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The Vish Visualization Shell 0.3
Vish
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Gather general basic mathematic functions which are not available in cmath here. More...
Namespaces | |
| namespace | PhysicalSpace |
| Geometric algebra of the physical 3D-space, by which we mean the Clifford algebara over Euclidean, three-dimensional space. | |
| namespace | Plane |
| Geometric algebra of the plane, by which we mean the Clifford algebra over Euclidean, two-dimensional space. | |
| namespace | STA |
| Geometric algebra of spacetime, a.k.a. | |
Classes | |
| struct | AnalyticFunctionBase |
| Abstract base class for analytic functions, coordinate-independent. More... | |
| class | AntiSymmetric |
| struct | AnyType |
| struct | Assert |
| struct | Assert< true > |
| struct | Assertion |
| struct | Assertion< true > |
| class | Assignment |
| Convenience class to allow using the comma operator for assigning a sequence of elements to a given array-like class. More... | |
| struct | BinaryOperatorFunctor |
| struct | BinaryOperatorNode |
| Template node class to perform binary operations on evaluate-able nodes. More... | |
| class | BoundingBall |
| Bounding container implemented by a ball. More... | |
| class | BoundingBox |
| A coordinate-parallel bounding box in three dimensions. More... | |
| class | CameraPath |
| A camera path with movements, motions and various constraints. More... | |
| struct | Cartesian3D |
| class | Christoffel |
| Christoffel symbols. More... | |
| class | Column |
| A column vector. More... | |
| class | ConstantNode |
| A node that constructs a type from a constant value. More... | |
| struct | ConstantVectorNode |
| A node that implements a constant vector value. More... | |
| class | ConstructorNode |
| A node that constructs a vectorial type from three scalar values. More... | |
| class | Context |
| A set of variable names, with indices associated to each type. More... | |
| struct | ContraVariant |
| struct | ContravariantIndexingScheme |
| Indices are all upper indices, e.g. More... | |
| struct | CoordinateInfo |
| struct | CoordinateInfo< void > |
| struct | CoVariant |
| struct | CovariantIndexingScheme |
| Indices are all lower indices, e.g. More... | |
| struct | DegeneratedMatrix |
| struct | DerivationTrait |
| Template type trait class to compute analytical derivates. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< NodeType, NodeType, NodeType, '+'> > |
| Computes (u+v),x which is u,x+v,x. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< NodeType, NodeType, NodeType, '-'> > |
| Computes (u-v),x which is u,x-v,x. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< ScalarNode, ScalarNode, ScalarNode, ' *'> > |
| Computes (ab),x which is a,x b + a b,y. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< ScalarNode, ScalarNode, ScalarNode, '+'> > |
| Computes (a+b),x which is a,x+b,y. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< ScalarNode, ScalarNode, ScalarNode, '-'> > |
| Computes (a-b),x which is a,x-b,y. More... | |
| struct | DerivationTrait< BinaryOperatorFunctor< ScalarNode, ScalarNode, ScalarNode, '/'> > |
| Computes (a/b),x which is (a,x b - a b,y) / b^2. More... | |
| struct | DerivationTrait< LocationComponent< Component > > |
| Computes (v[i]),x. More... | |
| struct | DerivationTrait< ScalarCube > |
| Computes (y^3),x which is 3 y^2 y,x. More... | |
| struct | DerivationTrait< ScalarPlusBivector > |
| Computes (a+U),x which is a,x+U,v. More... | |
| struct | DerivationTrait< ScalarSquare > |
| Computes (y^2),x which is 2 y y,x. More... | |
| struct | DerivationTrait< ScalarTimesVector > |
