A ColormapTexture object is an interface that allows to remember a set of textures.
Definition CarpetAnemone.hpp:73
set< WeakPtr< RenderBasin::TextureTentacle > > myTextures
a set of textures to be remembered here.
Definition CarpetAnemone.hpp:75
The context of creating a RenderAnemone.
Definition AnemoneCreationContext.hpp:58