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FiberVISH 0.2
Fish - The Fiber Bundle API for the Vish Visualization Shell
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A minimalistic geometry shader that displays a vector field as RGB colors. More...
#include <VectorAsColors.hpp>
Public Types | |
| typedef Eagle::PhysicalSpace::tvector | InputType |
Public Types inherited from Wizt::Programmable | |
| typedef RenderBasin::Program | Program |
Public Attributes | |
| const string | VectorFieldAttributeName |
Public Attributes inherited from Wizt::Programmable | |
| glsl | f_prefix |
| glsl | g_prefix |
| RenderBasin::GeometryInputType | GeometryInput |
| RenderBasin::GeometryOutputType | GeometryOutput |
| glsl | v_prefix |
Additional Inherited Members | |
Static Public Member Functions inherited from Wizt::Programmable | |
| static string | OptionalFileRead (const string &filename, const string &text) |
| static glsl | setNumberOfLightSources (VRenderContext &Context, const std::string &VariableName="lightNum") |
Static Public Attributes inherited from Wizt::Programmable | |
| static const char | default_fragment_shader [] |
| static const char | default_geometry_shader [] |
| static const char | default_vertex_shader [] |
A minimalistic geometry shader that displays a vector field as RGB colors.
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inlineoverridevirtual |
Fragmentshader GLGS code that might stem from an text file.
Implements Wizt::Programmable.
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inlineoverridevirtual |
Vertexshader GLGS code.
Implements Wizt::Programmable.