| activate(const Anemone &) override | Wizt::GLTextureTentacle | virtual |
| Activity | Wizt::Anemone::Tentacle | |
| deactivate(const Anemone &) override | Wizt::GLTextureTentacle | virtual |
| extremeUnction() | MemCore::ReferenceBase< Tentacle > | inlineprotectedvirtual |
| getObjectCountID() const noexcept | MemCore::ReferenceBase< Tentacle > | inline |
| getSamplerType() const | Wizt::Anemone::Tentacle | virtual |
| getTextureUnit() const override | Wizt::GLTextureTentacle | virtual |
| GLSLSamplerName | Wizt::RenderBasin::TextureTentacle | |
| GLSLSamplerValueType | Wizt::RenderBasin::TextureTentacle | |
| isIdentical(const WeakPtr< Tentacle, Tentacle > &PossibleSelf) const noexcept | MemCore::ReferenceBase< Tentacle > | inline |
| load(const MemCore::RefPtr< MemCore::ChunkBase > &TextureData, RenderBasin::TextureFormat TF, int rank, const size_t *Dimensions, int TextureUnit=0, RenderBasin::TextureStorageFormat TSF=RenderBasin::AutomaticTexture(), int level=0, bool GenerateDoMipMap=false) override | Wizt::GLTextureTentacle | virtual |
| memsize() const override | Wizt::GLTextureTentacle | virtual |
| mkAutoDestructive() | MemCore::ReferenceBase< Tentacle > | inline |
| myTextureStorageFormat | Wizt::RenderBasin::TextureTentacle | |
| name() const | Wizt::GLTextureTentacle | inline |
| NumberOfElements() const | Wizt::Anemone::Tentacle | virtual |
| Wizt::RenderBasin::TextureTentacle::operator=(const ReferenceBase &R) | MemCore::ReferenceBase< Tentacle > | inlineprotected |
| refcount() const noexcept | MemCore::ReferenceBase< Tentacle > | inline |
| reference_domain_t typedef | MemCore::ReferenceBase< Tentacle > | |
| ReferenceBase(Tentacle *that) noexcept | MemCore::ReferenceBase< Tentacle > | inline |
| self() const | MemCore::ReferenceBase< Tentacle > | inline |
| SelfPtr_t typedef | MemCore::ReferenceBase< Tentacle > | |
| setTextureParameter(const std::string &name, const std::type_info &T, const void *dataptr, int multiplicity=1) override | Wizt::GLTextureTentacle | virtual |
| Wizt::RenderBasin::TextureTentacle::setTextureParameter(const std::string &name, const Type &Data) | Wizt::RenderBasin::TextureTentacle | inline |
| suicide() | MemCore::ReferenceBase< Tentacle > | inlineprotected |
| updateValue(VRenderContext &Context) | Wizt::Anemone::Tentacle | virtual |
| wrefcount() const noexcept | MemCore::ReferenceBase< Tentacle > | inline |
| ~ReferenceBase() | MemCore::ReferenceBase< Tentacle > | inlineprotectedvirtual |