| Computes (a*v),x which is a,x * v + a * v,x. More... | |
| struct | DerivationTrait< UnaryMinus< NodeType > > |
| Computes (-v),x which is -(v,x) More... | |
| struct | DerivationTrait< VectorDotProduct > |
| Computes (uv),x which is u,x * v + u * v,x. More... | |
| struct | DerivationTrait< VectorSquare > |
| Computes (v^2),x which is 2 v v,x. More... | |
| struct | DerivationTrait< VectorTimesScalar > |
| Computes (a*v),x which is a,x * v + a * v,x. More... | |
| struct | DerivationTrait< VectorWedgeVector > |
Computes ![]() ![]() | |
| struct | Determinantor |
| The determinantor recursively computes the determinant of a matrix. More... | |
| struct | Determinantor< 1 > |
| The trivial determinant of a 1x1 matrix. More... | |
| struct | Determinantor< 2 > |
| The simple determinant of a 2x2 matrix. More... | |
| struct | Determinantor< 3 > |
| struct | Determinantor< 4 > |
| struct | DomainFunctions |
| struct | DomainFunctions< RGB, DomainVector > |
| struct | DomainFunctions< RGBA, DomainVector > |
| class | DomainVector |
| A vector type that is bound to a certain domain, inheriting all vector space properties, but provides type-safety to only operate within the same domain. More... | |
| class | DomainVector< ScalarType[N], Domain, ScalarType > |
| struct | ElementOfFunctor |
| struct | EvaluationContext |
| Class providing numerical values from some context ID for the evaluation of function trees. More... | |
| class | Evaluator |
| Abstract base class providing numerical values from some context ID for the evaluation of function trees. More... | |
| class | Eye |
| struct | FA_CONVERT |
| class | FixedArray |
| A FixedArray is a simple copy-by-value array providing random access to its elements. More... | |
| struct | FixedArrayFlattener |
| A template metaprogram class (type trait) to compute the flattened version of a FixedArray. More... | |
| struct | FixedArrayFlattener< FixedArray< FixedArray< T, M >, N > > |
| struct | FixedArrayFlattener< FixedArray< T, N > > |
| struct | FixedArrayType |
| struct | FixedArrayType< ElementType, 1 > |
| class | GaussSolver |
| struct | GE |
| struct | GetFixedArrayType |
| A template metaprogram class to compute the an fixed array type of an homogeneous type. More... | |
| struct | GT |
| class | Head |
| Properties of a camera floating around in space, or, alternatively, an eagle's eye. More... | |
| class | Interpol |
| Interpolation of certain values. More... | |
| struct | InversionOperation |
| struct | IVec4Packed |
| struct | KDInterface |
| class | KDTree |
| A multidimensional KDTree data structure rewritten from c-code by John Tsiombikas (http://code.google.com/p/kdtree/). More... | |
| struct | KDTreeCallBackFunctor |
| struct | KDTreeResult |
| struct | KDTreeResult< std::list< T > > |
| struct | KDTreeResult< std::map< double, T > > |
| struct | KDTreeResult< std::multimap< double, T > > |
| struct | KDTreeResult< std::set< T > > |
| struct | KDTreeResult< std::vector< T > > |
| struct | KeyValue |
| Entry in interpolation table with some flags. More... | |
| struct | LE |
| struct | LeibnitzRule |
| Implements the Leibnitz rule for derivatives for binary operators o: [A o B ],x = [A,x o B + [A o B,x]. More... | |
| struct | LocationComponent |
| Extracts a component of a location. More... | |
| class | LowerTriangular |
| A symmetric matrix stored in lower triangular form. More... | |
| struct | LT |
| class | Matrix |
| Simple matrix class for performing fast operations on matrices of sizes known at compile-time. More... | |
| struct | MetaInfo |
| struct | MetaInfo< bivector3 > |
| struct | MetaInfo< bivector3f > |
