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Wizt::Shader::Error Struct Reference

Error class for Shader-related problems, for instance compilation errors. More...

#include <ocean/GLvish/Shader.hpp>

Inheritance diagram for Wizt::Shader::Error:
Wizt::GLError Wizt::RenderException MemCore::Exception

Public Member Functions

 Error (GLint ShaderObject, const string &ShaderSource, const char *srcfilename, unsigned lineNo)
 Construct Shader Error from an OpenGL shader ID.
const char * what () const noexcept override
 Implementation of the std::exception's function.
 ~Error () noexcept
 Destructor.
Public Member Functions inherited from Wizt::GLError
bool OutOfMemory () const
 Convenience function checking for error code 505.
const char * what () const noexcept override
 Virtual what() function for std::exception.
Public Member Functions inherited from Wizt::RenderException
 RenderException () noexcept
 Default constructor.
 RenderException (int ErrorCode, const char *src, const char *filename, unsigned lineNo) noexcept
 Construct from native string.
Public Member Functions inherited from MemCore::Exception
 Exception ()
 Empty construction.
 Exception (const char *s, const char *filename=0, int LineNo=0) noexcept
 Construct description from native C string.
 Exception (const Exception &E) noexcept
 Copy constructor with description.
 Exception (const std::string &s, const char *filename=nullptr, int LineNo=0) noexcept
 Construct from STL string.

Additional Inherited Members

Public Attributes inherited from Wizt::RenderException
MemCore::simplestring ErrorDescription
 Copy of the GLdescription() function, but only used for copied RenderException objects.
MemCore::simplestring infolog
 Optional infolog string.
MemCore::simplestring ShaderSource
 Optional entire source code of the shader program.
MemCore::simplestring VariableName
 Optional name of a specific variable causing problems.
Public Attributes inherited from MemCore::Exception
simplestring description
 optional detailed description
unsigned sourcefilelinenumber
 source line number
simplestring sourcefilename
 source file name

Detailed Description

Error class for Shader-related problems, for instance compilation errors.

Note
Do not copy instances of this class! It's simple and stupid, nothing more, as a decent exception class.

Constructor & Destructor Documentation

◆ Error()

Wizt::Shader::Error::Error ( GLint ShaderObject,
const string & ShaderSource,
const char * srcfilename,
unsigned lineNo )

Construct Shader Error from an OpenGL shader ID.

Information stored here will be gained from

glGetShaderiv( ShaderObject, GL_COMPILE_STATUS, &status);

References Error(), Wizt::RenderException::infolog, and Wizt::RenderException::ShaderSource.

Referenced by Error().