemone &RenderAnemone, const AnemoneCreationContext &ARC, const RefPtr< AnemoneExplorer > &AE) const |
| Update a certain Anemone with variables and values that do not require re-creation or loading of any data. | |
| RefPtr< BoundingBall > | getTouchableBoundingBall (const RefPtr< ValuePool > &VP) const override |
| Get the bounding box of the entire object's geometry beyond the visible part such to allow proper camera navigation. | |
| virtual bool | validateInput (VRequest &Context, Fiber::Info< Fiber::Grid > &, const RefPtrGridAnemoneState &GAS, const RefPtr< Fiber::Skeleton > &myVertexSkeleton, const RefPtr< Fiber::Chart > &chart, string &ValidateInputInfoString) const |
| Virtual call to check if the information retrieved from the inputs is valid, and if further information as required by the child class as been added correctly. | |
| bool | update (VRequest &R, double precision) override |
| The update function retrieves data from the input Grid and prepares them in the State object for rendering. | |
| bool | environment_render (VRenderContext &Context) const override |
| TouchIndex_t | do_feedback_render (VRenderContext &Context, TouchIndex_t StartIndex) const |
| Support for feedback rendering, in case a child object is derived from a Touchable. | |
| virtual TouchIndex_t | getTouchIndexFragmentIndexMultiplicator (VRenderContext &Context, const Fiber::Field &) const |
| For feedback rendering: The emitted start index will be the numerical fragment ID of the render field multiplied by this multiplicator. | |
| Public Member Functions inherited from Wizt::Fish< double > | |
| Fish () | |
| Default constructor. | |
| ~Fish () | |
| Destructor. | |
| virtual int | getMaxRefinementLevel (const RefPtr< ValuePool > &VP) const |
| Get the maximum refinement level that we seek to handle here. | |
| virtual int | getMinRefinementLevel (const RefPtr< ValuePool > &VP) const |
| virtual Fiber::Info< Fiber::Skeleton > | getRefinementLevel (int Level, const RefPtr< ValuePool > &VP, int IndexDepth=0, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const =0 |
| bool | IterateLevels (LevelIterator &LI, const Fiber::Info< Fiber::Grid > &G, const RefPtr< ValuePool > &Context) const |
| Iterate over the diverse refinement levels of a Grid, which may exist at times different from the given coarsest grid. | |
| Public Member Functions inherited from Wizt::VConnectable | |
| virtual void | adjustConnections (const RefPtr< VSlot > &ChangedSlot, const RefPtr< VParameter > &par) |
| VSlotContainer::AttachErrorCode | attach (const ParameterID &whichone, VSlotContainer &sourceObject, const ParameterID &sourceName) |
| AttachErrorCode | attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={}) |
| AttachErrorCode | attachUniqueObject (const RefPtr< VParameter > ¶m, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true) |
| AttachErrorCode | attachUniqueObject (const RefPtr< VSlot > &slot, const RefPtr< VCreationPreferences > &VCP=NullPtr(), bool ReallyUnique=true) |
| RefPtr< VSlot > | Connect (const RefPtr< VParameter > &SourceParam) |
| RefPtr< VSlot > | ConnectInterface (const RefPtr< VSlotContainer > &Provider, const RefPtr< InterfaceBase > &IB) |
| virtual bool | CreatedFilteredConnection (const RefPtr< VParameter > &SourceParam) |
| Public Member Functions inherited from Wizt::VSlotContainer | |
| Ageable & | age (const RefPtr< ValuePool > &VP) |
| const Ageable & | age (const RefPtr< ValuePool > &VP) const |
| const Ageable & | ConnectionAge () const |
| bool | ConnectionsHaveChanged (const RefPtr< ValuePool > &VP) const |
| bool | HasYoungerInput (const RefPtr< ValuePool > &Context, int RecursionLevel=0) const |
| Ageable | YoungestInput (const RefPtr< ValuePool > &Context) const |
| Ageable | YoungestOutput (const RefPtr< ValuePool > &Context) const |
| Ageable | YoungestUncachedInput (const RefPtr< ValuePool > &Context) const |
| bool | CheckIfThereExistNewerOutputs (const VRequest &request, bool AdjustObjectAge) const |
| RefPtr< VSlot > | addParameter (const ParameterID &name, int EL, const RefPtr< VParameter > ¶m, bool overwriteExistingSlot) |
| virtual bool | allowParameterReplacement (const RefPtr< VParameter > &NewParam, const RefPtr< VParameter > &OldParam, const string &localName, int ExpertLevel) |
| virtual int | connectSlots (const VSlotContainerPtr &vobj) |
| bool | removeParameter (const ParameterID &s) |
| RefPtr< VParameter > | getParameter (const ParameterID &s) const |
| RefPtr< VSlot > | getSlot (const ParameterID &s, int &EL) const |
| bool | setSlotValueFromText (const ParameterID &s, const string &ValueText, const RefPtr< ValuePool > &VP, const string &theMember={}) |
| RefPtr< VSlot > | findSlot (const RefPtr< VParameter > ¶m) const |
| string | getSlotName (const RefPtr< VParameter > ¶m) const |
| bool | AddAction (const ParameterID &s, const RefPtr< ValueActionBase > &VAB) |
| bool | AddAction (const RefPtr< VSlot > &ActionSlot, bool(DerivedObject::*Action)(const RefPtr< VValueBase > &value)) |
