The Vish Visualization Shell 0.3
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Wizt::GlossyTexture::Render Class Reference

An exception-safe way to call the beginRender() and endRender() routines of the GlossyTexture. More...

#include <ocean/GLvish/GlossyTexture.hpp>

Public Member Functions

 Render (GlossyTexture &GT, const VCamera &, bool BlendWithColor=false)
 Render construction: invoke GlossyTexture->beginRender()
 
 ~Render ()
 Render destruction: invoke GlossyTexture->endRender()
 

Detailed Description

An exception-safe way to call the beginRender() and endRender() routines of the GlossyTexture.

The destructor will automatically invoke the endRender() call for the associated GlossyTexture object.