| struct | MetaInfo< Christoffel< N, Scalar_t > > |
| struct | MetaInfo< ColorSpace::RGBA::tvector > |
| struct | MetaInfo< Column< N, Scalar_t > > |
| struct | MetaInfo< Coordinates< Cartesian3D, double >::bivector > |
| struct | MetaInfo< Coordinates< Cartesian3D, double >::covector > |
| struct | MetaInfo< Coordinates< Cartesian3D, double >::point > |
| struct | MetaInfo< Coordinates< Cartesian3D, double >::vector > |
| struct | MetaInfo< covector3f > |
| struct | MetaInfo< DomainVector< Vector< ValueType, 3 >, RGB > > |
| struct | MetaInfo< DomainVector< Vector< ValueType, 4 >, RGBA > > |
| struct | MetaInfo< DomainVector< VectorType, Domain, scalar_t > > |
| struct | MetaInfo< FixedArray< T, N > > |
| Implement the meta-information on fixed arrays. More... | |
| struct | MetaInfo< LowerTriangular< N, Scalar_t > > |
| struct | MetaInfo< Matrix< R, C, Value > > |
| struct | MetaInfo< metric33 > |
| struct | MetaInfo< point3 > |
| struct | MetaInfo< point3f > |
| struct | MetaInfo< Row< N, Scalar_t > > |
| struct | MetaInfo< trivector3 > |
| struct | MetaInfo< tvector3 > |
| struct | MetaInfo< vector3f > |
| struct | MetaInfo< Vector< T, N > > |
| struct | MetaInfo< void > |
| struct | MetaInfoElementIndex |
| For multidimensional types T of rank MetaInfo<T>::RANK, this class provides a mapping from index space to memory space. More... | |
| struct | MetaInfoElementIndex< Christoffel< N, Scalar_t > > |
| struct | MetaInfoElementIndex< LowerTriangular< N, Scalar_t > > |
| struct | MetaInfoElementIndex< Matrix< R, C, Value > > |
| struct | MetaInfoIO |
| Helper class which is provides some textual output for MetaInfo types. More... | |
| struct | MetaInfoIO< MetaInfo< T > > |
| struct | MetaInfoNonTensor |
| struct | MetaInfoNonTensor< Christoffel< N, Scalar_t > > |
| class | MultiRange |
| class | MultiVector |
| struct | MyDataHolder |
| struct | Node |
| Abstract base class for evaluation of arbitrary functions that have been parsed from some input. More... | |
| struct | NotElementOfFunctor |
| class | OcTree |
| struct | OneNode |
| A scalar node that always returns one. More... | |
| struct | Operator |
| An type-only template used as argument on computational constructors. More... | |
| struct | Operator<' *','~'> |
| Multiply with transpose. More... | |
| struct | Operator<' *'> |
| struct | Operator<'&'> |
| struct | Operator<'+','='> |
| struct | Operator<'+'> |
| struct | Operator<'-'> |
| struct | Operator<'/'> |
| struct | Operator<'='> |
| struct | Operator<'~'> |
| Transpose. More... | |
| struct | OperatorBase |
| class | ParserContext |
| Internal class for communicating with the Bison/Yacc Parser and Flexical Stanza Generator. More... | |
| class | Quadratic |
| An n x n matrix (i.e., a vector of length n*n), stored row-wise: that is, A(i,j) = A[ij], where ij = i*n + j. More... | |
| class | QuadTree |
| struct | Raster |
| Class for computing triangle strips on a uniform 2D distribution of points within a plane. More... | |
| struct | RGB |
| struct | RGBA |
| class | rgba_float_t |
| class | Row |
| A row vector,. More... | |
| struct | ScalarCube |
Compute ![]() | |
| struct | ScalarPlusBivector |
| A node operator implementing creation of rotor from scalar and bivector. More... | |
| struct | ScalarSquare |
| struct | ScalarTimesVector |
| A node implementing scalar times vector multiplication. More... | |
| struct | Spherical3D |
| class | SubMatrix |
| SubMatrix is a Matrix with row R and column C deleted. More... | |
| class | SubQuadratic |
| struct | SumDerivation |
| Implements the derivation of a sum [A + B ],x = A,x + B,x. More... | |
| class | Tensor3 |
