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Wizt::TypedUniformBuffer< T > Class Template Reference
Inheritance diagram for Wizt::TypedUniformBuffer< T >:
Wizt::UniformBuffer Wizt::RenderBasin::MapMemory Wizt::Anemone::SpecializedTentacle< Anemone::Variables > Wizt::Anemone::Tentacle MemCore::ReferenceBase< Tentacle >

Public Member Functions

bool updateValue (VRenderContext &Context) override
 Possibly update a tentacle from settings in a context.
 
- Public Member Functions inherited from Wizt::UniformBuffer
bool activate (const Anemone &) override
 Activate this tentacle.
 
bool deactivate (const Anemone &) override
 Deactivate this tentacle.
 
- Public Member Functions inherited from Wizt::RenderBasin::MapMemory
void setData (size_t length, const RenderBasin::Buffer::StorageFlags &SF) const
 Reserve data only.
 
virtual void setSubData (size_t offset, const void *data, size_t length) const =0
 Set a subset of the data, which is more efficient than setData();.
 
- Public Member Functions inherited from Wizt::Anemone::Tentacle
virtual const char * getSamplerType () const
 If this tentacle refers to some texture sampler in a shader, then hereby return the type of this sampler is it occurs in the code.
 
virtual int getTextureUnit () const
 Get the texture unit number which was specified during construction, if positive then it refers to some texture unit that is used in an associated shader.
 
virtual size_t memsize () const
 Return the memory occupied by this buffer if it occupies memory at all. Otherwise, returns 0 (default).
 
virtual size_t NumberOfElements () const
 Returns the number of elements provided and used by this object, if it refers to countable elements.
 
- Public Member Functions inherited from MemCore::ReferenceBase< Tentacle >
auto getObjectCountID () const noexcept
 Get a unique ID for this object in the given domain.
 
bool isIdentical (const WeakPtr< Tentacle, Tentacle > &PossibleSelf) const noexcept
 Check if this object is identical to the one used by the given pointer.
 
void mkAutoDestructive ()
 Marks this object as being automatically destructed, e.g.
 
refcount_t refcount () const noexcept
 The strong reference count.
 
 ReferenceBase (Tentacle *that) noexcept
 Constructor, initializes reference counter to zero.
 
const auto & self () const
 Return weak pointer to the object self.
 
refcount_t wrefcount () const noexcept
 The weak reference count.
 

Additional Inherited Members

- Public Types inherited from MemCore::ReferenceBase< Tentacle >
using reference_domain_t = Tentacle
 The type of the base class.
 
using SelfPtr_t = WeakPtr< Tentacle, Tentacle >
 Type for a pointer to this object itself.
 
- Public Attributes inherited from Wizt::Anemone::Tentacle
Activity_t Activity
 A bit mask telling whether this tentacle should participate in the waving of an Anemone.
 
- Protected Member Functions inherited from MemCore::ReferenceBase< Tentacle >
virtual void extremeUnction ()
 A virtual function that will be called just before the object is destroyed.
 
ReferenceBaseoperator= (const ReferenceBase &R)
 Protected assignment operator (should not be called).
 
void suicide ()
 Delete this.
 
virtual ~ReferenceBase ()
 Virtual destructor.
 

Member Function Documentation

◆ updateValue()

template<typename T >
bool Wizt::TypedUniformBuffer< T >::updateValue ( VRenderContext Context)
inlineoverridevirtual

Possibly update a tentacle from settings in a context.

Returns
true if it was successful, false if it could not be done and the tentacle might need to be re-created.

Reimplemented from Wizt::Anemone::Tentacle.