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The Vish Visualization Shell 0.3
Vish
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An exception-safe way to call the beginRender() and endRender() routines of the GlossyTexture. More...
#include <ocean/GLvish/GlossyTexture.hpp>
Public Member Functions | |
| Render (GlossyTexture >, const VCamera &, bool BlendWithColor=false) | |
| Render construction: invoke GlossyTexture->beginRender() | |
| ~Render () | |
| Render destruction: invoke GlossyTexture->endRender() | |
An exception-safe way to call the beginRender() and endRender() routines of the GlossyTexture.
The destructor will automatically invoke the endRender() call for the associated GlossyTexture object.