|
The Vish Visualization Shell 0.3
Vish
|
A set of light sources. More...
#include <ocean/Anemonia/RenderNamespace.hpp>
Public Member Functions | |
| unsigned | defineLightFunctions (glsl &lightshader) const |
| Defines all the light functions as provided by the LightSource shaders managed here, with increasing light source function name. | |
| bool | isYoungerThan (const MemCore::Ageable &) const |
| Check if any light source is younger than the provided argument (which may require re-compilation of the dependent shader code). | |
Public Member Functions inherited from MemCore::Ageable | |
| Ageable () noexcept | |
| Constructor; remembers birth time from current time counter. | |
| constexpr | Ageable (age_t t) noexcept |
| Constructor with explicit time value. | |
| constexpr | Ageable (const Ageable &A) noexcept |
| Copy constructor. | |
| Ageable (const volatile Ageable &A) noexcept | |
| Copy constructor. | |
| constexpr const Ageable & | getAge () const |
| Return reference to this age, useful for derived classes. | |
| bool | isNewerThan (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | isOlderThan (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | isYoungerThan (const Ageable &a) const noexcept |
| Comparison operator (alias to isNewerThan() ) | |
| bool | operator!= (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | operator< (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | operator<= (const Ageable &a) const noexcept |
| Comparision operator. | |
| bool | operator<= (const volatile Ageable &a) const volatile noexcept |
| Comparision operator. | |
| bool | operator== (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | operator> (const Ageable &a) const noexcept |
| Comparison operator. | |
| bool | operator> (const volatile Ageable &a) const volatile throw () |
| Comparision operator. | |
| bool | operator>= (const Ageable &a) const noexcept |
| Comparision operator. | |
| bool | operator>= (const volatile Ageable &a) const volatile noexcept |
| Comparison operator. | |
| constexpr void | resetAge () noexcept |
| Set time value to InfinitelyOld(). | |
| void | setInfinitelyNew () noexcept |
| Set time value to InfinitelyOld(). | |
| age_t | time_value () const noexcept |
| Return an object's current age. | |
| age_t | time_value () const volatile noexcept |
| Return an object's current age. | |
| Ageable & | touch () noexcept |
| Mark the current object as being modified "now". | |
| age_t | update (age_t age) noexcept |
| Set the age of the current object to a specific age if that is newer than the current one. | |
| age_t | update (const Ageable &Other) noexcept |
| Set the age of the current object to the age of another object if that other one is newer than the current one. | |
| age_t | update (const volatile Ageable &Other) volatile noexcept |
| Set the age of the current object to the age of another object if that other one is newer than the current one. | |
| ~Ageable () noexcept | |
| Destructor. | |
Static Public Member Functions | |
| static glsl | getEffectiveLightName (glsl &lightshader, unsigned LightNr) |
| Convenience function for a text replacement operation: | |
| static glsl | postfix (unsigned NumberOfLightSources) |
| Define a global function. | |
Static Public Member Functions inherited from MemCore::Ageable | |
| static const Ageable & | InfinitelyNew () noexcept |
| Return a time that is infinitely in the future (well, sort of). | |
| static constexpr const Ageable & | InfinitelyOld () noexcept |
| Return a time that is infinitely in the past (well, sort of). | |
| static age_t | now () noexcept |
| Return the current global time. | |
Static Public Attributes | |
| static const glsl | placeholder |
| The placeholder text in glsl code provided by lightsources that will be replaced with the number that is assigned to this lightsource for final shader compilation. | |
A set of light sources.
|
static |
Convenience function for a text replacement operation:
Substitute any occurance of the placeholde in the given lightshader with the light number.
|
static |
Define a global function.
which computes the sum of calling all defined light functions.