1#ifndef __VGRIDOBJECT_HPP
2#define __VGRIDOBJECT_HPP
4#include <ocean/plankton/VObjectValue.hpp>
5#include "VBundleObject.hpp"
7#include <bundle/Bundle.hpp>
11 using namespace Fiber;
31 bool update(
const VRequest&,
double precision)
override;
33 bool implements(
const type_info&what)
const override;
80 bool setValueFromText(
const string&s)
override
88 string Text()
const override
Convenience class that implements a pointer to a Bundle object but adds some useful member funtions t...
Definition Bundle.hpp:779
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
A grid identifier.
Definition GridID.hpp:29
A Grid is a set of Skeleton objects, each of them accessed via some unique SkeletonID object.
Definition Grid.hpp:60
Definition VBundleObject.hpp:27
A Vish Object referring to a Grid object within a Bundle.
Definition VGridObject.hpp:17
const type_info & getType(const std::string &s)
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2
note: cannot derive from FloatingSkeletonRenderer as long as independent base class TriangleRenderer ...