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| void | HideObject (bool) override |
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| VPoolObjectFrame (const WeakPtr< VObject > &myObject, QWidget *parent, qVInputContext &theInputContext, const WeakPtr< qVShowObjectAction::Actor > &, bool &AutoFold) |
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| bool | addNewSlot (const RefPtr< VSlot > &what) |
| | If a new slot is added to the object, display the GUI for it in the object form.
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int | currentExpertLevel () const |
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void | DisplayInPool (bool isVisible) |
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RefPtr< VIcon > | getIcon () const |
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WeakPtr< VObject > | getObject () const |
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RefPtr< qVParameter > | getqVParameter (const WeakPtr< VSlot > &theSlot) const |
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QRect | getqVParameterGeometry (const WeakPtr< VSlot > &theSlot) const |
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| QRect | getVisibleGeometry () const |
| | Give the geometry of the current visual representation of the object's frame, which can be the geometry of the VObjectFrame or its VIcon, if iconized.
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int | NumberOfInvisibleSlots () const |
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void | setTitleColor () |
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void | setViewerOpacity (double V, const ValuePoolPtr &Context) |
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void | shiftFrame (const QPoint &difference) |
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void | showAtCurrentViewer () |
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void | showAtViewer (const ValuePoolPtr &Context) |
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void | updateColors () |
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| | VObjectFrame (const WeakPtr< VObject > &myObject, QWidget *parent, qVInputContext &theInputContext, const WeakPtr< qVShowObjectAction::Actor > &, bool &AutoFold, bool inViewer) |
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| enum | ColorStateValues { OBJECT_IS_UPDATED
, OBJECT_HAS_YOUNGER_INPUTS_AND_NEEDS_UPDATE
, OBJECT_IS_CURRENTLY_UPDATING
, OBJECT_IS_CURRENTLY_COMPUTING
} |
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void | DecreaseExpertLevel (bool) |
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void | DeIconize () |
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void | doDisplayInPool (bool) |
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void | Iconize () |
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void | IncreaseExpertLevel (bool) |
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void | RemoveObject (bool) |
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void | setSlotUpdateStatusInfo () |
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void | showNewSlot (QString SlotName) |
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void | ShowUserText () |
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void | updateSlotVisibility () |
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void | UserTextChanged () |
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void | checkNewSlot (QString SlotName) |
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void | newExpertLevel (int dY, int newY) |
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void | setExpertLevel (int) |
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void | setPoolVisibility (bool) |
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bool & | AutoFold |
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enum Wizt::VObjectFrame::ColorStateValues | ColorState |
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QPoint | NewLocation |
| | new location as computed by qVDataFlowGraph::computeLocation()
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bool | showAllInputs = false |
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void | closeEvent (QCloseEvent *event) override |
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void | ExpertLevelChanged (const int &ExpertLevel, const ValuePoolPtr &Context) |
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void | focusInEvent (QFocusEvent *) override |
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void | focusOutEvent (QFocusEvent *) override |
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void | leaveEvent (QEvent *event) override |
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void | mouseDoubleClickEvent (QMouseEvent *e) override |
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void | mouseMoveEvent (QMouseEvent *) override |
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void | mousePressEvent (QMouseEvent *) override |
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void | mouseReleaseEvent (QMouseEvent *) override |
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void | moveEvent (QMoveEvent *event) override |
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void | paintEvent (QPaintEvent *) override |
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void | PoolStatusChanged (const Enum &Iconized, const ValuePoolPtr &Context) |
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void | PositionXPropertyChanged (const int &PositionX, const ValuePoolPtr &Context) |
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void | PositionYPropertyChanged (const int &PositionY, const ValuePoolPtr &Context) |
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void | ViewerExpertLevelChanged (const int &ExpertLevel, const ValuePoolPtr &Context) |
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void | ViewerFrameVisibilityChanged (const double &, const ValuePoolPtr &Context) |
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void | ViewerPositionXPropertyChanged (const int &PositionX, const ValuePoolPtr &Context) |
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void | ViewerPositionYPropertyChanged (const int &PositionY, const ValuePoolPtr &Context) |
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GUISlot< int > | ExpertLevel |
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GUISlot< Enum > | FrameVisibility |
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bool | haveViewerUnderCreation = false |
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bool | isInViewer |
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QPointer< QMenu > | menu |
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RefPtr< VIcon > | myIcon |
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qVInputContext & | myInputContext |
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RefPtr< qVParameter::qVParameterEnvironmentConstructor > | myParameterEnvironmentConstructor |
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GUISlot< int > | PositionXProperty |
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GUISlot< int > | PositionYProperty |
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WeakPtr< qVShowObjectAction::Actor > | theActor |
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GUISlot< int > | ViewerExpertLevel |
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GUISlot< double > | ViewerFrameVisibility |
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GUISlot< int > | ViewerPositionXProperty |
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GUISlot< int > | ViewerPositionYProperty |
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