| RefPtr< VParameter > | mkUniqueParameterInput (const ParameterID &s, const string &ContainerName) |
| int | getExpertLevel (const ParameterID &s) const |
| int | setExpertLevel (const ParameterID &s, int EL) |
| int | getExpertLevel (const RefPtr< VParameter > &) const |
| int | getExpertLevel (const RefPtr< VSlot > &S) const |
| int | setExpertLevel (const RefPtr< VSlot > &S, int EL) |
| int | setExpertLevel (const RefPtr< VParameter > &s, int EL) |
| bool | hasChanged (const ParameterID &s, const RefPtr< ValuePool > &Context) const |
| bool | hasChanged (const RefPtr< VSlot > &, const RefPtr< ValuePool > &Context) const |
| bool | hasChanged (const RefPtr< ValuePool > &Context, int n,...) const |
| bool | hasChanged (RefPtr< ValuePool > Context,...) const |
| virtual bool | ignoreInput (const RefPtr< VSlot > &theSlot) const |
| bool | getParameterValue (Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP) const |
| bool | getParameterValue (Type &Variable, const ParameterID &s, const VContext &C) const |
| bool | getParameterValue (Type &Variable, const ParameterID &s, const VRequest &R) const |
| bool | setParameterValue (const Type &Variable, const ParameterID &s, const RefPtr< ValuePool > &VP, bool autoCreateLocalValue) const |
| bool | setParameterValue (const Type &Variable, const ParameterID &s, VContext &C, bool autoCreateLocalValue) const |
| bool | setParameterValue (const Type &Variable, const ParameterID &s, VRequest &R, bool autoCreateLocalValue=false) const |
| RefPtr< VSlot > | addParam (const ParameterID &name, const Type &init, const RefPtr< VCreationPreferences > &VP=NullPtr(), int expertLevel=0, bool overwriteExistingSlot=true) |
| bool | setParameterProperty (const ParameterID ¶m, const string &Properties, const RefPtr< VValueBase > &Value=NullPtr()) |
| RefPtr< VSlot > | addFloatParam (double init, const ParameterID ¶m, double min, double max, const RefPtr< VCreationPreferences > &IP=NullPtr(), int expertLevel=0) |
| AttachErrorCode | attach (const RefPtr< VParameter > &OldParam, const RefPtr< VParameter > &NewParam, const string &Member={}) |
| int | iterateParameters (int expertLevel, VSlotIterator &VIIt) const |
| int | iterateInputSlots (int expertLevel, VSlotIterator &VIIt) const |
| int | iterateInputs (VSlotIterator &VIIt, int expertLevel=0) |
| int | iterate_inputs (const std::function< bool(VSlot &what, int ExpertLevel)>) const |
| RefPtr< VSlot > | getUniqueInputSlot (const type_info &what) |
| int | getNumberOfParameters (int expertLevel) const |
| virtual bool | implements (const type_info &what) const |
| virtual RefPtr< VParameter > | getImplementation (const type_info &what, const string &name={}, const string &member={}) const |
| RefPtr< VSlot > | getImplementationSlot (const type_info &what, const string &Name={}, const string &Member={}) const |
| VAcceptInfoList_t | getAcceptInfoList (const std::type_info &request_type) const |
| bool | provides (const RefPtr< VSlot > &OutputSlot) const |
| RefPtr< VSlot > | findOutputSlot (const RefPtr< VParameter > &Who) const |
| bool | isYounger (const RefPtr< VParameter > &OutputParam, const RefPtr< ValuePool > &VP) const |
| bool | isNewlyConnected (const RefPtr< VParameter > &Who, const RefPtr< ValuePool > &VP) const |
| bool | hasNewlyConnectedOutputs (const RefPtr< ValuePool > &VP) const |
| void | findNewlyConnectedOutputs (const RefPtr< ValuePool > &VP, VSlotSet &WhichOnes) const |
| RefPtr< VSlot > | getOutput (const string &Name) const |
| RefPtr< MemCore::StringList > | getOutputs (const type_info &what=typeid(void)) const |
| virtual int | iterateOutputs (VOutputIterator &VOut, const type_info &just_these=typeid(void)) const |
| bool | registerOutput (const RefPtr< VParameter > &P, const string &AsName={}) |
| bool | registerOutput (const RefPtr< VParameter > &P, const string &AsName, const type_info &MemberType, const string &UseMember) |
| bool | registerOutput (const RefPtr< VParameter > &P, const type_info &MemberType, const string &UseMember) |
| int | getNumberOfInputs () const |
| int | getNumberOfOutputs () const |
| bool | hasChangedSlots (const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context) const |
| auto | include_self (const std::tuple< SlotList... > &t) const -> decltype(std::tuple_cat(std::make_tuple(this), t)) |
| Public Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase > | |
| auto | getObjectCountID () const noexcept |
| bool | isIdentical (const WeakPtr< Object, Object > &PossibleSelf) const noexcept |
| void | mkAutoDestructive () |
| refcount_t | refcount () const noexcept |
| ReferenceBase (Object *that) noexcept | |
| const auto & | self () const |
| refcount_t | wrefcount () const noexcept |
| Public Member Functions inherited from Wizt::GridAnemoneRenderObject | |
| GridAnemoneRenderObject (const string &name, int Cat, const RefPtr< VCreationPreferences > &VP) | |