| struct | TensorBase |
| Tensor experiments. More... | |
| struct | TernaryOperatorNode |
| Template node class to perform ternary operations on evaluate-able nodes. More... | |
| class | Torsion |
| Torsion Tensor. More... | |
| class | TransposeOperation |
| struct | TriangleStrip |
| Class to compute a contiguous triangle strip for a two-dimensional set of points. More... | |
| struct | TypedNode |
| Templatized trait class for Nodes that yield a specific return type. More... | |
| struct | TypeIndexingScheme |
| struct | TypeIndexingScheme< bivector3 > |
| struct | TypeIndexingScheme< bivector3f > |
| struct | TypeIndexingScheme< ColorSpace::RGBA::tvector > |
| struct | TypeIndexingScheme< covector3 > |
| struct | TypeIndexingScheme< covector3f > |
| struct | TypeIndexingScheme< trivector3 > |
| struct | TypeIndexingScheme< tvector3 > |
| struct | TypeIndexingScheme< vector3f > |
| struct | TypeIndexingScheme< Vector< T, N > > |
| struct | UIVec4Packed |
| struct | UnaryMinus |
| struct | UnaryOperatorNode |
| Template node class to perform unary operations on evaluate-able nodes. More... | |
| struct | unit |
| struct | Unit |
| http://en.wikipedia.org/wiki/Fundamental_unit In the SI system there are 7 fundamental units: kilogram, meter, candela, second, ampere, kelvin, and mole. More... | |
| struct | VariableNode |
| A node that references some variable which will be set by the Context of the Evaluator. More... | |
| struct | Vec3Pack32bit |
| Generic unpacking from 32-bit integer with bits per channel given explicitly. More... | |
| struct | Vec3Pack64bit |
| Generic unpacking from 64-bit integer with bits per channel given explicitly. More... | |
| struct | Vec3Pack_10_11_11 |
| union | Vec3Packed |
| struct | Vec3Packed.packed |
| class | Vector |
| A Vector is an fixed-size array (see class FixedArray) with vector space operations, i.e. More... | |
| struct | VectorDotProduct |
| Dot product between tangential vectors. More... | |
| struct | VectorizationTrait |
| A trait class to specify which vectorizations are possible. More... | |
| struct | VectorSquare |
| Computes v^2 for vector v. More... | |
| struct | VectorTimesScalar |
| A node implementing vector times scalar multiplication. More... | |
| struct | VectorWedgeVector |
| A node operator implementing creation of a bivector from two vectors. More... | |
| class | ViewPoints |
| A set of priority-weighted view points, used to recommend view points for objects. More... | |
| struct | YlmCoefficients |
| struct | ZeroNode |
| A scalar node that always returns zero. More... | |
Typedefs | |
| typedef unsigned short | color16_t |
| Type for 16-bit colors. | |
| typedef unsigned char | color8_t |
| Type for 8-bit colors. | |
| typedef ConstantNode< ScalarNode > | ConstantScalarNode |
| A scalar-valued node that yields a constant value, independent from the evaluation context. | |
| typedef int | OperatorID_t |
| The type identifying an Operator. | |
| typedef DomainVector< Vector< color16_t, 3 >, RGB > | rgb16_t |
| 16 bit RGB colors | |
| using | rgb_half_t = DomainVector< Vector< half, 3 >, RGB > |
| 16 bit floating point RGB colors | |
| typedef DomainVector< Vector< color8_t, 3 >, RGB > | rgb_t |
| 8 bit RGB colors | |
| typedef DomainVector< Vector< color16_t, 4 >, RGBA > | rgba16_t |
| 16 bit RGB colors with alpha channel | |
| using | rgba_half_t = DomainVector< Vector< half, 4 >, RGBA > |
| 16 bit floating point RGBA colors with alpha channel | |
| typedef DomainVector< Vector< color8_t, 4 >, RGBA > | rgba_t |
| 8 bit RGB colors with alpha channel | |
| typedef TypedNode< double > | ScalarNode |
