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| virtual WeakPtr< GLFontManager > | CreateFontManager ()=0 |
| | Virtual GLFontManagerManager creation function, to be overloaded in a plugin which actually implements threads.
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| | GLFontManagerCreator (const string &name, int prior=VManagedObject::DEFAULT_PRIORITY, const RefPtr< VCreationPreferences > &prop=NullPtr()) |
| | Constructor for creating GLFontManagerManagers.
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| | VInputCreator (const string &name, int ObjectQuality, const RefPtr< VCreationPreferences > &prop=NullPtr(), const char *const InputCreatorReleaseIdentifier=VISH_INPUT_CREATOR_RELEASE_IDENTIFIER) |
| | Constructor.
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RefPtr< VCreationPreferences > | CreationPreferences (const RefPtr< VCreationPreferences > &AdditionalPreferences=nullptr) const |
| | Associated creation preferences.
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| VInputCreatorBase (const string &name, int prior, const RefPtr< VCreationPreferences > &prop, const char *vish_creator_release_identifier) |
| | Constructor.
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Public Member Functions inherited from Wizt::VManagedDomainObject< VInputCreatorBase > |
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const type_info & | getDomainType () const override |
| | Get the associated domain type.
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void | remove () |
| | Remove the current object from the pool of objects.
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| VManagedDomainObject (const string &name, int priority=DEFAULT_PRIORITY) |
| | Constructor, inserts the new object into the object pool of the respective domain under the given name with the assigned priority.
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string | getLoadModule () const |
| | Get the name of the module that was active when loading/creating this object.
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| void | insert (const string &s, int priority=DEFAULT_PRIORITY) |
| | Insert new objects into the object data base.
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| void | remove () |
| | Remove this object from the database.
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void | setPriority (int priority) |
| | Set the priority level in the database list.
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| VManagedObject (const string &name, int priority=DEFAULT_PRIORITY) |
| | Constructor.
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virtual | ~VManagedObject () |
| | Virtual destructor.
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| VManagedObjectBase () |
| | Constructor.
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| ~VManagedObjectBase () |
| | Destructor.
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| auto | getObjectCountID () const noexcept |
| | Get a unique ID for this object in the given domain.
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bool | isIdentical (const WeakPtr< VManagedObjectBase, VManagedObjectBase > &PossibleSelf) const noexcept |
| | Check if this object is identical to the one used by the given pointer.
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| void | mkAutoDestructive () |
| | Marks this object as being automatically destructed, e.g.
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refcount_t | refcount () const noexcept |
| | The strong reference count.
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| ReferenceBase (VManagedObjectBase *that) noexcept |
| | Constructor, initializes reference counter to zero.
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| const auto & | self () const |
| | Return weak pointer to the object self.
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refcount_t | wrefcount () const noexcept |
| | The weak reference count.
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void | addInterface (const RefPtr< InterfaceBase > &I) const |
| | Add an interface class object.
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template<class Data > |
| void | addInterfaceData (const Data &D) |
| | Add data via an interface class object.
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template<class Data , typename TypeSelector > |
| void | addInterfaceData (const Data &D) |
| | Add data via an interface class object.
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void | clearInterfaces () |
| | Remove all interfaces.
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bool | const_iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) const |
| | Constant iterator.
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virtual RefPtr< InterfaceBase > | createInterface (const type_info &) const |
| | Virtual function which allows derived objects to create Interface objects on demand.
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| RefPtr< InterfaceBase > | findInterface (const type_info &t) const |
| | Find a certain interface of specified type.
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| RefPtr< InterfaceBase > | getInterface (const type_info &t) |
| | Retrieve an interface object from a certain type.
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std::string | getInterfaceNames (const char delim=';') const |
| | Debug function retrieving all interfaces as human-readable string.
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template<class Data > |
| bool | gotNewInterfaceData (const Data &D) |
| | Check whether data on the given interface have changed, and if so, set new data as interface.
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template<class Data > |
| bool | gotNewInterfaceData (mutex &M, const Data &D) |
| | Check whether interface data have changed, if so, then set new interface data and return true.
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template<class Data , typename Selector > |
| bool | gotNewInterfaceData (mutex &M, const Data &D) |
| | Check whether interface data have changed, if so, then set new interface data and return true.
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template<class Data , typename Selector > |
| bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector &S) |
| | Check whether interface data have changed, if so, then set new interface data and return true.
