1#ifndef __FISH_BONE_FRAGMENT_HPP
2#define __FISH_BONE_FRAGMENT_HPP
4#include <ocean/plankton/VValue.hpp>
5#include <ocean/plankton/VObject.hpp>
6#include <field/FragmentSelector.hpp>
8#include "fishboneDllApi.h"
13typedef RefPtr<Fiber::FragmentSelector> VFragmentSelector;
constexpr _OI copy(_II __first, _II __last, _OI __result)
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
Abstract base class to select a certain subset from a Field's collection of fragments.
Definition fiber/field/FragmentSelector.hpp:19
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2
note: cannot derive from FloatingSkeletonRenderer as long as independent base class TriangleRenderer ...
Definition fs/init.hpp:20