| virtual RefPtr< BoundingBox > | getModifiedBBox (const RefPtr< ValuePool > &Context, Fiber::CreativeArrayBase &CoordinateFragment, const RefPtr< Fiber::FragmentID > &theFragmentID, const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, bool AllowAsynchLoading) const |
| Get a bounding box as modified by a certain object's special setup, for instance using another field than the coordinates to obtain some geometry. | |
| Public Member Functions inherited from Wizt::VRenderObject | |
| void | closeBBox (const RefPtr< ValuePool > &VP) const |
| void | embrace (const RefPtr< ValuePool > &VP, const point &crd) const |
| RefPtr< BoundingBall > | getBoundingBall (const RefPtr< ValuePool > &VP) const override |
| bool | resetBBox (const RefPtr< ValuePool > &S) const |
| bool | safe_render (VRenderContext &Context, double Z=0, double dZ=-1) const override |
| void | setBoundingBall (const RefPtr< ValuePool > &VP, const RefPtr< BoundingBall > &BS) const |
| VRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) | |
| Public Member Functions inherited from Wizt::VEnvironmentRenderObject | |
| void | announce (const string &name, const VCamera &ViewpointProperties, const RefPtr< ValuePool > &Context) const |
| void | getRenderPrecision (VRenderContext &Context, double &OverallPrecision, double &ThisContribution) const |
| VEnvironmentRenderObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) | |
| Public Member Functions inherited from Wizt::RenderAble | |
| virtual string | getSensorInfo (const RefPtr< ValuePool > &Context, const SensorView &theSensorView) |
| bool | isVisible (const RefPtr< ValuePool > &Context) const |
| Public Member Functions inherited from Wizt::VObject | |
| string | CreatorName () const |
| const WeakPtrVCreatorBase & | getCreator () const |
| virtual bool | request (VRequest &, double precision, const WeakVObjectPtr &ImmediateRequestor, const WeakVObjectPtr &RootRequestor) |
| bool | schedule (double precision, const RefPtr< ValuePool > &Context=nullptr) |
| void | enableRequestProcessing () |
| void | disableRequestProcessing () |
| bool | acceptsRequests () const |
| const MemCore::Counter & | UpdateCount () const |
| const MemCore::Counter & | RequestCount () const |
| VObject (const string &name, int p, const RefPtr< VCreationPreferences > &VP) | |
| virtual const GimpIcon * | gimp_icon () const |
| virtual const char *const * | xpm_icon () const |
| virtual string | qt_icon () const |
| virtual string | help (HelpType=HTMLText) const |
| bool | setObjectAsChild (const VObjectPtr &childVObject, const string &DependencySlotName) |
| double | requestTime () const |
| void | remove () |
| const RefPtr< VCreationPreferences > & | CreationPreferences () const |
| virtual std::string | type_key () const |
| void | iterateParents (VObjectIterator &VOI, int EL=0) const |
| int | iterateParents (const VObjectIterator_f &VOI, int EL=0) const |
| virtual string | CreateParameterName (const ParameterID &name) const |
| int | iterateChildren (ChildIterator &) const |
| int | findChildren (const Lambda &theLambda) const |
| std::list< std::vector< std::string > > | getProvenance () const |
| AttachErrorCode | attachNewObject (const RefPtr< VSlot > &slot, const string &name, const Intercube &CreationContext, const RefPtr< VCreationPreferences > &VCP=nullptr) |
| AttachErrorCode | attachNewObject (const RefPtr< VSlot > &slot, const string &name, const RefPtr< VCreationPreferences > &VCP=nullptr) |
| AttachErrorCode | attachInputObject (const RefPtr< VSlot > &slot, const string &name={}, const RefPtr< VCreationPreferences > &VCP=nullptr, bool ReallyUnique=true) |
| CreateConnectionResult_t | createChild (const VAcception &VA, const Intercube &CreationContext) |
| CreateConnectionResult_t | connectChild (const VObjectPtr &ChildObject, const RefPtr< VAcceptInfo > &VA) |
| CreateConnectionResult_t | connectAsChild (const VObjectPtr &ChildObject, const VAcception &VA) |
| virtual void | InputCreation (const RefPtr< VParameter > &CurrentObjectsInput, const VObjectPtr &NewlyCreatedObject, const RefPtr< VParameter > &TheNewObjectsOutputParameter) |
| VObjectPtr | createInput (const WeakPtrVCreatorBase &VCrec, const RefPtr< VSlot > &what, const string &name, Intercube &CreationContext) |
| VObjectPtr | extractSlot (const RefPtr< VSlot > &theSlot, const string &theNewName=string()) const |
| Public Member Functions inherited from Wizt::VStateCreatorBase | |
| RefPtr< State > & | getState (const WeakPtr< ValuePool > &VP) const |
| RefPtr< InterfaceBase > | hasLocalInterface (const type_info &InterfaceType) const |
| RefPtr< State > | myState (const WeakPtr< ValuePool > &Context) const |
| void | setState (const WeakPtr< ValuePool > &, const RefPtr< State > &st) const |
| Public Member Functions inherited from Wizt::VSaveable | |
| void | addSaver (const string &, const RefPtr< VishSaver > &) |
| void | addSavers (AppClass &A) |
| bool | autosave () const |
| RefPtr< VishSaver > | getMostRecentSaver () const |
