1#ifndef __FIBER_FIBERIO_HDF5_GRIDSAVER_HPP
2#define __FIBER_FIBERIO_HDF5_GRIDSAVER_HPP
4#include "F5Skeleton.hpp"
5#include "HDF5Binder.hpp"
6#include "HDF5Saver.hpp"
7#include <bundle/Occurrence.hpp>
113 void renameGridSkeletons(
GridID&
id,
Grid&g)
const;
_Expr< _ValFunClos< _ValArray, _Tp >, _Tp > apply(_Tp __func(_Tp)) const
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
A grid identifier.
Definition GridID.hpp:29
Iterator callback object for iteration within time slices.
Definition Slice.hpp:16
A Grid is a set of Skeleton objects, each of them accessed via some unique SkeletonID object.
Definition Grid.hpp:60
A template family to collect information where certain objects reside within a Bundle.
Definition Occurrence.hpp:13
Definition ParameterSpace.hpp:49
A Representation is a set of Field objects, each of them accessed via some FieldID identifier.
Definition Representation.hpp:101
Identifier for Skeletons within a Grid.
Definition SkeletonID.hpp:24
Base class for iterators over a sequence of skeletons.
Definition SkeletonMap.hpp:38
A Skeleton is a set of Representation object, each of them accessed by an Representer object.
Definition Skeleton.hpp:102
const auto & self() const
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2
Definition HDF5Saver.hpp:24