1#include <ocean/GLvish/VGLColormap.hpp>
2#include <ocean/Anemonia/Colorizer.hpp>
3#include <eye/retina/SplatRenderObject.hpp>
48 Eagle::point3 LastObserverPos;
72static string createChildname(
const string&
parent_name)
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
Render a vector field as points with normal vector according to the vector values,...
Definition VectorSpeckles.hpp:36
Base class for render object that draw a splat for each vertex of a Grid object.
Definition SplatRenderObject.hpp:41
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2
note: cannot derive from FloatingSkeletonRenderer as long as independent base class TriangleRenderer ...
Definition VectorSpeckles.hpp:47