| size_t | getNumberOfSavers () const |
| RefPtr< VishSaver > | getSaver (const string &) const |
| RefPtr< VishSaver > | getSaverByExt (const string &ext) const |
| int | iterate_savers (const save_iterator &si) const |
| Public Member Functions inherited from Wizt::VManagedDomainObject< VObject > | |
| const type_info & | getDomainType () const override |
| void | remove () |
| VManagedDomainObject (const string &name, int priority=DEFAULT_PRIORITY) | |
| Public Member Functions inherited from Wizt::VManagedObject | |
| string | getLoadModule () const |
| void | insert (const string &s, int priority=DEFAULT_PRIORITY) |
| void | remove () |
| void | setPriority (int priority) |
| VManagedObject (const string &name, int priority=DEFAULT_PRIORITY) | |
| Public Member Functions inherited from MemCore::Intercube | |
| void | addInterface (const RefPtr< InterfaceBase > &I) const |
| void | addInterfaceData (const Data &D) |
| void | addInterfaceData (const Data &D) |
| void | clearInterfaces () |
| bool | const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const |
| virtual RefPtr< InterfaceBase > | createInterface (const type_info &) const |
| RefPtr< InterfaceBase > | findInterface (const type_info &t) const |
| RefPtr< InterfaceBase > | getInterface (const type_info &t) |
| std::string | getInterfaceNames (const char delim=';') const |
| bool | gotNewInterfaceData (const Data &D) |
| bool | gotNewInterfaceData (mutex &M, const Data &D) |
| bool | gotNewInterfaceData (mutex &M, const Data &D) |
| bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector &S) |
| bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector *S) |
| bool | hasChangedInterfaceData (const Data &D) const |
| bool | hasChangedInterfaceData (const Data &D) const |
| bool | hasChangedInterfaceData (const Data &D, const Selector &) const |
| bool | hasChangedInterfaceData (const Data &D, const Selector *) const |
| bool | hasInterface (const type_info &t) const |
| bool | iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) |
| void | printInterfaces () const |
| void | registerInterface (const type_info &t) |
| void | removeInterface () |
| void | removeInterfaceBase (const type_info &InterfaceBaseID) |
| Public Member Functions inherited from MemCore::MutableName | |
| void | addNameChangeNotifier (const WeakPtr< Notifier > &) |
| std::string | BaseName (const char Separator) const |
| const std::string & | getName () const |
| MutableName (const std::string &theName) | |
| const std::string & | Name () const |
| void | rename (const std::string &newName) |
| void | setName (const std::string &newName) |
| Public Member Functions inherited from Wizt::VScriptable | |
| RefPtr< VScriptFunctor > | findFunctor (const string &name) const |
| RefPtr< VScriptFunctor > | insertFunctor (const string &name, const RefPtr< VScriptFunctor > &) |
| bool | iterate (iterator &it) |
| int | nFunctors () const |
| void | removeFunctor (const string &name) |
| Public Member Functions inherited from Wizt::VTraceRequestID | |
| bool | addRequest (const VRequest &request) |
| bool | hasRequest (const VRequest &request) const |
| Public Member Functions inherited from Wizt::VTransformable | |
| RenderBasin::glsl | getTransformationShaderFunctions (VRenderContext &Context) const |
| bool | initializeAnemoneTransformation (Anemone &RenderAnemone, VRenderContext &Context) const |
| RefPtr< BoundingBox > | shadedVolume (const RefPtr< ValuePool > &Context, const RefPtr< BoundingBox > &VerticesBBox) const |
| Public Member Functions inherited from Wizt::StatusIndicator | |
| bool | setStatusCritical (const RefPtr< ValuePool > &Context, const string &what) const |
| bool | setStatusError (const RefPtr< ValuePool > &Context, const string &what, bool AnnouncePublic=false) const |
| bool | setStatusInfo (const RefPtr< ValuePool > &Context, const string &what) const |
| bool | setStatusWarning (const RefPtr< ValuePool > &Context, const string &what) const |
| StatusIndicator (VObject *what, const string &initialtext="", int EL=0, const string &statusslotname=Slotname) | |
| Public Member Functions inherited from Wizt::Fish< Fiber::Slice > | |
| Fish (const string &time="time", const string ×cale="timescale") | |
| Constructor, uses the VObject from the virtual base class. | |
| ~Fish () | |
| Destructor. | |
| double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| Get the time value for the current selection from the value pool. | |
| Fiber::Bundle::GridInfo_t | findRecentGrid (Fiber::GridSelector &GS, const RefPtr< ValuePool > &VP) const |
| Public Member Functions inherited from Wizt::TimeDependent | |
| double | getTime (const RefPtr< ValuePool > &VP, double DefaultTime=0.0, const Range &DefaultRange=Range(0.0, 1.0)) const |
| const TypedSlot< VTime > & | getTimeSlot () const |
| void | setupTime (const VConnectable::CreationSlots_t &CreationSlots, bool CreateNewTimeObjectIfNoneExistent=true) |
