1#ifndef VERTEXSELECTOR_HPP
2#define VERTEXSELECTOR_HPP
5#include <memcore/RefPtr.hpp>
7#include <fish/fiber/grid/Skeleton.hpp>
8#include <fish/fiber/field/ArrayRef.hpp>
9#include <fish/fiber/field/MemArray.hpp>
constexpr bitset< _Nb > operator|(const bitset< _Nb > &__x, const bitset< _Nb > &__y) noexcept
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
A Skeleton is a set of Representation object, each of them accessed by an Representer object.
Definition Skeleton.hpp:102
note: cannot derive from FloatingSkeletonRenderer as long as independent base class TriangleRenderer ...
VAcceptInfoList_t operator&(const VAcceptInfoList_t &AI, const std::string &reason)
Definition VertexSelector.hpp:21