2#include <fish/fiber/field/DirectProductArray.hpp>
3#include <fish/fiber/vector/Interpolate.hpp>
4#include <fish/fiber/vector/LinearIpol.hpp>
5#include <fish/fiber/baseop/UniGridMapper.hpp>
6#include <fish/fiber/baseop/LocalFromWorldPoint.hpp>
7#include <fish/fiber/baseop/ExpandBBox.hpp>
9#include <fish/fiber/field/Fragment.hpp>
10#include <fish/fiber/grid/Chart.hpp>
12#include <fish/fiber/baseop/BundleBaseSpaceFunctions.hpp>
14#include <eagle/PhysicalSpace.hpp>
16#include <eagle/FixedArray.hpp>
18#include <memcore/RefPtr.hpp>
19#include "FragmentSkeleton.hpp"
20#include "PointSearch.hpp"
21#include "gridopDllApi.h"
Definition fiber/baseop/DirectInterpolation.hpp:29
bool getPoint(const point &pos, const RefPtr< Field > &vectField, tvector &outputField)
Definition fiber/baseop/DirectInterpolation.cpp:38
An iterator with an optional DataCreator, which is just a class to intercept creation of data along a...
Definition CreativeIterator.hpp:34
Given a fragmented field of curvilinear coordinates, (3D array of coordinates), build a uniform Grid ...
Definition FAQ.dox:2
Definition FragmentSkeleton.hpp:169