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template<class Data , typename Selector > |
| bool | gotNewInterfaceData (mutex &M, const Data &D, const Selector *S) |
| | Check whether interface data have changed, if so, then set new interface data and return true.
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template<class Data > |
| bool | hasChangedInterfaceData (const Data &D) const |
| | Check whether interface data have changed.
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template<class Data , typename Selector > |
| bool | hasChangedInterfaceData (const Data &D) const |
| | Check whether interface data have changed.
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template<class Data , typename Selector > |
| bool | hasChangedInterfaceData (const Data &D, const Selector &) const |
| | Check whether interface data have changed.
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template<class Data , typename Selector > |
| bool | hasChangedInterfaceData (const Data &D, const Selector *) const |
| | Check whether interface data have changed.
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| bool | hasInterface (const type_info &t) const |
| | Check if some Interface might exist.
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| Intercube () |
| | Constructor.
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bool | iterateInterfaces (const RefPtr< InterfaceIterationParameter > &IIP) |
| | Modifyable iterator.
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void | printInterfaces () const |
| | Debug function that prints the names of all interfaces.
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void | registerInterface (const type_info &t) |
| | Register an interface type; when the interface is actually required, the virtual createInterface() function will be called.
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template<class InterfaceType > |
| void | removeInterface () |
| | Remove an interface.
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void | removeInterfaceBase (const type_info &InterfaceBaseID) |
| | Remove an interface.
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virtual | ~Intercube () |
| | Destructor.
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void | addNameChangeNotifier (const WeakPtr< Notifier > &) |
| | Add a new listener.
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std::string | BaseName (const char Separator) const |
| | return the name of this item cropped anything after the Separator
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const std::string & | getName () const |
| | The name of the object.
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| MutableName (const std::string &theName) |
| | Construct from text.
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const std::string & | Name () const |
| | The name of the object.
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void | rename (const std::string &newName) |
| | rename, same as setName()
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void | setName (const std::string &newName) |
| | Set a new name.
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Public Types inherited from Wizt::VManagedDomainObject< VInputCreatorBase > |
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typedef VInputCreatorBase | Domain_t |
| | The domain type of this managed object.
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using | reference_domain_t = VManagedObjectBase |
| | The type of the base class.
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using | SelfPtr_t = WeakPtr< VManagedObjectBase, VManagedObjectBase > |
| | Type for a pointer to this object itself.
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Static Public Member Functions inherited from Wizt::VManagedDomainObject< VInputCreatorBase > |
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static RefPtr< VManagedObject > | find (const string &s) |
| | Find an object with a certain name.
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static int | iterate (VManagedObjectIterator_t VIt, int p_start=INT_MIN, int p_end=INT_MAX) |
| | Iterate through all objects within a given priority range.
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static bool | remove (const std::string &s) |
| | Remove an compatible object given its name.
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static int | size () |
| | Tell us how many object of this domain exist.
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static int | traverse (VManagedObjectIterator &VIt, int p_start=INT_MIN, int p_end=INT_MAX) |
| | Iterate through all objects within a given priority range.
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static int | count () |
| | How many objects reside in the domain database at all?
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static VManagedObjectPtr | find (const type_info &, const std::string &s) |
| | Find a certain managed object by its name.
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static bool | InitDomain (const type_info &) |
| | An initialization function.
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static int | iterateModules (ModuleIterator &VIM) |
| | Iterate over all modules which have put objects into the object database so far.
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static int | size (const type_info &) |
| | How many objects reside in the domain database for a certain type?
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| static int | traverse (const type_info &, VManagedObjectIterator &VIt, int p_start, int p_end) |
| | Iterate through a domain for certain levels.
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static void | UnloadVModule (const string &what, VRemoveItem &RI) |
| | Unload a certain module.
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| static std::string | BaseName (const std::string &theName, const char Separator) |
| | return the name of this item cropped anything after the Separator
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| static string | CurrentLoadModule |
| | The name of the current shared library/DLL/plugin which provides the code of the currently loaded objects.
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| ~VInputCreator () |
| | Destructor, calls unregisterVInput().
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| ~VInputCreatorBase () |
| | Destructor.
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| virtual void | extremeUnction () |
| | A virtual function that will be called just before the object is destroyed.
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| ReferenceBase & | operator= (const ReferenceBase &R) |
| | Protected assignment operator (should not be called).
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void | suicide () |
| | Delete this.
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virtual | ~ReferenceBase () |
| | Virtual destructor.
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