| Base class for evaluation of a scalar function that has been parsed from some input. | |
| typedef VariableNode< double > | ScalarVariableNode |
| A node that references some variable which will be set by the Context of the Evaluator. | |
| typedef ConstructorNode< VectorNode > | VectorConstructorNode |
| A node that constructs a vector from three scalar values. | |
| typedef TypedNode< tvector3 > | VectorNode |
| Base class for evaluation of a vector-valued function that has been parsed from some input. | |
Arguments for computational constructors | |
| typedef Operator<'+'> | Add |
| Addition. | |
| typedef Operator<'-'> | Sub |
| Subtraction. | |
| typedef Operator<' *'> | Mult |
| Multiplication. | |
| typedef Operator<'/'> | Div |
| Division. | |
| typedef Operator<'~'> | Conj |
| Conjugate. | |
| typedef Operator<','> | Deriv |
| Derivative. | |
| typedef Operator<'&'> | BinaryAnd |
| Bit operations. | |
Functions | |
| MemCore::RefPtr< MemCore::Chunk< Eagle::point3f > > | computeNumericalShift (const MemCore::RefPtr< MemCore::TypedChunk< Eagle::point3 > > &RawData, const FixedArray< double, 3 > &TranslationVector) |
| Compute a shifted, single-precision version of the given data chunk of double-precision point coordinates. | |
| RefPtr< ScalarNode > | cube (const RefPtr< ScalarNode > &x) |
Compute ![]() | |
| template<class value > | |
| value | Det (const Quadratic< 1, value > &M) |
| Determinant of 1x1 matrix (trivial) | |
| template<class value > | |
| value | Det (const Quadratic< 2, value > &M) |
| Determinant of 2x2 matrix (easy) | |
| template<class value > | |
| value | Det (const Quadratic< 3, value > &M) |
| Determinant of 3x3 matrix (straightforward) | |
| template<class value > | |
| value | Det (const Quadratic< 4, value > &M) |
| Determinant of 4x4 matrix (effortsome) http://www.cvl.iis.u-tokyo.ac.jp/~miyazaki/tech/teche23.html. | |
| double | faculty (unsigned long n) |
| Division of two faculties, i.e. n!/m! | |
| double | faculty_div (unsigned long n, unsigned long m) |
| Division of two faculties, i.e. n!/m! | |
| template<dimension_t C, class Value > | |
| const Column< C, Value > & | InterpretAsColumn (const Row< C, Value > &A) |
| Explicit treatment of a row as column, pure type conversion, readonly. | |
| template<dimension_t C, class Value > | |
| Column< C, Value > & | InterpretAsColumn (Row< C, Value > &A) |
| Explicit treatment of a row as column, pure type conversion. | |
| bool | IntervalOverlap (double a0, double a1, double b0, double b1) |
| Check whether two intervals [a0,a1] and [b0,b1] overlap. | |
| bool | IntervalOverlap (std::array< double, 2 > a, std::array< double, 2 > b) |
| Check whether two intervals a=[a0,a1] and b=[b0,b1] overlap. | |
| template<class IntType > | |
| IntType | intPow (IntType n) |
| Compute n^n of unsigned. | |
| template<class IntType > | |
| IntType | intPow (IntType n, IntType m) |
| Compute n^m of ints. | |
| template<class IntType > | |
| IntType | intPowRecursive (IntType n, IntType m, IntType c) |
| A helper function for a recursive implementation of pow of int. | |
| constexpr bool | isEqual (double A, double B, double precision=1E-10) |
| Compare two doubles with limited precision. | |
| template<dimension_t M, dimension_t R, dimension_t C, class ValueA , class ValueB > | |
| constexpr auto | Matrix_mult (const Matrix< R, M, ValueA > &A, const Matrix< M, C, ValueB > &B) |
| Matrix product, version as function. | |
| int | minus_exponential (int m) |
Return ![]() | |
| double | norm (const PhysicalSpace::bivector &v) |
| The norm of a bivector. | |
| double | norm (const PhysicalSpace::tvector &v) |
| Compute the Euclidan norm of a vector. | |