| TimeDependent (const char *timename="time", const char *timescalename="timescale", const RefPtr< VCreationPreferences > &VP=NullPtr(), const VTime &VT=VTime(0.0, 0.0, 0.0)) | |
| Public Member Functions inherited from Wizt::Fish< Fiber::Field > | |
| Fish (const string &field, int ExpertLevel=0) | |
| Constructor, specify slot name for this field. | |
| template<class ... T> | |
| bool | acceptType () |
| Tell this field to accept certain types. | |
| void | setFieldExpertLevel (int EL) |
| Set the expert level of this slot. | |
| ~Fish () | |
| Destructor, cleaning up. | |
| void | registerFieldAsOutput () |
| Make field visible as output. | |
| string | Fieldname (const RefPtr< ValuePool > &VP) const |
| Get the name of the selected field. | |
| string | getFieldname (const RefPtr< ValuePool > &VP) const |
| Get the name of the selected field. | |
| RefPtr< Fiber::Field > | getField (const RefPtr< ValuePool > &VP) const |
| Get a vertex field from the root level from the current selection. | |
| RefPtr< Fiber::Field > | getField (const RefPtr< ValuePool > &VP, const string &theFieldName) const |
| Get another field from the same Grid. | |
| RefPtr< Fiber::Field > | getFieldRepresentation (const RefPtr< Fiber::Representation > &LevelRep, const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Skeleton > &DestVertices, Fiber::Grid &SourceGrid, Fiber::Slice &DestGridSlice, const string &HelperDestGridName, bool StoreResult=true) |
| Get Field from a possibly different Grid. | |
| RefPtr< Fiber::Field > | getCoordinates (const RefPtr< ValuePool > &VP) const |
| Get the coordinates on this Grid. | |
| FieldSelector | getFieldSelector (const RefPtr< ValuePool > &VP) const |
| double | getTime (const RefPtr< ValuePool > &VP, const RefPtr< Fiber::Bundle > &SpaceTime) const override |
| Get the time from the current field selector. | |
| TypedSlot< VTime > | getTimeSlot () const |
| Return the associated time slot from the source object. | |
| RefPtr< VManagedObject > | getSource () const |
| Get the source object of this field slot, can be used to check if the field is connected to a source at all. | |
| bool | IterateLevels (LevelIterator &LI, const RefPtr< ValuePool > &Context, const Fiber::BundlePtr &SpaceTime=Fiber::BundlePtr(NullPtr())) const |
| Get a field from an arbitrary representation from the current selection. | |
| Public Member Functions inherited from Wizt::ShaderFields | |
| ShaderFields (VObject *that, const string &AllowImplicitFieldsSlotName="AllowImplicitFields", int AllowImplicitFieldsSlotEL=9) | |
| string_set | getShaderDefaultFields (const string &Shaderfield) const |
| bool | isNewerThan (const Ageable &A) const |
| getSkeletonFieldsResults_t | getSkeletonField (const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, const string &ShaderfieldName, const RefPtr< ValuePool > &Context, const FieldSelector &FS) const |
| virtual bool | validateFragment (const RefPtr< ValuePool > &Context, const RenderNamespace::glsl &FieldID, const RefPtr< Fiber::FragmentID > &FID, const WeakPtr< Fiber::FiberTypeBase > &FTB, int ElementTextureLength) const |
| bool | validateFields (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, const FieldValidator_t &FV, string &ValidateInputInfoString) const |
| bool | isMandatoryShaderAttribute (const string &AttributeName) const |
| Check whether a given shader attribute must be provided. | |
| bool | addField (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, const TypedSlot< Fiber::FieldSelector > &theFieldSelector, const RenderNamespace::glsl &AttributeName, RenderFields &Result, string &InfoString) |
| Add a field to the provided FieldList. | |
| bool | addFields (VRequest &Context, const RefPtr< Fiber::Skeleton > &theSkeleton, const RefPtr< Fiber::Chart > &chart, RenderFields &Result, string &InfoString) |
| Add all stored fields to the provided FieldList. | |
| RenderNamespace::glsl | getShaderDefinitions (const RefPtr< ValuePool > &Context, const RenderNamespace::glsl &FieldID, const Fiber::Field &F, const RefPtr< Fiber::FragmentID > &FID, const RefPtr< Fiber::SizeInterface > &PrimaryDataFragmentSize) const |
| RenderNamespace::glsl | getFieldsShaderDefinitions (const RefPtr< ValuePool > &Context, const RenderFields::RefinementIndex &SkeletonID, const RefPtr< Fiber::FragmentID > &FID, const RefPtr< Fiber::SizeInterface > &PrimaryDataFragmentSize, const RenderFields &RF) const |
| RenderNamespace::glsl | getFieldsShaderPrefix (const RefPtr< ValuePool > &Context, const RenderFields::RefinementIndex &SkeletonID, const RefPtr< Fiber::FragmentID > &FID, Fiber::CreativeArrayBase &myPrimaryDataFragment, const RenderFields &RF) const |
| Public Member Functions inherited from Wizt::Orientation | |
| Orientation (VObject *what, const std::string &name="orientation", int EL=0, unsigned DefaultValue=2) | |
| int | getOrientation (const RefPtr< ValuePool > &Context) const |
| Return 0,1 or 2 for the currently selected orientation in X,Y or Z. | |
