1#include <ocean/plankton/VValue.hpp>
2#include <ocean/Anemonia/RenderNamespace.hpp>
4#include "fisheyeDllApi.h"
12 RenderNamespace::glsl fragment_shader;
14 const RenderNamespace::glsl&getFragmentShader()
const
16 return fragment_shader;
31 I.fragment_shader = s;
37 return I.fragment_shader;
48 return A.fragment_shader !=
B.fragment_shader;
constexpr auto operator<=>(const basic_string< _CharT, _Traits, _Alloc > &__lhs, const _CharT *__rhs) noexcept -> decltype(__detail::__char_traits_cmp_cat< _Traits >(0))
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
note: cannot derive from FloatingSkeletonRenderer as long as independent base class TriangleRenderer ...
Definition PictureInjector.hpp:11