| double | norm2 (const PhysicalSpace::bivector &v) |
| Compute the squared norm of a bivector, which is the area spun by the plane. | |
| double | norm2 (const PhysicalSpace::tvector &v) |
| Compute the squared norm of a vector v, i.e. v.v. | |
| parzival_API RefPtr< Node > | One () |
| A node that is always one (type OneNode). | |
| template<dimension_t C, class Value > | |
| Column< C, Value > | operator* (const Column< C, Value > &A, double V) |
| Multiply column vector by double. | |
| template<dimension_t C, class Value > | |
| Row< C, Value > | operator* (const Row< C, Value > &A, const double &V) |
| Multiply row vector by double. | |
| template<int N, class Value > | |
| Value | operator* (const Row< N, Value > &l, const Column< N, Value > &r) |
| Contraction operation: multiply row by column. | |
| parzival_API MemCore::RefPtr< BivectorNode > | operator^ (const MemCore::RefPtr< VectorNode > &, const MemCore::RefPtr< VectorNode > &) |
| Wedge product of two 3-vectors, yielding a bivector. | |
| template<int N, class value > | |
| Quadratic< N, value > | operator~ (Quadratic< N, value > Q) |
| Return the transposed n x n square matrix. | |
| template<class ResultType > | |
| MemCore::RefPtr< typename ResultType::TypedNode_t > * | RefNode (ResultType *N) |
| ingroup parzival Create a new reference pointer appropriate for the class given. | |
| template<typename T > | |
| T | sinc (T x) |
| The sinc(x) function, save for x=0, and numerically stable around x=0. | |
| RefPtr< ScalarNode > | square (const RefPtr< ScalarNode > &x) |
Compute ![]() | |
| parzival_API RefPtr< Node > | Zero () |
| A node that is always zero (type ZeroNode). | |
<A HREF="http://www.astro.virginia.edu/~eww6n/math/LegendrePolynomial.html">Legendre polynom</A> of order l,m | |
| double | P0 (double x) |
![]() | |
| double | P1 (double x) |
![]() | |
| double | Pn (int n, double x) |
![]() | |
| double | Plm (int l, int m, double x) |
![]() | |
| double | Laguerre (int k, double x) |
| http://en.wikipedia.org/wiki/Laguerre_polynomials | |
| double eagle_API | Re_Ylm (int l, int m, double costheta, double phi) |
Real part of spherical harmonics ![]() | |
| double eagle_API | Im_Ylm (int l, int m, double costheta, double phi) |
Imaginary part of spherical harmonics ![]() | |
| std::complex< double > eagle_API | Ylm (int l, int m, double costheta, double phi) |
| Spherical harmonics, complex return value. | |
| std::complex< double > eagle_API | Ylm_sincos (int l, int m, double costheta, double sin_mphi, double cos_mphi) |
Spherical harmonics, complex return value with precomputed ![]() | |
| double eagle_API | abs2_Ylm (int l, int m, double costheta, double phi) |
![]() | |
| int | lm_to_A (int l, int m) |
| Computation of linear index from (l,m) pair. | |
| void | A_to_lm (int A, int &l, int &m) |
| Computation of (l,m) pair from linear index. | |
Gather general basic mathematic functions which are not available in cmath here.
The "Eagle" namespace contains classes that implement vector and geometric algebra as well as interpolation procedures that ultimately allow the construction of camera paths.
Meta-template math functions go to meta/Math.hpp
The naming of the namespace is inspired by the sharp eye of the eagle, that requires description by the mathematics of geometric algebra. A camera path's purpose is a smooth flight through a virtual scene, like an eagle smoothly flies through a real scene.
| struct Eagle::AnyType |
| struct Eagle::Assert |
| struct Eagle::Assert< true > |
| struct Eagle::Assertion |
| struct Eagle::Assertion< true > |
| struct Eagle::DerivationTrait |
Template type trait class to compute analytical derivates.