| Eagle::bivector3 | getOrientationVector (const RefPtr< ValuePool > &Context) const |
| Return a bi-vector corresponding to the currently selected orientation. | |
| bool | setSliceRange (const RefPtr< ValuePool > &Context, const RefPtr< Eagle::BoundingBox > &BBox, const TypedSlot< double > &CoordinateValue, bool AdjustValueAsWell) const |
| Given a bounding box, set the min/max properties of the given typed slot according to the currently selected orientation. | |
| Public Member Functions inherited from Wizt::FloatOrigin | |
| RefPtr< Chunk< Eagle::point3 > > | computeShiftedCoordinates (const RefPtr< Chunk< Eagle::point3 > > &RawCoordinates, const Eagle::tvector3 &TranslationVector) const |
| VRenderContext::ModelViewState | getCoordinateTranslation (const VRenderContext &Context, Eagle::tvector3 &TranslationVector) const |
| VRenderContext::ModelViewState | getCoordinateTranslation (const VRenderContext &Context, Intercube &IC, Eagle::tvector3 &TranslationVector) const |
| Public Member Functions inherited from Wizt::Programmable | |
| RefPtr< RenderBasin::Program > | CompileShader (VRenderContext &Context, const std::string &Name, const RenderBasin::Program::Setup &SetupFunction=nullptr, const RefPtr< RenderBasin::Program > &ExistingProgram=nullptr, const glsl &LocalVertexShaderPrefixCode="", const glsl &LocalGeometryShaderPrefixCode="", const glsl &LocalFragmentShaderPrefixCode="") const |
| void | enableViewportArray (bool EnableFragmentLayerViewport=true) |
| virtual glsl | geometry_shader (VRenderContext &Context) const |
| virtual glsl | GeometryShaderPrefix (VRenderContext &Context) const |
| std::pair< glsl, string > | getCode (VRenderContext &Context, const std::string &Name, const std::string &Ext, std::string(Programmable::*shader)(VRenderContext &Context) const, const string &PrefixCode) const |
| void | setGLSLVersion (const string &v_version, const string &g_version, const string &f_version) |
| void | setGLSLVersion (const string &version) |
| Public Member Functions inherited from Wizt::Colorizer | |
| Colorizer (VObject *that, const string &slotname="colormap", int EL=0) | |
| MemCore::RefPtr< RenderBasin::TextureTentacle > | createColormapTexture (VRenderContext &Context, int TextureUnit, const MemCore::RefPtr< RenderBasin::TextureTentacle > &OldTT=NullPtr(), bool IntegerTexture=false) const |
| bool | haveNewerColormap (VRenderContext &Context, const Ageable &) const |
| MemCore::RefPtr< RenderBasin::TextureTentacle > | makeColormapTexture (VRenderContext &Context, const RefPtr< RenderBasin::Program > &ShaderProgram, int TextureUnit, const string &ShaderTexturename="", bool IntegerTexture=false) const |
Protected Attributes | |
| in< Enum > | Mode |
| std::string | ColormapTextureName |
| The name of the color map texture in the shader. | |
| std::string | DataTextureName |
| The name of the data texture in the shader. | |
| Protected Attributes inherited from Wizt::VObject | |
| MemCore::Counter | UpdateCounter |
| MemCore::Counter | RequestCounter |
| Protected Attributes inherited from Wizt::Fish< Fiber::Field > | |
| TypedSlot< Fiber::Field > | MyField |
Additional Inherited Members | |
| Static Public Member Functions inherited from Wizt::FieldSlice | |
| static RefPtr< Chunk< Eagle::point3 > > | makeQuadTextureCoords (size_t SliceDimsX, size_t SliceDimsY, bool QuadStrip) |
| Static Public Member Functions inherited from Wizt::GridAnemone | |
| static RefPtr< RenderBasin::VertexAttribute > | createVertexCoordinates (VRenderContext &Context, const RefPtr< Fiber::MemBase > &Coordinates, bool AllowProceduralCoordinates) |
| static const char * | getAnemoneRenderStatusDescription (AnemoneRenderStatus) |
| static void | destroyAnemone (RefPtr< Anemone > &Anemone, const AnemoneCreationContext &ARC) |
| Static Public Member Functions inherited from Wizt::VConnectable | |
| static bool | attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VParameter > &ProvidedParam, const string &Member={}) |
| static bool | attachSlot (const WeakPtr< VSlot > &DestSlot, const RefPtr< VSlot > &SourceSlot, const string &Member={}) |
| static bool | detachSlot (const RefPtr< VSlot > &SourceSlot) |
| Static Public Member Functions inherited from Wizt::VSlotContainer | |
| static const char * | AttachErrorCodeMessage (AttachErrorCode) |
| static bool | attachParameter (const RefPtr< VParameter > &theProvidedParam, const WeakPtr< VSlot > &theDestSlot, const string &theMember={}) |
| Static Public Member Functions inherited from Wizt::ValueCacheable | |
| static ValueCache & | consider (MemCore::Intercube &IC, const WeakPtr< VSlot > &VS, const RefPtr< ValuePool > &Context) |
| static ValueCache & | getValueCache (MemCore::Intercube &IC) |
| static bool | hasChangedSlots (const WeakPtrToVSlotContainer &theSlotOwner, const MemCore::Intercube &IC, const RefPtr< ValuePool > &Context) |
| Static Public Member Functions inherited from Wizt::RenderAble | |
| static const char * | VisibilitySlotName () |
