Meta information available per frame.
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#include <ocean/Anemonia/VFrameBuffer.hpp>
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int | FrameNumber |
| | Current frame number.
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int | MaxFrameNumber |
| | maximal frame number
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string | subframeid |
| | naming of multiple views within one frame, used for cube mapping or stereo
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int | SubFrameNumber |
| | current sub frame number
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int | SubMaxFrameNumber |
| | maximal sub frame number
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double | Time |
| | Physical time.
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Meta information available per frame.