For binary operators as template argument, they will have
and the function to be implemented is:
For unary operators:
| struct Eagle::FA_CONVERT |
| struct Eagle::IVec4Packed |
| struct Eagle::KDTreeResult |
| struct Eagle::Operator |
An type-only template used as argument on computational constructors.
| CompType | A free parameter to select the operation, such as '+', '*', '-' etc. |
| class Eagle::TransposeOperation |
| struct Eagle::UIVec4Packed |
| struct Eagle::Vec3Packed.packed |
| typedef int Eagle::OperatorID_t |
| typedef TypedNode<double> Eagle::ScalarNode |
Base class for evaluation of a scalar function that has been parsed from some input.
| typedef TypedNode<tvector3> Eagle::VectorNode |
Base class for evaluation of a vector-valued function that has been parsed from some input.
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inline |
Computation of (l,m) pair from linear index.
![\[ l = \sqrt{ A_{lm} } \]](form_39.png)
![\[ m = A_{lm} - l^2 - l \]](form_40.png)
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inline |
Check whether two intervals [a0,a1] and [b0,b1] overlap.
Source and explanation: https://fgiesen.wordpress.com/2011/10/16/checking-for-interval-overlap/
Referenced by IntervalOverlap().
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inline |
Check whether two intervals a=[a0,a1] and b=[b0,b1] overlap.
Source and explanation: https://fgiesen.wordpress.com/2011/10/16/checking-for-interval-overlap/
References IntervalOverlap().
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inline |
Computation of linear index from (l,m) pair.
![\[ A_{lm} = l^2 + l + m \]](form_38.png)
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inline |
Compute the Euclidan norm of a vector.
Note that if just the square of the norm is required, then function norm2() is more efficient since the square root does not need to be taken.
References norm2().
Referenced by Wizt::LineDescriptionTentacle::activate(), Wizt::Brush::computeBoundingBoxInScreenOverlaySpace(), Wizt::VCameraLens::environment_render(), GeoCameraLens::environment_render(), Wizt::CrossSectionCam::environment_render(), Eagle::PhysicalSpace::rotor::exp(), Eagle::BoundingBall::expandBall(), Eagle::Quadratic< N, Value >::GaussDecompose(), Wizt::VRenderContext::ModelShift(), Eagle::PhysicalSpace::vector::normalize(), Eagle::PhysicalSpace::vector::ortho(), Eagle::PhysicalSpace::vector::Ortho(), Wizt::VRenderContext::setEyeView(), Wizt::VRenderContext::setTileAwarePerspective(), Eagle::PhysicalSpace::vector::unit(), Eagle::PhysicalSpace::bivector::unit(), Wizt::VCamera::untranslatedLookAt(), and Wizt::VCamera::untranslatedLookAt().
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inline |
Contraction operation: multiply row by column.
Note that the reverse operation, ie. multiplying a column by a row, is the tensor product and yields a $n\times n$ matrix.
| MemCore::RefPtr< typename ResultType::TypedNode_t > * Eagle::RefNode | ( | ResultType * | N | ) |
ingroup parzival Create a new reference pointer appropriate for the class given.
This is a convenience function for the Quest parser, since that one can only deal with native C pointers in the main union data type. It is not supposed to be used anywhere else than in this specific context.
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inline |
The sinc(x) function, save for x=0, and numerically stable around x=0.
When the sine function is written as a taylor series,
![\[ sin(x) = x - x^3/3! + x^5/5! - x^7/7! \]](form_28.png)
we get the sinc(x) function as
![\[
sin(x)/x = 1 - x^2/(2*3) + x^4/(2*3*4*5) - \cdots
= 1 - x^2 [ 1 - x^2 / 20 ] / 6 \]](form_29.png)