| Static Public Member Functions inherited from Wizt::VObject | |
| static bool | remove (const string &s) |
| static int | findOutputObjects (const type_info &Type, OutputObjectIterator &GOutputs) |
| static string | createChildname (const string &parent_name) |
| static VAcceptInfoList_t | accept (const VObjectPtr &vobj) |
| static RefPtr< VParameter > | findUniqueOutputObject (const type_info &Type, const RefPtr< VCreationPreferences > &VCP, bool ReallyUnique, const VObject *NotThisOne) |
| Static Public Member Functions inherited from Wizt::VSaveable | |
| static VSaveable & | GlobalState () |
| Static Public Member Functions inherited from Wizt::VManagedDomainObject< VObject > | |
| static RefPtr< VManagedObject > | find (const string &s) |
| static int | iterate (VManagedObjectIterator_t VIt, int p_start=INT_MIN, int p_end=INT_MAX) |
| static int | size () |
| static int | traverse (VManagedObjectIterator &VIt, int p_start=INT_MIN, int p_end=INT_MAX) |
| Static Public Member Functions inherited from Wizt::VManagedObject | |
| static int | count () |
| static VManagedObjectPtr | find (const type_info &, const std::string &s) |
| static bool | InitDomain (const type_info &) |
| static int | iterateModules (ModuleIterator &VIM) |
| static int | size (const type_info &) |
| static int | traverse (const type_info &, VManagedObjectIterator &VIt, int p_start, int p_end) |
| static void | UnloadVModule (const string &what, VRemoveItem &RI) |
| Static Public Member Functions inherited from MemCore::MutableName | |
| static std::string | BaseName (const std::string &theName, const char Separator) |
| Static Public Member Functions inherited from Wizt::ShaderFields | |
| static getSkeletonFieldsResults_t | getSkeletonField (const RefPtr< Fiber::Skeleton > &DestVertexSkeleton, const RefPtr< Fiber::Chart > &chart, const FieldSelector &FS, const string_set &ImplicitFieldNames, bool AllowImplicitFields) |
| Provide a field on a skeleton, considering possibly given implicit field names, i.e. | |
| static RenderNamespace::glsl | getPositionsShaderFunction (const Fiber::CreativeArrayBase &theCoordinateFragment) |
| Defines functions in the vertex shader that allow to compute positions also from uniform coordinates. | |
| Static Public Member Functions inherited from Wizt::Orientation | |
| static Eagle::bivector3 | getOrientationVector (int OrientationValue) |
| Given an orientation direction (0,1,2) corresponding to X,Y,Z, return a bivector describing that plane. | |
| Static Public Member Functions inherited from Wizt::FloatOrigin | |
| static VRenderContext::ModelViewState | getTranslationVector (const VRenderContext &Context, Intercube &IC, Eagle::tvector3 &TranslationVector, double CameraShiftThreshold) |
| static Eagle::tvector3 | getTranslationVector (Intercube &IC) |
| Static Public Member Functions inherited from Wizt::Programmable | |
| static string | OptionalFileRead (const string &filename, const string &text) |
| static glsl | setNumberOfLightSources (VRenderContext &Context, const std::string &VariableName="lightNum") |
| Static Public Member Functions inherited from Wizt::Colorizer | |
| static RefPtr< RenderBasin::TextureTentacle > | createColormapTexture (Colormap &Cmap, VRenderContext &Context, int TextureUnit, const MemCore::RefPtr< RenderBasin::TextureTentacle > &OldTT=nullptr, bool IntegerTexture=false) |
| static const char * | getColormapFunctionDefinitions () |
| static bool | setSmoothColormap (const MemCore::RefPtr< RenderBasin::TextureTentacle > &TT, bool yes=true) |
| Public Attributes inherited from Wizt::FieldSlice | |
| inout< double > | inCoordinateValue |
| in< VBoundingBox > | inPlacement |
| in< Eagle::point3 > | inP00 |
| in< Eagle::point3 > | inP01 |
| in< Eagle::point3 > | inP11 |
| in< Eagle::point3 > | inP10 |
| TypedSlot< Fiber::FragmentSelector > | inFragmentSelector |
| Public Attributes inherited from Wizt::FieldAnemone | |
| std::unordered_map< int, std::string > | TextureUnitNames |
| Public Attributes inherited from Wizt::FieldAnemoneBase | |
| TypedSlot< Fiber::Grid > | myEvaluationGrid |
| The optional Grid that is used for rendering, all fields will be evaluated and displayed on this Grid, if it is specified. | |
| Public Attributes inherited from Wizt::GridAnemone | |
| inout< double > | inLevelThreshold |
| in< double > | inRenderTimeFactor |
| inout< RefPtr< CellTensorFunctor > > | inCellTensorFunctor |
| in< bool > | inFreeze |
| in< bool > | inShowTerminalOnly |
| inout< int > | inMinLevel |
| inout< int > | inNumberOfLevels |
| inout< int > | inMaxNumberOfRenderFragments |
| inout< int > | inMinNumberOfElementsPerFragments |
| inout< int > | inMaxNumberOfElementsPerFragments |
| out< VBoundingBox > | outVisibleBBox |
| out< Fiber::Grid > | outVisibleGrid |
| SortMethod | CurrentSortMethod = SortMethod::None |
| Public Attributes inherited from Wizt::VSlotContainer | |
| AllLevels | |
| DestParameterNotFound | |
| InvalidDestParameter | |
