1#ifndef __FIBER_BUNDLE_LOADERCONTROL_HPP
2#define __FIBER_BUNDLE_LOADERCONTROL_HPP
4#include <memcore/Interface.hpp>
6#include "fish/fiber/field/DynamicSize.hpp"
20virtual bool loadable(
double time,
const string&gridname,
23 const string&RepresenterName,
24 const string&FieldName,
35 bool WriteFragmented =
true;
36 bool TestIfLoadable =
false;
37 string LoaderString = {};
basic_string< char > string
The main entity holding all information.
Definition Bundle.hpp:173
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
A class describing an n-dimensional space at runtime.
Definition field/DynamicSize.hpp:29
A Grid is a set of Skeleton objects, each of them accessed via some unique SkeletonID object.
Definition Grid.hpp:60
Definition LoaderControl.hpp:17
Identifier for Skeletons within a Grid.
Definition SkeletonID.hpp:24
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2