| Public Attributes inherited from Wizt::VEnvironmentRenderObject | |
| VOutput< VCameraSetPtr > | myCameraSet |
| Public Attributes inherited from Wizt::RenderAble | |
| out< double > | outRenderTimeContribution |
| in< bool > | Visibility |
| Public Attributes inherited from Wizt::VObject | |
| HelpURL | |
| HTMLText | |
| PlainText | |
| ShortHTMLText | |
| ShortText | |
| std::string | whyupdate |
| string | UserInfo |
| Public Attributes inherited from Wizt::RenderNamespace | |
| COLORS | |
| COORDINATES | |
| LINE_LOOP | |
| LINE_STRIP | |
| LINES | |
| NORMALS | |
| POINTS | |
| POLYGON | |
| TRIANGLE_STRIP | |
| TRIANGLE_FAN | |
| TRIANGLES | |
| QUAD_STRIP | |
| QUADS | |
| SECONDARY_COLORS | |
| TEXTURE0 | |
| TEXTURE1 | |
| USER_DEFINED | |
| Public Attributes inherited from Wizt::StatusIndicator | |
| VOutput< VObjectStatus > | StatusInfo |
| Public Attributes inherited from Wizt::ShaderFields | |
| ShaderFields_t | myShaderFields |
| Map from names used in the GLSL code to input field slots. | |
| VObject::in< bool > | inAllowImplicitFields |
| std::unordered_map< string, string_set > | myShaderDefaultFields |
| For each shader field optionally provide a name for the field on the Grid. | |
| std::unordered_set< std::string > | MandatoryShaderAttributes |
| Public Attributes inherited from Wizt::Orientation | |
| TypedSlot< Enum > | myOrientation |
| Public Attributes inherited from Wizt::Programmable | |
| glsl | f_prefix |
| glsl | g_prefix |
| RenderBasin::GeometryInputType | GeometryInput |
| RenderBasin::GeometryOutputType | GeometryOutput |
| glsl | v_prefix |
| Static Public Attributes inherited from Wizt::VObject | |
| static constexpr char | NameSeparator |
| static constexpr char | SlotNameSeparator |
| Static Public Attributes inherited from Wizt::VManagedObject | |
| static string | CurrentLoadModule |
| Static Public Attributes inherited from Wizt::StatusIndicator | |
| static const char | Slotname [] |
| Static Public Attributes inherited from Wizt::TimeDependent | |
| static const char * | GlobalTimePreference |
| Static Public Attributes inherited from Wizt::ShaderFields | |
| static const char | define_ATTRIBUTE_INDEX_LOCATION [] |
| A glsl macro to define a. | |
| Static Public Attributes inherited from Wizt::Programmable | |
| static const char | default_fragment_shader [] |
| static const char | default_geometry_shader [] |
| static const char | default_vertex_shader [] |
| Protected Types inherited from Wizt::VObject | |
| typedef bool(* | UpdateFunction) (VObject *, VRequest &, double precision) |
| Protected Member Functions inherited from Wizt::VSlotContainer | |
| virtual void | setup (const CreationSlots_t &CreationSlots) |
| Protected Member Functions inherited from MemCore::ReferenceBase< VManagedObjectBase > | |
| virtual void | extremeUnction () |
| ReferenceBase & | operator= (const ReferenceBase &R) |
| void | suicide () |
| Protected Member Functions inherited from Wizt::RenderAble | |
| RenderAble (const string &name, int p, const RefPtr< VCreationPreferences > &VP) | |
| Protected Member Functions inherited from Wizt::VObject | |
| virtual bool | unsychronized_update (VRequest &VR, double precision) |
| Protected Member Functions inherited from Wizt::TimeDependent | |
| void | TimeSetup (const VConnectable::CreationSlots_t &CreationSlots) |
Base class for a common properties of render objects rendering a 2D slice of a 3D scalar field.
|
override |
Add data from this field's fragment to the render anemone:
References addRenderFragment(), MemCore::MutableName::BaseName(), ColormapTextureName, Wizt::Programmable::CompileShader(), Wizt::Colorizer::createColormapTexture(), DataTextureName, Wizt::RenderBasin::TextureStorageFormat::Float, Wizt::Orientation::getOrientationVector(), Wizt::Anemone::insert(), Wizt::RenderBasin::Red(), and setTextureMode().
Referenced by addRenderFragment().
|
overridevirtual |
Fragmentshader GLSL code, looks up a data value in the data texture for the given texture coordinate and looks up its color via the colormap texture.
Implements Wizt::Programmable.
References fragment_shader().
Referenced by fragment_shader().
|
overridevirtual |
Use the DataTextureName to represent the primary input field in the shader.
Reimplemented from Wizt::FieldAnemone.
References DataTextureName, and getShaderAttributeName().
Referenced by getShaderAttributeName().
|
overridevirtual |
Render Caching: Determine when the render anemone can be updated or needs to be re-created.
Reimplemented from Wizt::FieldSlice.
References MemCore::MutableName::BaseName(), ColormapTextureName, Wizt::Programmable::CompileShader(), DataTextureName, Wizt::Anemone::getProgram(), setTextureMode(), updateColormap(), and updateFieldSliceAnemone().
Referenced by updateFieldSliceAnemone().
|
overridevirtual |
Vertexshader GLSL code, sets up texture coordinates and transform vertices.
Implements Wizt::Programmable.
References vertex_shader().
Referenced by vertex_shader().